9a60184bf6
JACK2 will print error messages to stderr if it fails to connect to a server. Users who don't normally use JACK but have the client lib installed will get those messages even though OpenAL Soft will continue on to find a working backend without trouble. So to avoid it, set an error message handler that'll log them as warnings. This isn't that great because there's no way to tell whether the error messages are due to the server not running, or some other problem. And it resets the callback to the default afterward even if it may have been set to something else before. JACK2, which is what needs this workaround in the first place, doesn't export the jack_error_callback pointer to properly save and restore it.
628 lines
18 KiB
C
628 lines
18 KiB
C
/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2007 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <memory.h>
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#include "alMain.h"
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#include "alu.h"
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#include "threads.h"
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#include "compat.h"
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#include "backends/base.h"
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#include <jack/jack.h>
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#include <jack/ringbuffer.h>
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static const ALCchar jackDevice[] = "JACK Default";
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#ifdef HAVE_DYNLOAD
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#define JACK_FUNCS(MAGIC) \
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MAGIC(jack_client_open); \
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MAGIC(jack_client_close); \
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MAGIC(jack_client_name_size); \
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MAGIC(jack_get_client_name); \
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MAGIC(jack_connect); \
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MAGIC(jack_activate); \
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MAGIC(jack_deactivate); \
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MAGIC(jack_port_register); \
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MAGIC(jack_port_unregister); \
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MAGIC(jack_port_get_buffer); \
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MAGIC(jack_port_name); \
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MAGIC(jack_get_ports); \
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MAGIC(jack_free); \
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MAGIC(jack_get_sample_rate); \
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MAGIC(jack_set_error_function); \
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MAGIC(jack_set_process_callback); \
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MAGIC(jack_set_buffer_size_callback); \
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MAGIC(jack_set_buffer_size); \
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MAGIC(jack_get_buffer_size);
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static void *jack_handle;
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#define MAKE_FUNC(f) static __typeof(f) * p##f
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JACK_FUNCS(MAKE_FUNC);
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#undef MAKE_FUNC
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#define jack_client_open pjack_client_open
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#define jack_client_close pjack_client_close
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#define jack_client_name_size pjack_client_name_size
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#define jack_get_client_name pjack_get_client_name
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#define jack_connect pjack_connect
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#define jack_activate pjack_activate
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#define jack_deactivate pjack_deactivate
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#define jack_port_register pjack_port_register
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#define jack_port_unregister pjack_port_unregister
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#define jack_port_get_buffer pjack_port_get_buffer
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#define jack_port_name pjack_port_name
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#define jack_get_ports pjack_get_ports
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#define jack_free pjack_free
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#define jack_get_sample_rate pjack_get_sample_rate
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#define jack_set_error_function pjack_set_error_function
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#define jack_set_process_callback pjack_set_process_callback
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#define jack_set_buffer_size_callback pjack_set_buffer_size_callback
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#define jack_set_buffer_size pjack_set_buffer_size
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#define jack_get_buffer_size pjack_get_buffer_size
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#endif
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static jack_options_t ClientOptions = JackNullOption;
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static ALCboolean jack_load(void)
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{
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ALCboolean error = ALC_FALSE;
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#ifdef HAVE_DYNLOAD
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if(!jack_handle)
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{
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#ifdef _WIN32
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#define JACKLIB "libjack.dll"
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#else
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#define JACKLIB "libjack.so.0"
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#endif
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jack_handle = LoadLib(JACKLIB);
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if(!jack_handle)
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return ALC_FALSE;
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error = ALC_FALSE;
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#define LOAD_FUNC(f) do { \
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p##f = GetSymbol(jack_handle, #f); \
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if(p##f == NULL) { \
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error = ALC_TRUE; \
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} \
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} while(0)
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JACK_FUNCS(LOAD_FUNC);
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#undef LOAD_FUNC
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if(error)
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{
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CloseLib(jack_handle);
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jack_handle = NULL;
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return ALC_FALSE;
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}
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}
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#endif
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return !error;
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}
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typedef struct ALCjackPlayback {
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DERIVE_FROM_TYPE(ALCbackend);
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jack_client_t *Client;
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jack_port_t *Port[MAX_OUTPUT_CHANNELS];
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ll_ringbuffer_t *Ring;
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alcnd_t Cond;
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volatile int killNow;
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althrd_t thread;
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} ALCjackPlayback;
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static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg);
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static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg);
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static int ALCjackPlayback_mixerProc(void *arg);
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static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device);
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static void ALCjackPlayback_Destruct(ALCjackPlayback *self);
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static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name);
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static void ALCjackPlayback_close(ALCjackPlayback *self);
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static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self);
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static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self);
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static void ALCjackPlayback_stop(ALCjackPlayback *self);
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static DECLARE_FORWARD2(ALCjackPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
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static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, ALCuint, availableSamples)
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static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self);
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static void ALCjackPlayback_lock(ALCjackPlayback *self);
