Revert "Convert cauldrons & itemframe ABMs to node timers"

This reverts commit 7c647948c0.
master
Jean-Patrick Guerrero 2016-02-10 16:04:30 +01:00
parent 22e06a66ad
commit 28d9e74727
2 changed files with 63 additions and 72 deletions

View File

@ -43,30 +43,16 @@ xdecor.register("cauldron_idle", {
on_rotate = screwdriver.rotate_simple,
tiles = {"xdecor_cauldron_top_idle.png", "xdecor_cauldron_sides.png"},
drop = "xdecor:cauldron_empty",
infotext = "Cauldron (idle)",
collision_box = xdecor.pixelbox(16, cauldron_cbox),
on_rightclick = fill_water_bucket,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local timer = minetest.get_node_timer(pos)
meta:set_string("infotext", "Cauldron (idle)")
timer:start(10.0)
end,
on_timer = function(pos)
local below_node = {x=pos.x, y=pos.y-1, z=pos.z}
if not minetest.get_node(below_node).name:find("fire") then
timer:stop() return
end
minetest.set_node(pos, {name="xdecor:cauldron_boiling_water"})
return true
end
on_rightclick = fill_water_bucket
})
xdecor.register("cauldron_boiling_water", {
groups = {cracky=2, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
on_rotate = screwdriver.rotate_simple,
drop = "xdecor:cauldron_empty",
infotext = "Cauldron (active) - Drop foods inside to make a soup",
damage_per_second = 2,
tiles = {
{ name = "xdecor_cauldron_top_anim_boiling_water.png",
@ -74,51 +60,7 @@ xdecor.register("cauldron_boiling_water", {
"xdecor_cauldron_sides.png"
},
collision_box = xdecor.pixelbox(16, cauldron_cbox),
on_rightclick = fill_water_bucket,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local timer = minetest.get_node_timer(pos)
meta:set_string("infotext", "Cauldron (active) - Drop some foods inside to make a soup")
timer:start(3.0)
end,
on_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
if not objs then timer:stop() return end
local ingredients = {}
for _, obj in pairs(objs) do
if obj and obj:get_luaentity() then
local itemstring = obj:get_luaentity().itemstring:match(":([%w_]+)")
if not next(ingredients) then
for _, rep in pairs(ingredients) do
if itemstring == rep then return end
end
end
for _, ing in pairs(ingredients_list) do
if itemstring and itemstring:find(ing) then
ingredients[#ingredients+1] = itemstring
end
end
end
end
if #ingredients >= 2 then
for _, obj in pairs(objs) do
if obj and obj:get_luaentity() then obj:remove() end
end
minetest.set_node(pos, {name="xdecor:cauldron_soup"})
end
local node_under = {x=pos.x, y=pos.y-1, z=pos.z}
if not minetest.get_node(node_under).name:find("fire") then
minetest.set_node(pos, {name="xdecor:cauldron_idle"})
end
return true
end
on_rightclick = fill_water_bucket
})
xdecor.register("cauldron_soup", {
@ -157,3 +99,53 @@ xdecor.register("cauldron_soup", {
end
})
minetest.register_abm({
nodenames = {"xdecor:cauldron_idle"},
interval = 15, chance = 1,
action = function(pos, node)
local below_node = {x=pos.x, y=pos.y-1, z=pos.z}
if minetest.get_node(below_node).name:find("fire") then
minetest.set_node(pos, {name="xdecor:cauldron_boiling_water", param2=node.param2})
end
end
})
minetest.register_abm({
nodenames = {"xdecor:cauldron_boiling_water"},
interval = 5, chance = 1,
action = function(pos, node)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
if not objs then return end
local ingredients = {}
for _, obj in pairs(objs) do
if obj and obj:get_luaentity() then
local itemstring = obj:get_luaentity().itemstring:match(":([%w_]+)")
if not next(ingredients) then
for _, rep in pairs(ingredients) do
if itemstring == rep then return end
end
end
for _, ing in pairs(ingredients_list) do
if itemstring and itemstring:find(ing) then
ingredients[#ingredients+1] = itemstring
end
end
end
end
if #ingredients >= 2 then
for _, obj in pairs(objs) do
if obj and obj:get_luaentity() then obj:remove() end
end
minetest.set_node(pos, {name="xdecor:cauldron_soup", param2=node.param2})
end
local node_under = {x=pos.x, y=pos.y-1, z=pos.z}
if not minetest.get_node(node_under).name:find("fire") then
minetest.set_node(pos, {name="xdecor:cauldron_idle", param2=node.param2})
end
end
})

View File

@ -90,19 +90,9 @@ xdecor.register("frame", {
"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
"xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png"
},
on_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local num = #minetest.get_objects_inside_radius(pos, 0.5)
if num > 0 then timer:stop() return end
update_item(pos, node)
return true
end,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
local name = placer:get_player_name()
local timer = minetest.get_node_timer(pos)
timer:start(15.0)
meta:set_string("owner", name)
meta:set_string("infotext", "Item Frame (owned by "..name..")")
@ -142,3 +132,12 @@ xdecor.register("frame", {
after_destruct = remove_item
})
minetest.register_abm({
nodenames = {"xdecor:frame"},
interval = 15, chance = 1,
action = function(pos, node)
local num = #minetest.get_objects_inside_radius(pos, 0.5)
if num > 0 then return end
update_item(pos, node)
end
})