80 lines
2.3 KiB
CMake
80 lines
2.3 KiB
CMake
# - Find DirectSound includes and libraries
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#
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# DSOUND_FOUND - True if DSOUND_INCLUDE_DIR & DSOUND_LIBRARY are found
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# DSOUND_LIBRARIES - Set when DSOUND_LIBRARY is found
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# DSOUND_INCLUDE_DIRS - Set when DSOUND_INCLUDE_DIR is found
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#
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# DSOUND_INCLUDE_DIR - where to find dsound.h, etc.
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# DSOUND_LIBRARY - the dsound library
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#
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# DSOUND_INCLUDE_DIR
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file(GLOB DXSDK_INCLUDE_DIRS LIST_DIRECTORIES TRUE "C:/Program Files (x86)/Windows Kits/10/Include/*")
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if (DXSDK_INCLUDE_DIRS)
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list(SORT DXSDK_INCLUDE_DIRS)
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list(REVERSE DXSDK_INCLUDE_DIRS)
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endif()
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find_path(DSOUND_INCLUDE_DIR
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NAMES
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"dsound.h"
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PATHS
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"${DXSDK_DIR}"
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${DXSDK_INCLUDE_DIRS}
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"C:/Program Files (x86)/Windows Kits/8.0"
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"C:/Program Files (x86)/Windows Kits/8.1"
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PATH_SUFFIXES
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Include
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um
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Include/um
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DOC
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"The DirectSound include directory"
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)
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# DSOUND_LIBRARY
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if(CMAKE_CL_64)
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set (DirectX_ARCHITECTURE x64)
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else()
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set (DirectX_ARCHITECTURE x86)
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endif()
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file(GLOB DXSDK_LIB_DIRS LIST_DIRECTORIES TRUE "C:/Program Files (x86)/Windows Kits/10/Lib/*")
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if (DXSDK_LIB_DIRS)
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list(SORT DXSDK_LIB_DIRS)
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list(REVERSE DXSDK_LIB_DIRS)
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endif()
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find_library(DSOUND_LIBRARY
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NAMES dsound
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DOC "The DirectSound library")
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if (NOT DSOUND_LIBRARY)
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find_library(DSOUND_LIBRARY
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NAMES dsound
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PATHS
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"${DXSDK_DIR}"
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${DXSDK_LIB_DIRS}
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"C:/Program Files (x86)/Windows Kits/8.0"
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"C:/Program Files (x86)/Windows Kits/8.1"
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PATH_SUFFIXES
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Lib
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Lib/${DirectX_ARCHITECTURE}
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um/${DirectX_ARCHITECTURE}
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Lib/win8/um/${DirectX_ARCHITECTURE}
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Lib/winv6.3/um/${DirectX_ARCHITECTURE}
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DOC
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"The DirectSound library"
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)
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endif()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(DSound
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REQUIRED_VARS DSOUND_LIBRARY DSOUND_INCLUDE_DIR
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)
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if(DSOUND_FOUND)
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set(DSOUND_LIBRARIES ${DSOUND_LIBRARY})
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set(DSOUND_INCLUDE_DIRS ${DSOUND_INCLUDE_DIR})
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endif()
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mark_as_advanced(DSOUND_INCLUDE_DIR DSOUND_LIBRARY)
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