21 Commits

Author SHA1 Message Date
Chris Robinson
8d2d7c63da Get rid of the MAX_EFFECT_CHANNELS macro 2019-02-21 03:52:54 -08:00
Chris Robinson
4b4041319d Pass the number of input channels to EffectState::process 2019-02-21 02:57:39 -08:00
Filip Gawin
6ddb2c36fc Remove redundant void argument list in function def 2019-01-09 19:43:54 +01:00
Filip Gawin
4169c6f37d Use c++ headers 2019-01-09 19:42:40 +01:00
Filip Gawin
0d3a0635d9 Avoid using old style casts
To think about:
examples/alffplay.cpp:600
OpenAL32/Include/alMain.h:295
2019-01-08 19:42:44 +01:00
Chris Robinson
c36798fd07 Avoid unnecessary extra buffers for filter chains 2019-01-01 02:41:27 -08:00
Chris Robinson
8336de6653 Rename a couple filter files for consistency 2018-12-25 10:28:02 -08:00
Chris Robinson
ae86aef4db Provide effect target parameters through a common struct 2018-12-24 13:29:36 -08:00
Chris Robinson
3fe38fed7c Mix effect slot output to the effect target if it's set 2018-12-23 08:51:28 -08:00
Chris Robinson
86caf2683e Constify a parameter 2018-12-22 18:43:34 -08:00
Chris Robinson
5a283c66ee Use proper classes for Vector and Matrix types 2018-12-12 04:22:11 -08:00
Chris Robinson
fc8da0c16b Add missing include 2018-12-08 13:06:31 -08:00
Chris Robinson
ab5a11d5f3 Avoid using the deprecated mem_fun_ref method 2018-12-07 21:46:22 -08:00
Chris Robinson
164a86a381 Use class methods for the biquad filter 2018-12-04 22:31:08 -08:00
Chris Robinson
8472a9d916 Use proper inheritence for the effect state objects 2018-11-19 22:34:26 -08:00
Chris Robinson
6ac84c7a5f Clean up the remaining effect struct member names 2018-11-19 21:04:50 -08:00
Chris Robinson
387a34ca00 Clean up the biquad filter a bit 2018-11-19 09:10:36 -08:00
Chris Robinson
c5c537cc5f Use proper inheritence for EffectStateFactory 2018-11-19 06:43:37 -08:00
Chris Robinson
e79d9bdd1a Move the vector and matrix declarations to a separate header 2018-11-17 23:21:37 -08:00
Chris Robinson
fa3c34268d Move the ALCcontext definition to its own header 2018-11-17 23:02:27 -08:00
Chris Robinson
93d96ced9c Convert the dedicated, distortion, echo, and equalizer to C++ 2018-11-17 06:53:20 -08:00