0d3a0635d9
To think about: examples/alffplay.cpp:600 OpenAL32/Include/alMain.h:295
192 lines
6.9 KiB
C++
192 lines
6.9 KiB
C++
#include "config.h"
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#include <assert.h>
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#include <limits>
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#include "alMain.h"
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#include "alu.h"
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#include "alSource.h"
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#include "alAuxEffectSlot.h"
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#include "defs.h"
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static inline ALfloat do_point(const InterpState&, const ALfloat *RESTRICT vals, const ALsizei) noexcept
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{ return vals[0]; }
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static inline ALfloat do_lerp(const InterpState&, const ALfloat *RESTRICT vals, const ALsizei frac) noexcept
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{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); }
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static inline ALfloat do_cubic(const InterpState&, const ALfloat *RESTRICT vals, const ALsizei frac) noexcept
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{ return cubic(vals[0], vals[1], vals[2], vals[3], frac * (1.0f/FRACTIONONE)); }
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static inline ALfloat do_bsinc(const InterpState &istate, const ALfloat *RESTRICT vals, const ALsizei frac) noexcept
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{
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ASSUME(istate.bsinc.m > 0);
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// Calculate the phase index and factor.
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#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS)
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const ALsizei pi{frac >> FRAC_PHASE_BITDIFF};
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const ALfloat pf{(frac & ((1<<FRAC_PHASE_BITDIFF)-1)) * (1.0f/(1<<FRAC_PHASE_BITDIFF))};
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#undef FRAC_PHASE_BITDIFF
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const ALfloat *fil{istate.bsinc.filter + istate.bsinc.m*pi*4};
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const ALfloat *scd{fil + istate.bsinc.m};
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const ALfloat *phd{scd + istate.bsinc.m};
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const ALfloat *spd{phd + istate.bsinc.m};
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// Apply the scale and phase interpolated filter.
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ALfloat r{0.0f};
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for(ALsizei j_f{0};j_f < istate.bsinc.m;j_f++)
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r += (fil[j_f] + istate.bsinc.sf*scd[j_f] + pf*(phd[j_f] + istate.bsinc.sf*spd[j_f])) * vals[j_f];
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return r;
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}
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const ALfloat *Resample_copy_C(const InterpState* UNUSED(state),
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const ALfloat *RESTRICT src, ALsizei UNUSED(frac), ALint UNUSED(increment),
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ALfloat *RESTRICT dst, ALsizei numsamples)
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{
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ASSUME(numsamples > 0);
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#if defined(HAVE_SSE) || defined(HAVE_NEON)
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/* Avoid copying the source data if it's aligned like the destination. */
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if((reinterpret_cast<intptr_t>(src)&15) == (reinterpret_cast<intptr_t>(dst)&15))
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return src;
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#endif
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std::copy_n(src, numsamples, dst);
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return dst;
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}
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template<ALfloat Sampler(const InterpState&, const ALfloat*RESTRICT, const ALsizei) noexcept>
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static const ALfloat *DoResample(const InterpState *state, const ALfloat *RESTRICT src,
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ALsizei frac, ALint increment, ALfloat *RESTRICT dst,
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ALsizei numsamples)
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{
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ASSUME(numsamples > 0);
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ASSUME(increment > 0);
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ASSUME(frac >= 0);
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const InterpState istate{*state};
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std::generate_n<ALfloat*RESTRICT>(dst, numsamples,
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[&src,&frac,istate,increment]() noexcept -> ALfloat
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{
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ALfloat ret{Sampler(istate, src, frac)};
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frac += increment;
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src += frac>>FRACTIONBITS;
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frac &= FRACTIONMASK;
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return ret;
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}
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);
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return dst;
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}
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const ALfloat *Resample_point_C(const InterpState *state, const ALfloat *RESTRICT src,
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ALsizei frac, ALint increment, ALfloat *RESTRICT dst,
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ALsizei numsamples)
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{ return DoResample<do_point>(state, src, frac, increment, dst, numsamples); }
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const ALfloat *Resample_lerp_C(const InterpState *state, const ALfloat *RESTRICT src,
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ALsizei frac, ALint increment, ALfloat *RESTRICT dst,
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ALsizei numsamples)
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{ return DoResample<do_lerp>(state, src, frac, increment, dst, numsamples); }
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const ALfloat *Resample_cubic_C(const InterpState *state, const ALfloat *RESTRICT src,
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ALsizei frac, ALint increment, ALfloat *RESTRICT dst,
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ALsizei numsamples)
