Chris Robinson
4c76f32dda
Avoid implicit conversions with the examples and utils
2019-09-12 03:22:34 -07:00
Chris Robinson
40e937c63a
Cleanup the examples' includes
2019-07-29 08:21:38 -07:00
Chris Robinson
b22ecc45c9
Increase the video picture queue size to 24
2019-07-26 03:44:46 -07:00
Chris Robinson
18f1139de8
Only redraw the image when necessary
2019-07-23 12:51:14 -07:00
Chris Robinson
b8ac4b79e4
Only send packets as needed
2019-07-23 02:38:07 -07:00
Chris Robinson
8a9434c623
Use a local variable to track the decoded pts
2019-07-20 18:46:43 -07:00
Chris Robinson
f0ed35d3d0
Set the initial clock time closer to starting playback
2019-07-20 01:10:14 -07:00
Chris Robinson
9959d661a0
Restructure codec send/receive calls
...
In particular, after an initial fill of the codec's internal buffer, each
receive_frame call is followed by one or more send_packet calls. For
asynchronous codecs, this has the effect of letting the codec work while the
handler thread is waiting for an AVFrame structure to become available or
waiting for more decoded data to be needed. For synchronous codecs, this
makes the send_packet calls use up time that would be spent waiting.
2019-07-19 22:55:20 -07:00
Chris Robinson
2b21a08f89
Receive video frames in a loop
2019-07-16 20:20:25 -07:00
Chris Robinson
4ff7bfd2d8
Use atomics for the picture queue
2019-07-14 03:59:57 -07:00
Chris Robinson
ac7eeeae79
Don't use the same mutex for the video clock
2019-07-14 03:59:57 -07:00
Chris Robinson
93c53e33f0
Receive frames directly into the picture's AVFrame
2019-07-14 03:59:57 -07:00
Chris Robinson
e7e734f8b9
Don't use one texture per picture in alffplay
2019-07-14 03:59:56 -07:00
Chris Robinson
f99474c913
Handle alffplay video using continuous rendering
2019-07-12 23:34:21 -07:00
Chris Robinson
2e6c7808b0
Try to improve alffplay timing again
2019-07-11 03:54:26 -07:00
Chris Robinson
426c4587cc
Some clean up to use uniform initialization
2019-07-10 02:13:28 -07:00
Chris Robinson
159024acc9
Improve alffplay video clock timing
2019-07-09 22:15:05 -07:00
Chris Robinson
3ffb6867a3
Rework packet handling in alffplay
...
Turns out avcodec_send_packet is what can invoke the decode for serialized
codecs, so don't call that in the parse handler thread. The packet queue is
used to get the compressed data from the parse handler to the audio/video
threads.
Additionally, don't serialize the video frame preparation with the decode
thread.
2019-07-08 13:18:10 -07:00
Chris Robinson
2783b4c04b
Somewhat simplify alffplay playback timing
2019-07-06 22:18:52 -07:00
Chris Robinson
0aeaf06173
Properly set DisableVideo to true
2019-06-30 22:02:40 -07:00
Chris Robinson
e9bf7e4b15
Add an option to disable video in alffplay
2019-06-30 18:17:23 -07:00
Chris Robinson
0aa0f24dd7
Use a proper flag to indicate audio is prepared in alffplay
2019-03-01 22:46:56 -08:00
Chris Robinson
8a34bd59b0
Unlock the audio decoder mutex before disabling events in alffplay
...
The callback may be waiting on the mutex, but disabling the callback needs any
current invocation to finish first.
2019-02-25 02:03:43 -08:00
Chris Robinson
b7b4cfae2b
Fixed alffplay underrun recovery timing
2019-02-04 21:22:43 -08:00
Chris Robinson
e55f9b42e9
Partially handle ambisonics in alffplay
...