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static void ALCjackPlayback_unlock(ALCjackPlayback *self);
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DECLARE_DEFAULT_ALLOCATORS(ALCjackPlayback)
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DEFINE_ALCBACKEND_VTABLE(ALCjackPlayback);
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static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device)
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{
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ALuint i;
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ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
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SET_VTABLE2(ALCjackPlayback, ALCbackend, self);
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alcnd_init(&self->Cond);
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self->Client = NULL;
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for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
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self->Port[i] = NULL;
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self->Ring = NULL;
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self->killNow = 1;
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}
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static void ALCjackPlayback_Destruct(ALCjackPlayback *self)
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{
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ALuint i;
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if(self->Client)
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{
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for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
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{
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if(self->Port[i])
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jack_port_unregister(self->Client, self->Port[i]);
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self->Port[i] = NULL;
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}
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jack_client_close(self->Client);
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self->Client = NULL;
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}
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alcnd_destroy(&self->Cond);
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ALCbackend_Destruct(STATIC_CAST(ALCbackend, self));
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}
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static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg)
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{
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ALCjackPlayback *self = arg;
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ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
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ALuint bufsize;
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ALCjackPlayback_lock(self);
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device->UpdateSize = numframes;
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device->NumUpdates = 2;
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TRACE("%u update size x%u\n", device->UpdateSize, device->NumUpdates);
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bufsize = device->UpdateSize;
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if(ConfigValueUInt(al_string_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize))
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bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize);
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bufsize += device->UpdateSize;
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ll_ringbuffer_free(self->Ring);
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self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType));
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if(!self->Ring)
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{
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ERR("Failed to reallocate ringbuffer\n");
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aluHandleDisconnect(device);
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}
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ALCjackPlayback_unlock(self);
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return 0;
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}
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static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg)
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{
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ALCjackPlayback *self = arg;
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jack_default_audio_sample_t *out[MAX_OUTPUT_CHANNELS];
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ll_ringbuffer_data_t data[2];
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jack_nframes_t total = 0;
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jack_nframes_t todo;
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ALuint i, c, numchans;
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ll_ringbuffer_get_read_vector(self->Ring, data);
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for(c = 0;c < MAX_OUTPUT_CHANNELS && self->Port[c];c++)
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out[c] = jack_port_get_buffer(self->Port[c], numframes);
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numchans = c;
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todo = minu(numframes, data[0].len);
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for(c = 0;c < numchans;c++)
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{
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for(i = 0;i < todo;i++)
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out[c][i] = ((ALfloat*)data[0].buf)[i*numchans + c];
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out[c] += todo;
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}
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total += todo;
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todo = minu(numframes-total, data[1].len);
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if(todo > 0)
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{
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for(c = 0;c < numchans;c++)
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{
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for(i = 0;i < todo;i++)
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out[c][i] = ((ALfloat*)data[1].buf)[i*numchans + c];
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out[c] += todo;
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}
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total += todo;
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}
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ll_ringbuffer_read_advance(self->Ring, total);
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alcnd_signal(&self->Cond);
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if(numframes > total)
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{
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todo = numframes-total;
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for(c = 0;c < numchans;c++)
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{
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for(i = 0;i < todo;i++)
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out[c][i] = 0.0f;
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}
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}
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return 0;
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}
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static int ALCjackPlayback_mixerProc(void *arg)
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{
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ALCjackPlayback *self = arg;
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ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
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ll_ringbuffer_data_t data[2];
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SetRTPriority();
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althrd_setname(althrd_current(), MIXER_THREAD_NAME);
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ALCjackPlayback_lock(self);
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while(!self->killNow && device->Connected)
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{
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ALuint todo, len1, len2;
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/* NOTE: Unfortunately, there is an unavoidable race condition here.
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* It's possible for the process() method to run, updating the read
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* pointer and signaling the condition variable, in between the mixer
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* loop checking the write size and waiting for the condition variable.
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* This will cause the mixer loop to wait until the *next* process()
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* invocation, most likely writing silence for it.
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*
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* However, this should only happen if the mixer is running behind
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* anyway (as ideally we'll be asleep in alcnd_wait by the time the
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* process() method is invoked), so this behavior is not unwarranted.
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* It's unfortunate since it'll be wasting time sleeping that could be
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* used to catch up, but there's no way around it without blocking in
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* the process() method.
