irrlicht-ogl-es/source/Irrlicht/CZBuffer.h

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C++

// Copyright (C) 2002-2011 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_Z_BUFFER_H_INCLUDED__
#define __C_Z_BUFFER_H_INCLUDED__
#include "IZBuffer.h"
namespace irr
{
namespace video
{
class CZBuffer : public IZBuffer
{
public:
//! constructor
CZBuffer(const core::dimension2d<u32>& size);
//! destructor
virtual ~CZBuffer();
//! clears the zbuffer
virtual void clear();
//! sets the new size of the zbuffer
virtual void setSize(const core::dimension2d<u32>& size);
//! returns the size of the zbuffer
virtual const core::dimension2d<u32>& getSize() const;
//! locks the zbuffer
virtual TZBufferType* lock();
//! unlocks the zbuffer
virtual void unlock();
private:
TZBufferType* Buffer;
TZBufferType* BufferEnd;
core::dimension2d<u32> Size;
s32 TotalSize;
};
} // end namespace video
} // end namespace irr
#endif