125 lines
4.6 KiB
C++
125 lines
4.6 KiB
C++
#ifndef AL_BACKENDS_BASE_H
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#define AL_BACKENDS_BASE_H
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#include "alMain.h"
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#include <string>
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#include <mutex>
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struct ClockLatency {
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/* FIXME: These should be nanoseconds. Will require changing backends that
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* provide this info.
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*/
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ALint64 ClockTime;
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ALint64 Latency;
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};
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/* Helper to get the current clock time from the device's ClockBase, and
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* SamplesDone converted from the sample rate.
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*/
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inline ALuint64 GetDeviceClockTime(ALCdevice *device)
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{
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using std::chrono::seconds;
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using std::chrono::nanoseconds;
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using std::chrono::duration_cast;
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auto ns = duration_cast<nanoseconds>(seconds{device->SamplesDone}) / device->Frequency;
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return (device->ClockBase + ns).count();
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}
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void ALCdevice_Lock(ALCdevice *device);
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void ALCdevice_Unlock(ALCdevice *device);
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ClockLatency GetClockLatency(ALCdevice *device);
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struct ALCbackendVtable;
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struct ALCbackend {
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const struct ALCbackendVtable *vtbl;
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ALCdevice *mDevice;
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std::recursive_mutex mMutex;
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};
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void ALCbackend_Construct(ALCbackend *self, ALCdevice *device);
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void ALCbackend_Destruct(ALCbackend *self);
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ALCboolean ALCbackend_reset(ALCbackend *self);
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ALCenum ALCbackend_captureSamples(ALCbackend *self, void *buffer, ALCuint samples);
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ALCuint ALCbackend_availableSamples(ALCbackend *self);
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ClockLatency ALCbackend_getClockLatency(ALCbackend *self);
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void ALCbackend_lock(ALCbackend *self);
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void ALCbackend_unlock(ALCbackend *self);
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struct ALCbackendVtable {
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void (*const Destruct)(ALCbackend*);
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ALCenum (*const open)(ALCbackend*, const ALCchar*);
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ALCboolean (*const reset)(ALCbackend*);
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ALCboolean (*const start)(ALCbackend*);
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void (*const stop)(ALCbackend*);
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ALCenum (*const captureSamples)(ALCbackend*, void*, ALCuint);
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ALCuint (*const availableSamples)(ALCbackend*);
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ClockLatency (*const getClockLatency)(ALCbackend*);
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void (*const lock)(ALCbackend*);
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void (*const unlock)(ALCbackend*);
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void (*const Delete)(void*);
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};
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#define DEFINE_ALCBACKEND_VTABLE(T) \
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DECLARE_THUNK(T, ALCbackend, void, Destruct) \
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DECLARE_THUNK1(T, ALCbackend, ALCenum, open, const ALCchar*) \
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DECLARE_THUNK(T, ALCbackend, ALCboolean, reset) \
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DECLARE_THUNK(T, ALCbackend, ALCboolean, start) \
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DECLARE_THUNK(T, ALCbackend, void, stop) \
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DECLARE_THUNK2(T, ALCbackend, ALCenum, captureSamples, void*, ALCuint) \
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DECLARE_THUNK(T, ALCbackend, ALCuint, availableSamples) \
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DECLARE_THUNK(T, ALCbackend, ClockLatency, getClockLatency) \
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DECLARE_THUNK(T, ALCbackend, void, lock) \
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DECLARE_THUNK(T, ALCbackend, void, unlock) \
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static void T##_ALCbackend_Delete(void *ptr) \
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{ T##_Delete(STATIC_UPCAST(T, ALCbackend, (ALCbackend*)ptr)); } \
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\
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static const struct ALCbackendVtable T##_ALCbackend_vtable = { \
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T##_ALCbackend_Destruct, \
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\
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T##_ALCbackend_open, \
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T##_ALCbackend_reset, \
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T##_ALCbackend_start, \
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T##_ALCbackend_stop, \
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T##_ALCbackend_captureSamples, \
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T##_ALCbackend_availableSamples, \
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T##_ALCbackend_getClockLatency, \
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T##_ALCbackend_lock, \
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T##_ALCbackend_unlock, \
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\
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T##_ALCbackend_Delete, \
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}
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enum ALCbackend_Type {
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ALCbackend_Playback,
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ALCbackend_Capture,
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ALCbackend_Loopback
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};
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struct BackendFactory {
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virtual bool init() = 0;
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virtual void deinit() { }
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virtual bool querySupport(ALCbackend_Type type) = 0;
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virtual void probe(enum DevProbe type, std::string *outnames) = 0;
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virtual ALCbackend *createBackend(ALCdevice *device, ALCbackend_Type type) = 0;
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};
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#endif /* AL_BACKENDS_BASE_H */
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