Convert hive ABM to nodetimer

master
Jean-Patrick Guerrero 2016-03-08 14:35:51 +01:00
parent 4d6965ce3d
commit 0422b28df0
1 changed files with 25 additions and 22 deletions

View File

@ -16,6 +16,28 @@ function hive.construct(pos)
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Artificial Hive")
inv:set_size("honey", 1)
local timer = minetest.get_node_timer(pos)
timer:start(math.random(64, 128))
end
function hive.timer(pos)
local time = (minetest.get_timeofday() or 0) * 24000
if time < 5500 or time > 18500 then return true end
local inv = minetest.get_meta(pos):get_inventory()
local honeystack = inv:get_stack("honey", 1)
local honey = honeystack:get_count()
local radius = 4
local minp = vector.add(pos, -radius)
local maxp = vector.add(pos, radius)
local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
if #flowers > 2 and honey < 16 then
inv:add_item("honey", "xdecor:honey")
end
return true
end
xdecor.register("hive", {
@ -25,8 +47,10 @@ xdecor.register("hive", {
"xdecor_hive_side.png", "xdecor_hive_front.png"},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
on_construct = hive.construct,
on_timer = hive.timer,
can_dig = function(pos)
return minetest.get_meta(pos):get_inventory():is_empty("honey")
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("honey")
end,
on_punch = function(_, _, puncher)
puncher:set_hp(puncher:get_hp() - 2)
@ -34,24 +58,3 @@ xdecor.register("hive", {
allow_metadata_inventory_put = function() return 0 end
})
minetest.register_abm({
nodenames = {"xdecor:hive"},
interval = 30, chance = 10,
action = function(pos)
local time = (minetest.get_timeofday() or 0) * 24000
if time < 5500 or time > 18500 then return end
local inv = minetest.get_meta(pos):get_inventory()
local honeystack = inv:get_stack("honey", 1)
local honey = honeystack:get_count()
local radius = 4
local minp = vector.add(pos, -radius)
local maxp = vector.add(pos, radius)
local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
if #flowers > 2 and honey < 16 then
inv:add_item("honey", "xdecor:honey")
end
end
})