d6eff654be
It's now a low-pass filter with a cutoff that varies according to the input signal amplitude. There remains issues with apparent feedback in the resonant frequency with high resonance values. The actual cutoff range for the filter is also a guess.
276 lines
9.0 KiB
C
276 lines
9.0 KiB
C
/**
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* OpenAL cross platform audio library
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* Copyright (C) 2013 by Anis A. Hireche, Nasca Octavian Paul
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include <stdlib.h>
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#include "config.h"
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#include "alu.h"
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#include "alFilter.h"
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#include "alError.h"
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#include "alMain.h"
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#include "alAuxEffectSlot.h"
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/* Auto-wah is simply a low-pass filter with a cutoff frequency that shifts up
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* or down depending on the input signal, and a resonant peak at the cutoff.
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*
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* Currently, we assume a cutoff frequency range of 500hz (no amplitude) to
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* 3khz (peak gain). Peak gain is assumed to be in normalized scale.
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*/
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typedef struct ALautowahState {
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DERIVE_FROM_TYPE(ALeffectState);
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/* Effect gains for each channel */
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ALfloat Gain[MaxChannels];
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/* Effect parameters */
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ALfloat AttackRate;
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ALfloat ReleaseRate;
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ALfloat Resonance;
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ALfloat PeakGain;
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ALfloat GainCtrl;
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ALfloat Frequency;
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/* Samples processing */
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ALfilterState LowPass;
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} ALautowahState;
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static ALvoid ALautowahState_Destruct(ALautowahState *UNUSED(state))
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{
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}
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static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device)
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{
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state->Frequency = device->Frequency;
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return AL_TRUE;
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}
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static ALvoid ALautowahState_update(ALautowahState *state, ALCdevice *device, const ALeffectslot *slot)
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{
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ALfloat attackTime, releaseTime;
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ALfloat gain;
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attackTime = slot->EffectProps.Autowah.AttackTime * state->Frequency;
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releaseTime = slot->EffectProps.Autowah.ReleaseTime * state->Frequency;
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state->AttackRate = 1.0f / attackTime;
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state->ReleaseRate = 1.0f / releaseTime;
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state->PeakGain = slot->EffectProps.Autowah.PeakGain;
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state->Resonance = slot->EffectProps.Autowah.Resonance;
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gain = sqrtf(1.0f / device->NumChan) * slot->Gain;
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SetGains(device, gain, state->Gain);
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}
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static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE])
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{
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ALuint it, kt;
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ALuint base;
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for(base = 0;base < SamplesToDo;)
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{
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ALfloat temps[64];
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ALuint td = minu(SamplesToDo-base, 64);
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ALfloat gain = state->GainCtrl;
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for(it = 0;it < td;it++)
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{
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ALfloat smp = SamplesIn[it+base];
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ALfloat alpha, w0;
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ALfloat amplitude;
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ALfloat cutoff;
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/* Similar to compressor, we get the current amplitude of the
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* incoming signal, and attack or release to reach it. */
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amplitude = fabs(smp);
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if(amplitude > gain)
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gain = minf(gain+state->AttackRate, amplitude);
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else if(amplitude < gain)
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gain = maxf(gain-state->ReleaseRate, amplitude);
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gain = maxf(gain, GAIN_SILENCE_THRESHOLD);
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/* FIXME: What range does the filter cover? */
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cutoff = lerp(500.0f, 3000.0f, minf(gain / state->PeakGain, 1.0f));
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/* The code below is like calling ALfilterState_setParams with
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* ALfilterType_LowPass. However, instead of passing a bandwidth,
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* we use the resonance property for Q. This also inlines the call.
