Chris Robinson
e8202b915d
Fix indentation
2016-07-12 19:05:56 -07:00
Chris Robinson
b4cb0e9bf5
Fix a copy-paste message error
2016-07-12 19:05:21 -07:00
Chris Robinson
ee929a2eea
Enumerate the embedded HRTF resources when available
2016-07-12 19:02:19 -07:00
Chris Robinson
4898234da8
Add a cmake option to embed the HRTF data
2016-07-12 14:22:17 -07:00
Chris Robinson
14166264d6
Store the voice output buffers separate from the params
2016-07-11 23:30:32 -07:00
Chris Robinson
e4039cb9ae
Update comment about the source radius calculations
2016-07-10 22:11:11 -07:00
Chris Robinson
fe2fb81047
Fix a direct access to a UIntMap
2016-07-09 16:42:36 -07:00
Chris Robinson
0aae992f94
Reorder some source fields
2016-07-07 19:48:21 -07:00
Chris Robinson
745cad5231
Avoid standard malloc/free for Hrtf allocation
2016-07-07 10:31:43 -07:00
Chris Robinson
7ec89b4b6e
Avoid function calls to get the HRTF sample rate and IR size
2016-07-07 10:26:42 -07:00
Chris Robinson
b495d80f56
Avoid using memcpy to copy a single struct
2016-07-06 13:33:40 -07:00
Chris Robinson
d096e183a8
Remove a slightly outdated comment
2016-07-06 09:52:42 -07:00
Chris Robinson
d340d50d49
Remove the VirtOut buffer alias
2016-07-05 14:18:17 -07:00
Chris Robinson
8f4d6c48ce
Use separate arrays for UIntMap keys and values
2016-07-04 20:35:32 -07:00
Chris Robinson
f0cbcdc928
Use al_malloc/al_free for the UIntMap array
2016-07-04 10:26:46 -07:00
Chris Robinson
80da138d7f
Ensure voices has been updated once before mixing them
...
Sometimes the mixer is temporarily prevented from applying updates, when
multiple sources need to be updated simultaneously for example, but does not
prevent mixing. If the mixer runs during that time and a voice was just
started, it would've mixed the voice without any internal properties being set
for it.
2016-06-16 18:29:18 -07:00
Chris Robinson
697ee19f71
Rename MaxNoOfSources for consistency
2016-06-08 11:19:33 -07:00
Chris Robinson
a49db89d7a
Remove an IN_IDE_PARSER hack
...
Not all IDE parsers necessarily choke on restrict, and even those that do can
probably have their own configuration to define macros that can hide the
parsing errors caused by it.
2016-06-07 16:11:50 -07:00
Chris Robinson
0477d61599
Look in the executable's dir for another config file
...
On Windows it'll look for alsoft.ini, and elsewhere is alsoft.conf. This
applies after the user-local settings and before ALSOFT_CONF.
2016-06-04 10:45:44 -07:00
Chris Robinson
b2041a5ddf
Only define 8 HRTF filter states and params for the device
...
It will only be used with a cube channel setup, so there's no need to have one
for every possible output channel.
2016-06-04 08:40:06 -07:00
Chris Robinson
2c402e1ab5
Add property queries to get the device latency with the clock
2016-06-03 09:40:30 -07:00
Chris Robinson
e38a81c5b6
Improve the filter processing function
2016-06-03 06:55:54 -07:00
Chris Robinson
ce676ab70a
Remove some unnecessary volatile keywords
2016-06-03 05:46:29 -07:00
Chris Robinson
b7da69510c
Implement a Neon-enhanced MixRow
2016-06-01 23:39:13 -07:00
Chris Robinson
a16d0b192e
Make a function static
2016-06-01 10:21:16 -07:00
Chris Robinson
c63d468d4c
Use a macro to specify the ambisonic periphonic channel mask
2016-06-01 05:30:06 -07:00
Chris Robinson
5e64882be9
Use SSE for applying the HQ B-Format decoder matrices
2016-05-31 10:18:34 -07:00
Chris Robinson
72d2febccb
Don't access the band splitter fields in the processing loops
...
perf shows a 5% drop in relative execution time on the alffplay example with an
audio-only file (20% to 15%). Kinda figured the optimizer would handle it
better, but I guess not.
