185 lines
7.0 KiB
C
185 lines
7.0 KiB
C
/**
|
|
* OpenAL cross platform audio library
|
|
* Copyright (C) 2011 by Chris Robinson.
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "alMain.h"
|
|
#include "alAuxEffectSlot.h"
|
|
#include "alError.h"
|
|
#include "alu.h"
|
|
#include "filters/defs.h"
|
|
|
|
|
|
typedef struct ALdedicatedState {
|
|
DERIVE_FROM_TYPE(ALeffectState);
|
|
|
|
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
|
|
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
|
|
} ALdedicatedState;
|
|
|
|
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state);
|
|
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device);
|
|
static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
|
|
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
|
|
DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
|
|
|
|
DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
|
|
|
|
|
|
static void ALdedicatedState_Construct(ALdedicatedState *state)
|
|
{
|
|
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
|
|
SET_VTABLE2(ALdedicatedState, ALeffectState, state);
|
|
}
|
|
|
|
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state)
|
|
{
|
|
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
|
|
}
|
|
|
|
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *UNUSED(device))
|
|
{
|
|
ALsizei i;
|
|
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
|
|
state->CurrentGains[i] = 0.0f;
|
|
return AL_TRUE;
|
|
}
|
|
|
|
static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
|
|
{
|
|
const ALCdevice *device = context->Device;
|
|
ALfloat Gain;
|
|
ALsizei i;
|
|
|
|
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
|
|
state->TargetGains[i] = 0.0f;
|
|
|
|
Gain = slot->Params.Gain * props->Dedicated.Gain;
|
|
if(slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
|
|
{
|
|
int idx;
|
|
if((idx=GetChannelIdxByName(&device->RealOut, LFE)) != -1)
|
|
{
|
|
STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer;
|
|
STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels;
|
|
state->TargetGains[idx] = Gain;
|
|
}
|
|
}
|
|
else if(slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
|
|
{
|
|
int idx;
|
|
/* Dialog goes to the front-center speaker if it exists, otherwise it
|
|
* plays from the front-center location. */
|
|
if((idx=GetChannelIdxByName(&device->RealOut, FrontCenter)) != -1)
|
|
{
|
|
STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer;
|
|
STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels;
|
|
state->TargetGains[idx] = Gain;
|
|
}
|
|
else
|
|
{
|
|
ALfloat coeffs[MAX_AMBI_COEFFS];
|
|
CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
|
|
|
|
STATIC_CAST(ALeffectState,state)->OutBuffer = device->Dry.Buffer;
|
|
STATIC_CAST(ALeffectState,state)->OutChannels = device->Dry.NumChannels;
|
|
ComputeDryPanGains(&device->Dry, coeffs, Gain, state->TargetGains);
|
|
}
|
|
}
|
|
}
|
|
|
|
static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
|
|
{
|
|
MixSamples(SamplesIn[0], NumChannels, SamplesOut, state->CurrentGains,
|
|
state->TargetGains, SamplesToDo, 0, SamplesToDo);
|
|
}
|
|
|
|
|
|
typedef struct DedicatedStateFactory {
|
|
DERIVE_FROM_TYPE(EffectStateFactory);
|
|
} DedicatedStateFactory;
|
|
|
|
ALeffectState *DedicatedStateFactory_create(DedicatedStateFactory *UNUSED(factory))
|
|
{
|
|
ALdedicatedState *state;
|
|
|
|
NEW_OBJ0(state, ALdedicatedState)();
|
|
if(!state) return NULL;
|
|
|
|
return STATIC_CAST(ALeffectState, state);
|
|
}
|
|
|
|
DEFINE_EFFECTSTATEFACTORY_VTABLE(DedicatedStateFactory);
|
|
|
|
|
|
EffectStateFactory *DedicatedStateFactory_getFactory(void)
|
|
{
|
|
static DedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(DedicatedStateFactory, EffectStateFactory) } };
|
|
|
|
return STATIC_CAST(EffectStateFactory, &DedicatedFactory);
|
|
}
|
|
|
|
|
|
void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
|
|
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
|
|
void ALdedicated_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
|
|
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
|
|
void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
|
{
|
|
ALeffectProps *props = &effect->Props;
|
|
switch(param)
|
|
{
|
|
case AL_DEDICATED_GAIN:
|
|
if(!(val >= 0.0f && isfinite(val)))
|
|
SETERR_RETURN(context, AL_INVALID_VALUE,, "Dedicated gain out of range");
|
|
props->Dedicated.Gain = val;
|
|
break;
|
|
|
|
default:
|
|
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
|
|
}
|
|
}
|
|
void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
|
{ ALdedicated_setParamf(effect, context, param, vals[0]); }
|
|
|
|
void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
|
|
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
|
|
void ALdedicated_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
|
|
{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
|
|
void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
|
{
|
|
const ALeffectProps *props = &effect->Props;
|
|
switch(param)
|
|
{
|
|
case AL_DEDICATED_GAIN:
|
|
*val = props->Dedicated.Gain;
|
|
break;
|
|
|
|
default:
|
|
alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
|
|
}
|
|
}
|
|
void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
|
{ ALdedicated_getParamf(effect, context, param, vals); }
|
|
|
|
DEFINE_ALEFFECT_VTABLE(ALdedicated);
|