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*/
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if(ll_ringbuffer_write_space(self->Ring) < device->UpdateSize)
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{
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alcnd_wait(&self->Cond, &STATIC_CAST(ALCbackend,self)->mMutex);
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continue;
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}
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ll_ringbuffer_get_write_vector(self->Ring, data);
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todo = data[0].len + data[1].len;
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todo -= todo%device->UpdateSize;
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len1 = minu(data[0].len, todo);
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len2 = minu(data[1].len, todo-len1);
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aluMixData(device, data[0].buf, len1);
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if(len2 > 0)
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aluMixData(device, data[1].buf, len2);
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ll_ringbuffer_write_advance(self->Ring, todo);
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}
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ALCjackPlayback_unlock(self);
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return 0;
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}
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static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name)
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{
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ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
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const char *client_name = "alsoft";
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jack_status_t status;
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if(!name)
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name = jackDevice;
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else if(strcmp(name, jackDevice) != 0)
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return ALC_INVALID_VALUE;
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self->Client = jack_client_open(client_name, ClientOptions, &status, NULL);
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if(self->Client == NULL)
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{
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ERR("jack_client_open() failed, status = 0x%02x\n", status);
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return ALC_INVALID_VALUE;
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}
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if((status&JackServerStarted))
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TRACE("JACK server started\n");
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if((status&JackNameNotUnique))
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{
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client_name = jack_get_client_name(self->Client);
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TRACE("Client name not unique, got `%s' instead\n", client_name);
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}
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jack_set_process_callback(self->Client, ALCjackPlayback_process, self);
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jack_set_buffer_size_callback(self->Client, ALCjackPlayback_bufferSizeNotify, self);
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al_string_copy_cstr(&device->DeviceName, name);
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return ALC_NO_ERROR;
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}
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static void ALCjackPlayback_close(ALCjackPlayback *self)
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{
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ALuint i;
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for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
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{
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if(self->Port[i])
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jack_port_unregister(self->Client, self->Port[i]);
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self->Port[i] = NULL;
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}
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jack_client_close(self->Client);
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self->Client = NULL;
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}
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static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self)
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{
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ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
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ALuint numchans, i;
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ALuint bufsize;
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for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
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{
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if(self->Port[i])
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jack_port_unregister(self->Client, self->Port[i]);
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self->Port[i] = NULL;
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}
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/* Ignore the requested buffer metrics and just keep one JACK-sized buffer
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* ready for when requested. Note that one period's worth of audio in the
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* ring buffer will always be left unfilled because one element of the ring
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* buffer will not be writeable, and we only write in period-sized chunks.
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*/
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device->Frequency = jack_get_sample_rate(self->Client);
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device->UpdateSize = jack_get_buffer_size(self->Client);
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device->NumUpdates = 2;
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bufsize = device->UpdateSize;
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if(ConfigValueUInt(al_string_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize))
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bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize);
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bufsize += device->UpdateSize;
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/* Force 32-bit float output. */
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device->FmtType = DevFmtFloat;
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numchans = ChannelsFromDevFmt(device->FmtChans);
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for(i = 0;i < numchans;i++)
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{
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char name[64];
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snprintf(name, sizeof(name), "channel_%d", i+1);
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self->Port[i] = jack_port_register(self->Client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
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if(self->Port[i] == NULL)
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{
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ERR("Not enough JACK ports available for %s output\n", DevFmtChannelsString(device->FmtChans));
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if(i == 0) return ALC_FALSE;
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break;
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}
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}