2016-05-31 07:50:23 -07:00
Chris Robinson
d1c4fb6364
Don't try to emulate almtx_timedlock
2016-05-30 05:04:49 -07:00
Chris Robinson
612b24fa91
Clean up a couple variable names and declarations
2016-05-30 02:10:06 -07:00
Chris Robinson
70a105c22c
Remove unnecessary VECTOR_INSERT
2016-05-30 00:05:10 -07:00
Chris Robinson
4802465f1a
Hold the effectslot map lock while handling it
2016-05-29 02:47:54 -07:00
Chris Robinson
8aa4a74a7b
Use a linked list for active effect slots
2016-05-29 01:40:16 -07:00
Chris Robinson
4b8aa9caf1
Avoid the mixer lock when getting the plain source offset
...
i.e. without the latency
2016-05-28 06:23:55 -07:00
Chris Robinson
9025e42afd
Avoid an explicit mixer lock for getting the source offset and latency
...
The only mixer locking involved is with the backend, as determined by it's
ability to get the device clock and latency atomically.
2016-05-28 04:11:57 -07:00
Chris Robinson
6d4380a48c
Change the backend getLatency method to return the clock time too
...
This will also allow backends to better synchronize the tracked clock time with
the device output latency, without necessarily needing to lock if the backend
API can allow for it.
2016-05-28 00:43:14 -07:00
Chris Robinson
800e38bac6
Use the backend lock for the effectstate's deviceUpdate call
2016-05-27 19:40:54 -07:00
Chris Robinson
c837484015
Use a specific lock for the backend's stop/reset/play calls
...
This helps protect against the device changing unexpectedly from multiple
threads, instead of using the global list/library lock.
2016-05-27 19:23:39 -07:00
Chris Robinson
01f3e33df9
Remove a couple unneeded functions
2016-05-25 06:45:56 -07:00
Chris Robinson
ea83c959ca
Increment the device's mix count closer to the mixing loops
2016-05-23 01:03:37 -07:00
Chris Robinson
e8b274d349
Properly pluralize some messages
2016-05-22 21:03:16 -07:00
Chris Robinson
ea3fa06bc5
Improve locking for device attribute queries
...
Avoids the backend device lock, instead using the list lock to prevent the
device from changing while being queried, and adds some missing locks.
2016-05-22 20:42:00 -07:00
Chris Robinson
2e7ec3979a
Avoid using realloc in a number of places
2016-05-21 03:27:51 -07:00
Chris Robinson
7bf64eaee0
Make the source position calues atomic
2016-05-19 20:50:55 -07:00
Chris Robinson
d80f00173f
Copy the source's Looping property into the voice
2016-05-18 12:15:19 -07:00
Chris Robinson
aff725cba3
Avoid redundantly storing distance model settings
2016-05-17 20:02:46 -07:00
Chris Robinson
82675c018d
Update the right effect state when the device is reset
2016-05-17 18:23:41 -07:00
Chris Robinson
82720c4759
Don't assume the "real" output buffer follows the dry buffer
2016-05-17 15:03:56 -07:00
Chris Robinson
2172f974e7
Improve reverb panning gains for "3D" output.
2016-05-17 14:28:30 -07:00
Chris Robinson
51e4aa7fc6
Ignore the listening angle for the wet path sound cones
...
Since the wet path is essentially the room response to a sound, the direction
of the sound to the listener doesn't change the amount of energy the room
receives. Instead, the surface area defined by the cones dictate the volume the
room gets for the sound.
2016-05-16 22:42:41 -07:00