irrlicht-ogl-es/source/Irrlicht/CDefaultSceneNodeAnimatorFa...

40 lines
2.3 KiB
Makefile

CDefaultSceneNodeAnimatorFactory.o: CDefaultSceneNodeAnimatorFactory.cpp \
CDefaultSceneNodeAnimatorFactory.h \
../../include/ISceneNodeAnimatorFactory.h \
../../include/IReferenceCounted.h ../../include/irrTypes.h \
../../include/IrrCompileConfig.h \
../../include/ESceneNodeAnimatorTypes.h CSceneNodeAnimatorCameraFPS.h \
../../include/ISceneNodeAnimatorCameraFPS.h \
../../include/ISceneNodeAnimator.h ../../include/vector3d.h \
../../include/irrMath.h ../../include/IAttributeExchangingObject.h \
../../include/IEventReceiver.h ../../include/ILogger.h \
../../include/Keycodes.h ../../include/irrString.h \
../../include/irrAllocator.h ../../include/irrArray.h \
../../include/heapsort.h ../../include/vector2d.h \
../../include/dimension2d.h ../../include/position2d.h \
../../include/vector2d.h ../../include/SKeyMap.h \
../../include/irrArray.h CSceneNodeAnimatorCameraMaya.h \
../../include/ISceneNodeAnimatorCameraMaya.h \
../../include/ICameraSceneNode.h ../../include/ISceneNode.h \
../../include/ESceneNodeTypes.h ../../include/ECullingTypes.h \
../../include/EDebugSceneTypes.h ../../include/ITriangleSelector.h \
../../include/triangle3d.h ../../include/line3d.h \
../../include/plane3d.h ../../include/aabbox3d.h \
../../include/matrix4.h ../../include/rect.h ../../include/position2d.h \
../../include/SMaterial.h ../../include/SColor.h \
../../include/EMaterialTypes.h ../../include/EMaterialFlags.h \
../../include/SMaterialLayer.h ../../include/irrList.h \
../../include/IAttributes.h ../../include/line2d.h \
../../include/quaternion.h ../../include/IXMLReader.h \
../../include/irrXML.h ../../include/EAttributes.h ../../include/path.h \
../../include/ICursorControl.h \
../../include/ISceneNodeAnimatorCollisionResponse.h \
../../include/ISceneManager.h ../../include/ETerrainElements.h \
../../include/EMeshWriterEnums.h ../../include/SceneParameters.h \
../../include/IGeometryCreator.h ../../include/IMesh.h \
../../include/EHardwareBufferFlags.h ../../include/IImage.h \
../../include/ISkinnedMesh.h ../../include/IBoneSceneNode.h \
../../include/IAnimatedMesh.h ../../include/SSkinMeshBuffer.h \
../../include/IMeshBuffer.h ../../include/S3DVertex.h \
../../include/SVertexIndex.h ../../include/EPrimitiveTypes.h