openal-soft/Alc/effects/chorus.cpp
2018-12-12 21:18:31 -08:00

495 lines
17 KiB
C++

/**
* OpenAL cross platform audio library
* Copyright (C) 2013 by Mike Gorchak
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <cmath>
#include <algorithm>
#include "alMain.h"
#include "alcontext.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
#include "filters/defs.h"
#include "vector.h"
namespace {
static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
enum class WaveForm {
Sinusoid,
Triangle
};
void GetTriangleDelays(ALint *delays, ALsizei offset, ALsizei lfo_range, ALfloat lfo_scale,
ALfloat depth, ALsizei delay, ALsizei todo)
{
std::generate_n<ALint*RESTRICT>(delays, todo,
[&offset,lfo_range,lfo_scale,depth,delay]() -> ALint
{
offset = (offset+1)%lfo_range;
return fastf2i((1.0f - std::abs(2.0f - lfo_scale*offset)) * depth) + delay;
}
);
}
void GetSinusoidDelays(ALint *delays, ALsizei offset, ALsizei lfo_range, ALfloat lfo_scale,
ALfloat depth, ALsizei delay, ALsizei todo)
{
std::generate_n<ALint*RESTRICT>(delays, todo,
[&offset,lfo_range,lfo_scale,depth,delay]() -> ALint
{
offset = (offset+1)%lfo_range;
return fastf2i(std::sin(lfo_scale*offset) * depth) + delay;
}
);
}
struct ChorusState final : public EffectState {
al::vector<ALfloat,16> mSampleBuffer;
ALsizei mOffset{0};
ALsizei mLfoOffset{0};
ALsizei mLfoRange{1};
ALfloat mLfoScale{0.0f};
ALint mLfoDisp{0};
/* Gains for left and right sides */
struct {
ALfloat Current[MAX_OUTPUT_CHANNELS]{};
ALfloat Target[MAX_OUTPUT_CHANNELS]{};
} mGains[2];
/* effect parameters */
WaveForm mWaveform{};
ALint mDelay{0};
ALfloat mDepth{0.0f};
ALfloat mFeedback{0.0f};
ALboolean deviceUpdate(ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], ALsizei numChannels) override;
DEF_NEWDEL(ChorusState)
};
ALboolean ChorusState::deviceUpdate(ALCdevice *Device)
{
const ALfloat max_delay = maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY);
size_t maxlen;
maxlen = NextPowerOf2(float2int(max_delay*2.0f*Device->Frequency) + 1u);
if(maxlen <= 0) return AL_FALSE;
if(maxlen != mSampleBuffer.size())
{
mSampleBuffer.resize(maxlen);
mSampleBuffer.shrink_to_fit();
}
std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f);
for(auto &e : mGains)
{
std::fill(std::begin(e.Current), std::end(e.Current), 0.0f);
std::fill(std::begin(e.Target), std::end(e.Target), 0.0f);
}
return AL_TRUE;
}
void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props)
{
static constexpr ALsizei mindelay = MAX_RESAMPLE_PADDING << FRACTIONBITS;
switch(props->Chorus.Waveform)
{
case AL_CHORUS_WAVEFORM_TRIANGLE:
mWaveform = WaveForm::Triangle;
break;
case AL_CHORUS_WAVEFORM_SINUSOID:
mWaveform = WaveForm::Sinusoid;
break;
}
/* The LFO depth is scaled to be relative to the sample delay. Clamp the
* delay and depth to allow enough padding for resampling.
*/
const ALCdevice *device{Context->Device};
auto frequency = static_cast<ALfloat>(device->Frequency);
mDelay = maxi(float2int(props->Chorus.Delay*frequency*FRACTIONONE + 0.5f), mindelay);
mDepth = minf(props->Chorus.Depth * mDelay, (ALfloat)(mDelay - mindelay));
mFeedback = props->Chorus.Feedback;
/* Gains for left and right sides */
ALfloat coeffs[MAX_AMBI_COEFFS];
CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, Slot->Params.Gain, mGains[0].Target);
CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs);
ComputePanGains(&device->Dry, coeffs, Slot->Params.Gain, mGains[1].Target);
ALfloat rate{props->Chorus.Rate};
if(!(rate > 0.0f))
{
mLfoOffset = 0;
mLfoRange = 1;
mLfoScale = 0.0f;
mLfoDisp = 0;
}
else
{
/* Calculate LFO coefficient (number of samples per cycle). Limit the
* max range to avoid overflow when calculating the displacement.
