174 lines
4.0 KiB
C
174 lines
4.0 KiB
C
#ifndef ALMIDI_H
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#define ALMIDI_H
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#include "alMain.h"
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#include "atomic.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ALsfmodulator {
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struct {
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ALenum Input;
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ALenum Type;
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ALenum Form;
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} Source[2];
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ALint Amount;
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ALenum TransformOp;
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ALenum Dest;
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} ALsfmodulator;
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typedef struct ALenvelope {
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ALint DelayTime;
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ALint AttackTime;
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ALint HoldTime;
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ALint DecayTime;
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ALint SustainAttn;
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ALint ReleaseTime;
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ALint KeyToHoldTime;
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ALint KeyToDecayTime;
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} ALenvelope;
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typedef struct ALfontsound {
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RefCount ref;
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ATOMIC(struct ALbuffer*) Buffer;
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ALint MinKey, MaxKey;
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ALint MinVelocity, MaxVelocity;
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ALint ModLfoToPitch;
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ALint VibratoLfoToPitch;
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ALint ModEnvToPitch;
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ALint FilterCutoff;
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ALint FilterQ;
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ALint ModLfoToFilterCutoff;
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ALint ModEnvToFilterCutoff;
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ALint ModLfoToVolume;
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ALint ChorusSend;
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ALint ReverbSend;
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ALint Pan;
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struct {
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ALint Delay;
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ALint Frequency;
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} ModLfo;
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struct {
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ALint Delay;
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ALint Frequency;
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} VibratoLfo;
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ALenvelope ModEnv;
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ALenvelope VolEnv;
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ALint Attenuation;
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ALint CoarseTuning;
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ALint FineTuning;
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ALenum LoopMode;
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ALint TuningScale;
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ALint ExclusiveClass;
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ALuint Start;
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ALuint End;
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ALuint LoopStart;
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ALuint LoopEnd;
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ALuint SampleRate;
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ALubyte PitchKey;
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ALbyte PitchCorrection;
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ALenum SampleType;
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ATOMIC(struct ALfontsound*) Link;
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/* NOTE: Each map entry contains *four* (4) ALsfmodulator objects. */
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UIntMap ModulatorMap;
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ALuint id;
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} ALfontsound;
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void ALfontsound_setPropi(ALfontsound *self, ALCcontext *context, ALenum param, ALint value);
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void ALfontsound_setModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint value);
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ALfontsound *NewFontsound(ALCcontext *context);
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void DeleteFontsound(ALCdevice *device, ALfontsound *sound);
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inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id)
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{ return (struct ALfontsound*)LookupUIntMapKey(&device->FontsoundMap, id); }
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inline struct ALfontsound *RemoveFontsound(ALCdevice *device, ALuint id)
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{ return (struct ALfontsound*)RemoveUIntMapKey(&device->FontsoundMap, id); }
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void ReleaseALFontsounds(ALCdevice *device);
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typedef struct ALsfpreset {
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RefCount ref;
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ALint Preset; /* a.k.a. MIDI program number */
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ALint Bank; /* MIDI bank 0...127, or percussion (bank 128) */
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ALfontsound **Sounds;
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ALsizei NumSounds;
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ALuint id;
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} ALsfpreset;
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ALsfpreset *NewPreset(ALCcontext *context);
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void DeletePreset(ALCdevice *device, ALsfpreset *preset);
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inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id)
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{ return (struct ALsfpreset*)LookupUIntMapKey(&device->PresetMap, id); }
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inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id)
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{ return (struct ALsfpreset*)RemoveUIntMapKey(&device->PresetMap, id); }
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void ReleaseALPresets(ALCdevice *device);
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typedef struct ALsoundfont {
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RefCount ref;
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ALsfpreset **Presets;
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ALsizei NumPresets;
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RWLock Lock;
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ALuint id;
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} ALsoundfont;
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ALsoundfont *ALsoundfont_getDefSoundfont(ALCcontext *context);
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void ALsoundfont_deleteSoundfont(ALsoundfont *self, ALCdevice *device);
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inline struct ALsoundfont *LookupSfont(ALCdevice *device, ALuint id)
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{ return (struct ALsoundfont*)LookupUIntMapKey(&device->SfontMap, id); }
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inline struct ALsoundfont *RemoveSfont(ALCdevice *device, ALuint id)
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{ return (struct ALsoundfont*)RemoveUIntMapKey(&device->SfontMap, id); }
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void ReleaseALSoundfonts(ALCdevice *device);
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inline ALboolean IsValidCtrlInput(int cc)
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{
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/* These correspond to MIDI functions, not real controller values. */
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if(cc == 0 || cc == 6 || cc == 32 || cc == 38 || (cc >= 98 && cc <= 101) || cc >= 120)
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return AL_FALSE;
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/* These are the LSB components of CC0...CC31, which are automatically used when
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* reading the MSB controller value. */
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if(cc >= 32 && cc <= 63)
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return AL_FALSE;
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/* All the rest are okay! */
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return AL_TRUE;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* ALMIDI_H */
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