68 Commits

Author SHA1 Message Date
Chris Robinson
f1b0f67553 Build an appropriate channel map for PulseAudio 2013-02-08 18:59:48 -08:00
Chris Robinson
209d09ae13 Avoid locking PulseAudio's mainloop when starting and stopping capture
The mainloop is already locked by the caller, and double-locking interferes
with the subsequent wait.
2012-11-19 16:50:03 -08:00
Chris Robinson
84f4afa5f2 Lock the device using the pulseaudio main loop 2012-10-07 02:25:59 -07:00
Chris Robinson
468759e6ab Scale and round NumUpdates when PulseAudio changes the sample rate 2012-10-04 23:36:59 -07:00
Chris Robinson
b5d9d8e005 Reset maxlength if PulseAudio updates the playback rate 2012-10-02 17:01:35 -07:00
Chris Robinson
012e61b105 Round when calculating NumUpdates from PulseAudio's minreq 2012-09-25 11:32:49 -07:00
Chris Robinson
52d403b0d1 Make sure PulseAudio sets an update size that's a multiple of 4 samples with SSE 2012-09-20 15:01:49 -07:00
Chris Robinson
0f3a575a09 Don't include alu.h in alMain.h 2012-09-14 02:14:29 -07:00
Chris Robinson
f5e0500df4 Add a macro to help make a 64-bit value 2012-08-19 22:31:55 -07:00
Chris Robinson
0db7c4131b Hold the device lock with PulseAudio between mixing and writing 2012-08-18 17:20:20 -07:00
Chris Robinson
0865db564f Move the device lock into the backend function table
For backend-specific implementations: this should hold the audio mixer loop for
playback devices, and provide recursive mutex behavior.
2012-08-18 15:58:04 -07:00
Chris Robinson
ac4fc4026c Add a device method to retrieve the active latency
This is effectively the time until the next update will be heard by the user,
or the closest approximation thereof, in nanoseconds.
2012-08-17 13:38:52 -07:00
Chris Robinson
f42f655ea9 Don't unlock the pulseaudio mainloop when mixing
Lock contention could cause a lengthy delay between mixing and writing the
audio. There shouldn't be any risk of dead-locking as the device lock should
never be held when the mainloop gets locked.
2012-08-12 03:52:38 -07:00
Chris Robinson
8001d86751 Add missing include 2012-06-19 22:15:19 -07:00
Chris Robinson
acca3e5a21 Use a proper method to wait for a PulseAudio operation 2012-06-19 10:37:09 -07:00
Chris Robinson
90ca6675c2 Allow PulseAudio to spawn a server by default
Since only one backend is used at a time now, the issues with device ownership
aren't really prevelant anymore. An application that tries to open all
enumerated devices won't run into the problem of spawning a server and end up
preventing other backend devices from working.
2012-06-16 22:37:45 -07:00
Chris Robinson
0db9730a50 Add an option to allow PulseAudio to move streams
This could be made the default, if there's a safe way to update the AL device
specifier.
2012-06-16 22:32:19 -07:00
Chris Robinson
259e4f5b38 Rename AllDevice -> AllDevices 2012-05-09 16:28:16 -07:00
Chris Robinson
b023dbe7b8 Remove hungarian notation from the device and context structs 2012-04-19 22:50:11 -07:00
Chris Robinson
2ba2da467c Add a comment explaining the pulseaudio prop_filter 2012-03-06 12:01:15 -08:00
Chris Robinson
3131104595 Filter out a couple pulseaudio stream properties by setting them to 0-length data
It seems Qt/Phonon will globally set media.role and phonon.streamid properties,
causing them to apply even to our streams if they happen to be loaded in the
same process. This is particularly a problem because media.role gets set to
"event", preventing the streams from showing in pavucontrol.
2012-03-05 13:00:51 -08:00
Chris Robinson
f64bdc4bd4 Returned pa_operations can be NULL 2012-03-05 08:37:50 -08:00
Chris Robinson
fe6e532c87 Use a separate backend callback to start playback of the device
This allows us to properly update the ALCdevice and its resources with the new
parameters before starting playback, instead of expecting the mixer to block
and wait after it has begun.