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{ return DoResample<do_cubic>(state, src-1, frac, increment, dst, numsamples); }
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const ALfloat *Resample_bsinc_C(const InterpState *state, const ALfloat *RESTRICT src,
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ALsizei frac, ALint increment, ALfloat *RESTRICT dst,
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ALsizei numsamples)
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{ return DoResample<do_bsinc>(state, src-state->bsinc.l, frac, increment, dst, numsamples); }
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static inline void ApplyCoeffs(ALsizei Offset, ALfloat (&Values)[HRIR_LENGTH][2],
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const ALsizei IrSize, const ALfloat (&Coeffs)[HRIR_LENGTH][2],
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const ALfloat left, const ALfloat right)
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{
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ASSUME(Offset >= 0 && Offset < HRIR_LENGTH);
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ASSUME(IrSize >= 2);
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ASSUME(&Values != &Coeffs);
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ALsizei count{mini(IrSize, HRIR_LENGTH - Offset)};
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ASSUME(count > 0);
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for(ALsizei c{0};;)
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{
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for(;c < count;++c)
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{
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Values[Offset][0] += Coeffs[c][0] * left;
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Values[Offset][1] += Coeffs[c][1] * right;
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++Offset;
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}
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if(c >= IrSize)
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break;
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Offset = 0;
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count = IrSize;
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}
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}
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#define MixHrtf MixHrtf_C
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#define MixHrtfBlend MixHrtfBlend_C
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#define MixDirectHrtf MixDirectHrtf_C
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#include "hrtf_inc.cpp"
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void Mix_C(const ALfloat *data, ALsizei OutChans, ALfloat (*RESTRICT OutBuffer)[BUFFERSIZE],
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ALfloat *CurrentGains, const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
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ALsizei BufferSize)
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{
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ASSUME(OutChans > 0);
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ASSUME(BufferSize > 0);
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const ALfloat delta{(Counter > 0) ? 1.0f / static_cast<ALfloat>(Counter) : 0.0f};
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for(ALsizei c{0};c < OutChans;c++)
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{
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ALsizei pos{0};
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ALfloat gain{CurrentGains[c]};
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const ALfloat diff{TargetGains[c] - gain};
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if(std::fabs(diff) > std::numeric_limits<float>::epsilon())
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{
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ALsizei minsize{mini(BufferSize, Counter)};
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const ALfloat step{diff * delta};
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ALfloat step_count{0.0f};
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for(;pos < minsize;pos++)
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{
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OutBuffer[c][OutPos+pos] += data[pos] * (gain + step*step_count);
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step_count += 1.0f;
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}
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if(pos == Counter)
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gain = TargetGains[c];
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else
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gain += step*step_count;
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CurrentGains[c] = gain;
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}
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if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
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continue;
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for(;pos < BufferSize;pos++)
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OutBuffer[c][OutPos+pos] += data[pos]*gain;
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}
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}
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/* Basically the inverse of the above. Rather than one input going to multiple
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* outputs (each with its own gain), it's multiple inputs (each with its own
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* gain) going to one output. This applies one row (vs one column) of a matrix
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* transform. And as the matrices are more or less static once set up, no
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* stepping is necessary.
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*/
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void MixRow_C(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*RESTRICT data)[BUFFERSIZE], ALsizei InChans, ALsizei InPos, ALsizei BufferSize)
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{
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ASSUME(InChans > 0);
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ASSUME(BufferSize > 0);
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for(ALsizei c{0};c < InChans;c++)
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{
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const ALfloat gain{Gains[c]};
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if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
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continue;
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for(ALsizei i{0};i < BufferSize;i++)
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OutBuffer[i] += data[c][InPos+i] * gain;
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}
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}
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