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if(i < numchans)
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{
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if(i == 1)
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device->FmtChans = DevFmtMono;
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else
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{
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for(--i;i >= 2;i--)
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{
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jack_port_unregister(self->Client, self->Port[i]);
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self->Port[i] = NULL;
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}
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device->FmtChans = DevFmtStereo;
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}
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}
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ll_ringbuffer_free(self->Ring);
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self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType));
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if(!self->Ring)
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{
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ERR("Failed to allocate ringbuffer\n");
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return ALC_FALSE;
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}
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SetDefaultChannelOrder(device);
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return ALC_TRUE;
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}
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static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self)
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{
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const char **ports;
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ALuint i;
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if(jack_activate(self->Client))
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{
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ERR("Failed to activate client\n");
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return ALC_FALSE;
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}
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ports = jack_get_ports(self->Client, NULL, NULL, JackPortIsPhysical|JackPortIsInput);
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if(ports == NULL)
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{
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ERR("No physical playback ports found\n");
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jack_deactivate(self->Client);
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return ALC_FALSE;
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}
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for(i = 0;i < MAX_OUTPUT_CHANNELS && self->Port[i];i++)
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{
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if(!ports[i])
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{
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ERR("No physical playback port for \"%s\"\n", jack_port_name(self->Port[i]));
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break;
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}
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if(jack_connect(self->Client, jack_port_name(self->Port[i]), ports[i]))
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ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(self->Port[i]), ports[i]);
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}
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jack_free(ports);
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self->killNow = 0;
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if(althrd_create(&self->thread, ALCjackPlayback_mixerProc, self) != althrd_success)
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{
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jack_deactivate(self->Client);
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return ALC_FALSE;
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}
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return ALC_TRUE;
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}
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static void ALCjackPlayback_stop(ALCjackPlayback *self)
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{
|
|
int res;
|
|
|
|
if(self->killNow)
|
|
return;
|
|
|
|
self->killNow = 1;
|
|
/* Lock the backend to ensure we don't flag the mixer to die and signal the
|
|
* mixer to wake up in between it checking the flag and going to sleep and
|
|
* wait for a wakeup (potentially leading to it never waking back up to see
|
|
* the flag). */
|
|
ALCjackPlayback_lock(self);
|
|
ALCjackPlayback_unlock(self);
|
|
alcnd_signal(&self->Cond);
|
|
althrd_join(self->thread, &res);
|
|
|
|
jack_deactivate(self->Client);
|
|
}
|
|
|
|
|
|
static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self)
|
|
{
|
|
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
|
|
ClockLatency ret;
|
|
|
|
ALCjackPlayback_lock(self);
|
|
ret.ClockTime = GetDeviceClockTime(device);
|
|
ret.Latency = ll_ringbuffer_read_space(self->Ring) * DEVICE_CLOCK_RES /
|
|
device->Frequency;
|
|
ALCjackPlayback_unlock(self);
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
static void ALCjackPlayback_lock(ALCjackPlayback *self)
|
|
{
|
|
almtx_lock(&STATIC_CAST(ALCbackend,self)->mMutex);
|
|
}
|
|
|
|
static void ALCjackPlayback_unlock(ALCjackPlayback *self)
|
|
{
|
|
almtx_unlock(&STATIC_CAST(ALCbackend,self)->mMutex);
|
|
}
|
|
|
|
|
|
static void jack_msg_handler(const char *message)
|
|
{
|
|
WARN("%s\n", message);
|
|
}
|
|
|
|
typedef struct ALCjackBackendFactory {
|
|
DERIVE_FROM_TYPE(ALCbackendFactory);
|
|
} ALCjackBackendFactory;
|
|
#define ALCJACKBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCjackBackendFactory, ALCbackendFactory) } }
|
|
|
|
static ALCboolean ALCjackBackendFactory_init(ALCjackBackendFactory* UNUSED(self))
|
|
{
|
|
jack_client_t *client;
|
|
jack_status_t status;
|
|
|
|
if(!jack_load())
|
|
return ALC_FALSE;
|
|
|
|
if(!GetConfigValueBool(NULL, "jack", "spawn-server", 0))
|
|
ClientOptions |= JackNoStartServer;
|
|
|
|
jack_set_error_function(jack_msg_handler);
|
|
client = jack_client_open("alsoft", ClientOptions, &status, NULL);
|
|
jack_set_error_function(NULL);
|
|
if(client == NULL)
|
|
{
|
|
WARN("jack_client_open() failed, 0x%02x\n", status);
|
|
if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer))
|
|
ERR("Unable to connect to JACK server\n");
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
jack_client_close(client);
|
|
return ALC_TRUE;
|
|
}
|
|
|
|
static void ALCjackBackendFactory_deinit(ALCjackBackendFactory* UNUSED(self))
|
|
{
|
|
#ifdef HAVE_DYNLOAD
|
|
if(jack_handle)
|
|
CloseLib(jack_handle);
|
|
jack_handle = NULL;
|
|
#endif
|
|
}
|
|
|
|
static ALCboolean ALCjackBackendFactory_querySupport(ALCjackBackendFactory* UNUSED(self), ALCbackend_Type type)
|
|
{
|
|
if(type == ALCbackend_Playback)
|
|
return ALC_TRUE;
|
|
return ALC_FALSE;
|
|
}
|
|
|
|
static void ALCjackBackendFactory_probe(ALCjackBackendFactory* UNUSED(self), enum DevProbe type)
|
|
{
|
|
switch(type)
|
|
{
|
|
case ALL_DEVICE_PROBE:
|
|
AppendAllDevicesList(jackDevice);
|
|
break;
|
|
|
|
case CAPTURE_DEVICE_PROBE:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static ALCbackend* ALCjackBackendFactory_createBackend(ALCjackBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
|
|
{
|
|
if(type == ALCbackend_Playback)
|
|
{
|
|
ALCjackPlayback *backend;
|
|
NEW_OBJ(backend, ALCjackPlayback)(device);
|
|
if(!backend) return NULL;
|
|
return STATIC_CAST(ALCbackend, backend);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCjackBackendFactory);
|
|
|
|
|
|
ALCbackendFactory *ALCjackBackendFactory_getFactory(void)
|
|
{
|
|
static ALCjackBackendFactory factory = ALCJACKBACKENDFACTORY_INITIALIZER;
|
|
return STATIC_CAST(ALCbackendFactory, &factory);
|
|
}
|