*/
ALsizei lfo_range = float2int(minf(frequency/rate + 0.5f, (ALfloat)(INT_MAX/360 - 180)));
mLfoOffset = float2int((ALfloat)mLfoOffset/mLfoRange*lfo_range + 0.5f) % lfo_range;
mLfoRange = lfo_range;
switch(mWaveform)
{
case WaveForm::Triangle:
mLfoScale = 4.0f / mLfoRange;
break;
case WaveForm::Sinusoid:
mLfoScale = F_TAU / mLfoRange;
break;
}
/* Calculate lfo phase displacement */
ALint phase{props->Chorus.Phase};
if(phase < 0) phase = 360 + phase;
mLfoDisp = (mLfoRange*phase + 180) / 360;
}
}
void ChorusState::process(ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const auto bufmask = static_cast<ALsizei>(mSampleBuffer.size()-1);
const ALfloat feedback{mFeedback};
const ALsizei avgdelay{(mDelay + (FRACTIONONE>>1)) >> FRACTIONBITS};
ALfloat *RESTRICT delaybuf{mSampleBuffer.data()};
ALsizei offset{mOffset};
ALsizei i, c;
ALsizei base;
for(base = 0;base < SamplesToDo;)
{
const ALsizei todo = mini(256, SamplesToDo-base);
ALint moddelays[2][256];
alignas(16) ALfloat temps[2][256];
if(mWaveform == WaveForm::Sinusoid)
{
GetSinusoidDelays(moddelays[0], mLfoOffset, mLfoRange, mLfoScale, mDepth, mDelay,
todo);
GetSinusoidDelays(moddelays[1], (mLfoOffset+mLfoDisp)%mLfoRange, mLfoRange, mLfoScale,
mDepth, mDelay, todo);
}
else /*if(mWaveform == WaveForm::Triangle)*/
{
GetTriangleDelays(moddelays[0], mLfoOffset, mLfoRange, mLfoScale, mDepth, mDelay,
todo);
GetTriangleDelays(moddelays[1], (mLfoOffset+mLfoDisp)%mLfoRange, mLfoRange, mLfoScale,
mDepth, mDelay, todo);
}
mLfoOffset = (mLfoOffset+todo) % mLfoRange;
for(i = 0;i < todo;i++)
{
// Feed the buffer's input first (necessary for delays < 1).
delaybuf[offset&bufmask] = SamplesIn[0][base+i];
// Tap for the left output.
ALint delay{offset - (moddelays[0][i]>>FRACTIONBITS)};
ALfloat mu{(moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE)};
temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
mu);
// Tap for the right output.
delay = offset - (moddelays[1][i]>>FRACTIONBITS);
mu = (moddelays[1][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
temps[1][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
mu);
// Accumulate feedback from the average delay of the taps.
delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback;
offset++;
}
for(c = 0;c < 2;c++)
MixSamples(temps[c], NumChannels, SamplesOut, mGains[c].Current,
mGains[c].Target, SamplesToDo-base, base, todo);
base += todo;
}
mOffset = offset;
}
struct ChorusStateFactory final : public EffectStateFactory {
EffectState *create() override;
};
EffectState *ChorusStateFactory::create()
{ return new ChorusState{}; }
} // namespace
EffectStateFactory *ChorusStateFactory_getFactory(void)
{
static ChorusStateFactory ChorusFactory{};
return &ChorusFactory;
}
void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid chorus waveform");
props->Chorus.Waveform = val;
break;
case AL_CHORUS_PHASE:
if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus phase out of range");
props->Chorus.Phase = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALchorus_setParami(effect, context, param, vals[0]); }
void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus rate out of range");
props->Chorus.Rate = val;
break;
case AL_CHORUS_DEPTH:
if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus depth out of range");
props->Chorus.Depth = val;
break;
case AL_CHORUS_FEEDBACK:
if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus feedback out of range");
props->Chorus.Feedback = val;
break;
case AL_CHORUS_DELAY:
if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus delay out of range");
props->Chorus.Delay = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALchorus_setParamf(effect, context, param, vals[0]); }
void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_WAVEFORM:
*val = props->Chorus.Waveform;
break;
case AL_CHORUS_PHASE:
*val = props->Chorus.Phase;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALchorus_getParami(effect, context, param, vals); }
void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_CHORUS_RATE:
*val = props->Chorus.Rate;
break;
case AL_CHORUS_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_CHORUS_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_CHORUS_DELAY:
*val = props->Chorus.Delay;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALchorus_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALchorus);
/* Flanger is basically a chorus with a really short delay. They can both use
* the same processing functions, so piggyback flanger on the chorus functions.
*/
EffectStateFactory *FlangerStateFactory_getFactory(void)
{ return ChorusStateFactory_getFactory(); }
void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_WAVEFORM:
if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid flanger waveform");
props->Chorus.Waveform = val;
break;
case AL_FLANGER_PHASE:
if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger phase out of range");
props->Chorus.Phase = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
{ ALflanger_setParami(effect, context, param, vals[0]); }
void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
{
ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_RATE:
if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger rate out of range");
props->Chorus.Rate = val;
break;
case AL_FLANGER_DEPTH:
if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger depth out of range");
props->Chorus.Depth = val;
break;
case AL_FLANGER_FEEDBACK:
if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger feedback out of range");
props->Chorus.Feedback = val;
break;
case AL_FLANGER_DELAY:
if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger delay out of range");
props->Chorus.Delay = val;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
{ ALflanger_setParamf(effect, context, param, vals[0]); }
void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_WAVEFORM:
*val = props->Chorus.Waveform;
break;
case AL_FLANGER_PHASE:
*val = props->Chorus.Phase;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
{ ALflanger_getParami(effect, context, param, vals); }
void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
{
const ALeffectProps *props = &effect->Props;
switch(param)
{
case AL_FLANGER_RATE:
*val = props->Chorus.Rate;
break;
case AL_FLANGER_DEPTH:
*val = props->Chorus.Depth;
break;
case AL_FLANGER_FEEDBACK:
*val = props->Chorus.Feedback;
break;
case AL_FLANGER_DELAY:
*val = props->Chorus.Delay;
break;
default:
alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
{ ALflanger_getParamf(effect, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(ALflanger);