This also lets us avoid holding the device lock while resetting and starting
the device, which helps prevent lock inversion on some backends (ie, one thread
locking A then B, and another thread locking B then A), ultimately allowing
certain backends to asynchronously update the ALCdevice without risk of lockup.
Capture still has issues here, however.
2012-03-05 07:11:09 -08:00
Chris Robinson
bc1bb7f90f Print and handle errors from pa_stream_readable_size 2012-03-05 00:11:28 -08:00
Chris Robinson
0f0141b9dd Set prebuf to 0 since we're handling the stream start manually 2012-03-04 09:24:07 -08:00
Chris Robinson
b643f13a6e Make sure the pulse stream is properly started and better handle buffer size changes 2012-03-04 05:30:42 -08:00
Chris Robinson
44e10c4f69 Remove some unneeded pulseaudio calls 2012-03-02 09:46:36 -08:00
Chris Robinson
7a832c4522 Don't unload libpulse
This sometimes spawns esoteric errors in dlclose
2012-03-02 09:27:30 -08:00
Chris Robinson
7d0faba424 Remove some unneeded markers 2012-03-02 09:08:17 -08:00
Chris Robinson
01d942628b Set prebuf to the expected buffer size
This is to make sure the stream starts even if PulseAudio increases tlength.
2012-03-02 05:38:11 -08:00
Chris Robinson
2a9012c94d Don't rely on PulseAudio to wake us up using early requests 2012-03-02 04:51:29 -08:00
Chris Robinson
153affac12 Recalculate the new update size using the device's UpdateSize 2012-03-02 00:08:56 -08:00
Chris Robinson
51e6786f31 Set the func list after successfully connecting to PulseAudio 2012-03-01 09:22:37 -08:00
Chris Robinson
7d9cabebff Use NULL to open the default PulseAudio device, and get the actual device name from the stream 2012-03-01 04:37:40 -08:00
Chris Robinson
9602c46809 Move some function definitions down 2012-03-01 04:12:47 -08:00
Chris Robinson
85daab0d5e Don't define lib handles when dynamic loading is disabled 2012-03-01 03:46:45 -08:00
Chris Robinson
105faa1935 Only support PA_API_VERSION 12 2012-03-01 03:29:28 -08:00
Chris Robinson
b299b90964 Update the stored buffer attributes if PulseAudio changes it 2012-03-01 03:09:15 -08:00
Chris Robinson
346f1ac293 Don't allow the PulseAudio stream to move
Since the device specifier isn't updated to reflect the change, it's best to
not allow it to move. This should be fixed eventually.
2012-03-01 02:52:32 -08:00
Chris Robinson
6e113eea89 Don't force a sample spec when looking for the default device 2012-03-01 01:34:49 -08:00
Chris Robinson
54f906b347 Don't check if the pulseaudio sink is suspended when opening 2012-03-01 01:19:07 -08:00
Chris Robinson
4b252bc494 Constify a couple string pointers 2012-03-01 01:03:37 -08:00
Chris Robinson
b192165fb4 Look for and enumerate the default PulseAudio source first 2012-02-29 23:52:10 -08:00
Chris Robinson
f887f4efdd Use a separate function to create and connect a PulseAudio record stream 2012-02-29 23:46:30 -08:00
Chris Robinson
b37e54eead Look for and enumerate the default PulseAudio sink first 2012-02-29 23:35:01 -08:00
Chris Robinson
ea4f458c1d Avoid enumerating multiple devices with the same name 2012-02-29 23:21:38 -08:00
Chris Robinson
394c76d64f Avoid passing the ALCdevice to connect_playback_stream 2012-02-29 23:13:09 -08:00
Chris Robinson
d34fc21a50 Print the enumerated devices from PulseAudio 2012-02-29 22:31:51 -08:00
Chris Robinson
fe897f291b Don't store the frame size with pulse_data 2012-02-29 06:51:21 -08:00
Chris Robinson
fbb6239299 Read capture data from pulseaudio as needed, avoiding a ring buffer 2012-02-29 05:57:54 -08:00