2017-06-27 07:25:08 -07:00

411 lines
13 KiB
C

/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
enum ChorusWaveForm {
CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE,
CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID
};
typedef struct ALchorusState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer[2];
ALsizei BufferLength;
ALsizei offset;
ALsizei lfo_range;
ALfloat lfo_scale;
ALint lfo_disp;
/* Gains for left and right sides */
ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
/* effect parameters */
enum ChorusWaveForm waveform;
ALint delay;
ALfloat depth;
ALfloat feedback;
} ALchorusState;
static ALvoid ALchorusState_Destruct(ALchorusState *state);
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device);
static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
static void ALchorusState_Construct(ALchorusState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALchorusState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBuffer[0] = NULL;
state->SampleBuffer[1] = NULL;
state->offset = 0;
state->lfo_range = 1;
state->waveform = CWF_Triangle;
}
static ALvoid ALchorusState_Destruct(ALchorusState *state)
{
al_free(state->SampleBuffer[0]);
state->SampleBuffer[0] = NULL;
state->SampleBuffer[1] = NULL;
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
{
ALsizei maxlen;
ALsizei it;
maxlen = fastf2i(AL_CHORUS_MAX_DELAY * 2.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
{
void *temp = al_calloc(16, maxlen * sizeof(ALfloat) * 2);
if(!temp) return AL_FALSE;
al_free(state->SampleBuffer[0]);
state->SampleBuffer[0] = temp;
state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
state->BufferLength = maxlen;
}
for(it = 0;it < state->BufferLength;it++)
{
state->SampleBuffer[0][it] = 0.0f;
state->SampleBuffer[1][it] = 0.0f;
}
return AL_TRUE;
}
static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
{
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat coeffs[MAX_AMBI_COEFFS];
ALfloat rate;
ALint phase;
switch(props->Chorus.Waveform)
{
case AL_CHORUS_WAVEFORM_TRIANGLE:
state->waveform = CWF_Triangle;
break;
case AL_CHORUS_WAVEFORM_SINUSOID:
state->waveform = CWF_Sinusoid;
break;
}
state->feedback = props->Chorus.Feedback;
state->delay = fastf2i(props->Chorus.Delay * frequency);
/* The LFO depth is scaled to be relative to the sample delay. */
state->depth = props->Chorus.Depth * state->delay;
/* Gains for left and right sides */
CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs);
ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]);
CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs);
ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]);
phase = props->Chorus.Phase;
rate = props->Chorus.Rate;
if(!(rate > 0.0f))
{
state->lfo_scale = 0.0f;
state->lfo_range = 1;
state->lfo_disp = 0;
}
else
{
/* Calculate LFO coefficient */
state->lfo_range = fastf2i(frequency/rate + 0.5f);
switch(state->waveform)
{
case CWF_Triangle:
state->lfo_scale = 4.0f / state->lfo_range;
break;
case CWF_Sinusoid:
state->lfo_scale = F_TAU / state->lfo_range;
break;
}
/* Calculate lfo phase displacement */
if(phase >= 0)
state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
else
state->lfo_disp = fastf2i(state->lfo_range * ((360+phase)/360.0f));
}
}
static void GetTriangleDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
const ALsizei todo)
{
ALsizei i;
for(i = 0;i < todo;i++)
{
delays[i] = fastf2i((1.0f - fabsf(2.0f - lfo_scale*offset)) * depth) + delay;
offset = (offset+1)%lfo_range;
}
}
static void GetSinusoidDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
const ALsizei todo)
{
ALsizei i;
for(i = 0;i < todo;i++)
{
delays[i] = fastf2i(sinf(lfo_scale*offset) * depth) + delay;
offset = (offset+1)%lfo_range;
}
}
static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
ALfloat *restrict leftbuf = state->SampleBuffer[0];
ALfloat *restrict rightbuf = state->SampleBuffer[1];
const ALsizei bufmask = state->BufferLength-1;
const ALfloat feedback = state->feedback;
ALsizei offset = state->offset;
ALsizei i, c;
ALsizei base;
for(base = 0;base < SamplesToDo;)
{
const ALsizei todo = mini(128, SamplesToDo-base);
ALfloat temps[128][2];
ALint moddelays[2][128];
switch(state->waveform)
{
case CWF_Triangle:
GetTriangleDelays(moddelays[0], offset%state->lfo_range, state->lfo_range,
state->lfo_scale, state->depth, state->delay, todo);
GetTriangleDelays(moddelays[1], (offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
break;
case CWF_Sinusoid:
GetSinusoidDelays(moddelays[0], offset%state->lfo_range, state->lfo_range,
state->lfo_scale, state->depth, state->delay, todo);
GetSinusoidDelays(moddelays[1], (offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
break;
}
for(i = 0;i < todo;i++)
{
leftbuf[offset&bufmask] = SamplesIn[0][base+i];
temps[i][0] = leftbuf[(offset-moddelays[0][i])&bufmask] * feedback;
leftbuf[offset&bufmask] += temps[i][0];
rightbuf[offset&bufmask] = SamplesIn[0][base+i];
temps[i][1] = rightbuf[(offset-moddelays[1][i])&bufmask] * feedback;
rightbuf[offset&bufmask] += temps[i][1];
offset++;
}
for(c = 0;c < NumChannels;c++)
{
ALfloat gain = state->Gain[0][c];
if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < todo;i++)
SamplesOut[c][i+base] += temps[i][0] * gain;
}
gain = state->Gain[1][c];
if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
{
for(i = 0;i < todo;i++)
SamplesOut[c][i+base] += temps[i][1] * gain;
}
}
base += todo;
}
state->offset = offset;
}
typedef struct ALchorusStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
} ALchorusStateFactory;
static ALeffectState *ALchorusStateFactory_create(ALchorusStateFactory *UNUSED(factory))
{
ALchorusState *state;
NEW_OBJ0(state, ALchorusState)();
if(!state) return NULL;
return STATIC_CAST(ALeffectState, state);
}
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALchorusStateFactory);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void)
{
static ALchorusStateFactory ChorusFactory = { { GET_VTABLE2(ALchorusStateFactory, ALeffectStateFactory) } };
return STATIC_CAST(ALeffectStateFactory, &ChorusFactory);
}
void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Waveform = val;
break;
case AL_CHORUS_PHASE:
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Phase = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{
ALchorus_setParami(effect, context, param, vals[0]);
}
void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Rate = val;
break;
case AL_CHORUS_DEPTH:
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Depth = val;
break;
case AL_CHORUS_FEEDBACK:
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Feedback = val;
break;
case AL_CHORUS_DELAY:
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
props->Chorus.Delay = val;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{
ALchorus_setParamf(effect, context, param, vals[0]);
}
void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
*val = props->Chorus.Waveform;
break;
case AL_CHORUS_PHASE:
*val = props->Chorus.Phase;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{
ALchorus_getParami(effect, context, param, vals);
}
void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
*val = props->Chorus.Rate;
break;
case AL_CHORUS_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_CHORUS_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_CHORUS_DELAY:
*val = props->Chorus.Delay;
break;
default:
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
}
}
void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{
ALchorus_getParamf(effect, context, param, vals);
}
DEFINE_ALEFFECT_VTABLE(ALchorus);