This is currently really only applicable to Opus-encoded files. It assumes
AmbiX (SN3D normalization, ACN ordering) and only comes into play when the
channel layout is blank. FFmpeg/libavcodec doesn't have a way to detect
B-Format input or what normalization and ordering it uses. Note in particular
.amb files do not play correctly (libavcodec seems to apply a default channel
layout for 4-channel wav-type files, regardless of its channel mask value).
2019-01-27 14:53:46 -08:00
Chris Robinson
d7eee03272
Replace a couple more C-style casts
2019-01-08 19:08:03 -08:00
Filip Gawin
0d3a0635d9
Avoid using old style casts
...
To think about:
examples/alffplay.cpp:600
OpenAL32/Include/alMain.h:295
2019-01-08 19:42:44 +01:00
Filip Gawin
0537414baf
Use nullptr in cpp files
2019-01-07 12:37:13 +01:00
Chris Robinson
dc8ef8264a
Try to improve alffplay underrun device time adjustment
2018-11-20 12:32:42 -08:00
Chris Robinson
de13f30e28
Improve audio underrun recordery in alffplay
...
Now it has a better idea to skip samples during refill instead of after
restarting.
2018-11-18 05:38:03 -08:00
Chris Robinson
31b9c50721
Use the common init/close functions for alffplay
2018-10-10 16:16:00 -07:00
Chris Robinson
f589244fb6
Allow building alffplay without experimental extensions
2018-10-08 15:03:49 -07:00
Chris Robinson
cd2fd126c4
Add an alffplay option to play stereo streams with wide angles
2018-05-17 03:54:32 -07:00
Henri Hyyryläinen
a7da29804d
Added missing string include to alffplay
2018-03-30 01:53:55 +03:00
Alexey Elymanov
d7d043a5ef
fix building on freebsd (clang)
...
fixes error: 'pow' is not a member of 'std'
2018-02-20 11:53:55 +03:00
Chris Robinson
e49607078e
Handle disconnected events in alffplay
2018-02-03 11:27:03 -08:00
Chris Robinson
7a538141c9
Signal a condition variable when a buffer completes in alffplay
2018-02-01 02:24:44 -08:00
Chris Robinson
833eface38
Don't print buffer completed events in alffplay
2018-01-31 20:27:14 -08:00
Chris Robinson
782eb650c7
Use std::array instead of a plain array in alffplay
2018-01-28 13:18:33 -08:00
Chris Robinson
932939c5a8
Enable events in alffplay
2018-01-24 20:04:57 -08:00
Chris Robinson
2ac0adaebb
Use a new proper buffer function with a flags parameter
...
Rather than hackily combining bit flags with the format, to increase the number
of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT
with a flags value of 0.
2018-01-23 14:33:30 -08:00
Chris Robinson
4ebb97bf73
Test mapped buffers in alffplay
2018-01-23 11:15:25 -08:00
Chris Robinson
5acb2e5165
Remove alffplay's duplicate ALC_SOFT_device_clock declarations
2018-01-15 07:14:35 -08:00
Chris Robinson
682205a3d4
Finalize ALC_SOFT_device_clock
2018-01-15 06:45:53 -08:00
Chris Robinson
c8a30592e8
Only print the time in alffplay when it changes
2018-01-07 17:23:51 -08:00
Chris Robinson
0e1fd34c89
Fix a temp buffer leak in alffplay
2018-01-05 20:41:55 -08:00
Chris Robinson
10f2531b6c
Handle the audio clock diff as nanoseconds in alffplay
2018-01-05 05:41:57 -08:00
Chris Robinson
fd8143fea0
Use a non-recursive mutex for alffplay's source lock
2018-01-03 19:05:25 -08:00
Chris Robinson
9d61f429a5
Use ALC_SOFT_device_clock in alffplay
2018-01-02 19:32:28 -08:00
Chris Robinson
dcc0f6e25d
Improve starting synchronization in alffplay
...
It waits until the internal buffers are filled before starting playback, then
triggering the audio and video to start as close together as possible.
2018-01-02 03:31:12 -08:00