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*/
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w0 = F_2PI * cutoff / state->Frequency;
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/* FIXME: Resonance controls the resonant peak, or Q. How? Not sure
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* that Q = resonance*0.1. */
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alpha = sinf(w0) / (2.0f * state->Resonance*0.1f);
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state->LowPass.b[0] = (1.0f - cosf(w0)) / 2.0f;
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state->LowPass.b[1] = 1.0f - cosf(w0);
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state->LowPass.b[2] = (1.0f - cosf(w0)) / 2.0f;
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state->LowPass.a[0] = 1.0f + alpha;
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state->LowPass.a[1] = -2.0f * cosf(w0);
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state->LowPass.a[2] = 1.0f - alpha;
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state->LowPass.b[2] /= state->LowPass.a[0];
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state->LowPass.b[1] /= state->LowPass.a[0];
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state->LowPass.b[0] /= state->LowPass.a[0];
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state->LowPass.a[2] /= state->LowPass.a[0];
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state->LowPass.a[1] /= state->LowPass.a[0];
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state->LowPass.a[0] /= state->LowPass.a[0];
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temps[it] = ALfilterState_processSingle(&state->LowPass, smp);
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}
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state->GainCtrl = gain;
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for(kt = 0;kt < MaxChannels;kt++)
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{
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ALfloat gain = state->Gain[kt];
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if(!(gain > GAIN_SILENCE_THRESHOLD))
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continue;
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for(it = 0;it < td;it++)
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SamplesOut[kt][base+it] += gain * temps[it];
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}
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base += td;
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}
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}
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static void ALautowahState_Delete(ALautowahState *state)
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{
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free(state);
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}
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DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
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typedef struct ALautowahStateFactory {
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DERIVE_FROM_TYPE(ALeffectStateFactory);
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} ALautowahStateFactory;
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static ALeffectState *ALautowahStateFactory_create(ALautowahStateFactory *UNUSED(factory))
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{
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ALautowahState *state;
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state = malloc(sizeof(*state));
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if(!state) return NULL;
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SET_VTABLE2(ALautowahState, ALeffectState, state);
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state->AttackRate = 0.0f;
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state->ReleaseRate = 0.0f;
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state->Resonance = 0.0f;
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state->PeakGain = 1.0f;
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state->GainCtrl = 1.0f;
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ALfilterState_clear(&state->LowPass);
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return STATIC_CAST(ALeffectState, state);
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}
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DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALautowahStateFactory);
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ALeffectStateFactory *ALautowahStateFactory_getFactory(void)
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{
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static ALautowahStateFactory AutowahFactory = { { GET_VTABLE2(ALautowahStateFactory, ALeffectStateFactory) } };
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return STATIC_CAST(ALeffectStateFactory, &AutowahFactory);
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}
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void ALautowah_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
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{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
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void ALautowah_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
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{
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ALautowah_setParami(effect, context, param, vals[0]);
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}
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void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
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{
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ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_AUTOWAH_ATTACK_TIME:
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if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.AttackTime = val;
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break;
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case AL_AUTOWAH_RELEASE_TIME:
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if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.ReleaseTime = val;
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break;
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case AL_AUTOWAH_RESONANCE:
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if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.Resonance = val;
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break;
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case AL_AUTOWAH_PEAK_GAIN:
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if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
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SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
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props->Autowah.PeakGain = val;
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break;
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default:
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SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
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}
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}
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void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
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{
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ALautowah_setParamf(effect, context, param, vals[0]);
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}
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void ALautowah_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
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{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
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void ALautowah_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
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{
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ALautowah_getParami(effect, context, param, vals);
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}
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void ALautowah_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
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{
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const ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_AUTOWAH_ATTACK_TIME:
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*val = props->Autowah.AttackTime;
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break;
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case AL_AUTOWAH_RELEASE_TIME:
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*val = props->Autowah.ReleaseTime;
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break;
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case AL_AUTOWAH_RESONANCE:
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*val = props->Autowah.Resonance;
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break;
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case AL_AUTOWAH_PEAK_GAIN:
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*val = props->Autowah.PeakGain;
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break;
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default:
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SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
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}
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}
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void ALautowah_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
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{
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ALautowah_getParamf(effect, context, param, vals);
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}
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DEFINE_ALEFFECT_VTABLE(ALautowah);
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