717 Commits

Author SHA1 Message Date
Chris Robinson
5c0673049c Fix MSVC 2018-05-12 03:31:58 -07:00
Chris Robinson
f240952bcc Fix non-SEE (32-bit) GCC builds 2018-05-12 00:58:27 -07:00
Chris Robinson
e787a241c0 Add and use a method for fast float rounding
Unlike fastf2i, this keeps the result as a float instead of converting to
integer.
2018-05-12 00:52:09 -07:00
Chris Robinson
1fb6428ffa Another fix attempt for 32-bit MSVC 2018-05-04 04:02:57 -07:00
Chris Robinson
b31a54e972 Try to fix 32-bit MSVC builds 2018-05-04 02:56:01 -07:00
Chris Robinson
75e2cb97f7 Don't assume round-to-zero for fastf2i 2018-05-04 02:09:32 -07:00
Chris Robinson
ac8dbd7a56 Add a specific function for truncating float-to-int conversions 2018-05-03 22:02:32 -07:00
Chris Robinson
ace8e64850 Only use fast float-to-int workarounds for x87
At least SSE and ARM have opcodes that handle float-to-int conversions well
enough. Also, Clang doesn't inline lrintf, incurring function call overhead for
what should be a single opcode.
2018-04-21 21:07:20 -07:00
Chris Robinson
a55c93e1f5 Improve ASSUME for Clang
For some reason, the { if(!x)__builtin_unreachable(); } construct does not
provide the same optimization opportunity for Clang (even though the condition
being false would trigger undefined behavior by reaching unreachable code, it
still performs checks and such for the condition potentially being false).
Using __builtin_assume seems to work better.
2018-04-21 01:54:43 -07:00
Chris Robinson
150586d7fe Add an ASSUME macro that requires a true condition 2018-04-17 22:50:50 -07:00
Chris Robinson
30821e978b Add extern "C" to some headers 2018-03-09 17:24:03 -08:00
Chris Robinson
4e6c758daf Use a plain mutex for the property lock 2018-03-03 13:42:37 -08:00
Chris Robinson
bd32a682f7 Use atomic variables instead of volatile 2018-03-02 19:16:55 -08:00
Chris Robinson
d25398d2c7 Avoid using static inline in headers 2018-02-25 13:14:14 -08:00
Chris Robinson
5b11129eaa Use a function pointer for applying the dry mix post-process 2018-02-10 15:50:05 -08:00
Chris Robinson
9b878c64f9 Make the Connected state atomic
Also don't send the Disconnected event more than once.
2018-02-04 00:01:12 -08:00
Chris Robinson
40bda4d93f Add a disconnected event type 2018-02-03 01:07:06 -08:00
Chris Robinson
e240351d81 Use a semaphore to signal the event handler
Semaphores allow for semi-persistent signals, compared to a condition variable
which requires a mutex for proper detection. A semaphore can be 'post'ed after
writing some data on one thread, and another thread will be able to recognize
it quickly even if the post occured in between checking for data and waiting.

This more correctly fixes a race condition with events since the mixer
shouldn't be using mutexes, and arbitrary wake-ups just to make sure an event
wasn't missed was quite inefficient.
2018-02-01 18:20:14 -08:00
Chris Robinson
7256bc92fa Add a thread to marshal events from the mixer
To avoid having unknown user code running in the mixer thread that could
significantly delay the mixed output, a lockless ringbuffer is used for the
mixer to provide events that a secondary thread will pop off and process.
2018-01-31 20:21:54 -08:00
Chris Robinson
0394d5a44f Rename EventLock to make it more clear it's protecting the callback 2018-01-30 12:34:25 -08:00
Chris Robinson
c2710ffe87 Make EnabledEvts atomic 2018-01-28 16:58:41 -08:00
Chris Robinson
f16ece6048 Move some inline functions into a header instead of copying them
Unfortunately does not include the Lookup* functions, which need the full type
declaration to offset the pointer.
2018-01-27 21:16:24 -08:00
Chris Robinson
cb9fb31214 Store filters in an array of lists 2018-01-27 19:40:47 -08:00
Chris Robinson
e8c268ef09 Store effects in an array of lists 2018-01-27 19:04:32 -08:00
Chris Robinson
6a839600b9 Use a vector to store the effect slot pointers
And make the ID a simple index into it (1-base, to avoid ID 0).
2018-01-27 19:04:32 -08:00
Chris Robinson
031cf24880 Use an array lookup for source IDs
This is now similar to buffers, being stored in groups of 64 in a vector with
the ID providing the array indices.
2018-01-27 14:34:05 -08:00
Chris Robinson
f76ab02bd4 Add a ctz64 fallback using _BitScanForward when available 2018-01-27 14:34:05 -08:00
Chris Robinson
9718502e5d Check for _BitScanForward64 before using it 2018-01-27 11:11:39 -08:00
Chris Robinson
9613b4bfe2 Use a different method for storing and looking up buffers
Rather than each buffer being individually allocated with a generated 'thunk'
ID that's used with a uint:ptr map, buffers are allocated in arrays of 64
within a vector. Each group of 64 has an associated 64-bit mask indicating
which are free to use, and the buffer ID is comprised of the two array indices
which directly locate the buffer (no searching, binary or otherwise).

Currently no buffers are actually deallocated after being allocated, though
they are reused. So an app that creates a ton of buffers once, then deletes
them all and uses only a couple from then on, will have a bit of waste, while
an app that's more consistent with the number of used buffers won't be a
problem. This can be improved by removing elements of the containing vector
that contain all-free buffers while there are plenty of other free buffers.

Also, this method can easily be applied to other resources, like sources.
2018-01-27 01:51:01 -08:00
Chris Robinson
5d2196c119 Don't rely on alMain.h in alBuffer.h 2018-01-26 21:32:43 -08:00
Chris Robinson
f5236ab186 Use more appropriate enum values for events 2018-01-24 19:25:15 -08:00
Chris Robinson
2a7f5aa569 Add a deprecated event type for alDopplerVelocity 2018-01-24 18:47:19 -08:00
Chris Robinson
caa3b4f7f8 Handle event properties
This just implements the event methods insofar as tracked state. No events are
generated/reported yet.
2018-01-23 18:25:59 -08:00
Chris Robinson
2266a9e01e Declare the beginnings of an event extension 2018-01-23 17:42:39 -08:00
Chris Robinson
2ac0adaebb Use a new proper buffer function with a flags parameter
Rather than hackily combining bit flags with the format, to increase the number
of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT
with a flags value of 0.
2018-01-23 14:33:30 -08:00
Chris Robinson
4f9a0460c4 Add a flag for persistent mapping
And a function to "flush" a mapped buffer
2018-01-23 10:38:27 -08:00
Chris Robinson
fce72610bb Add a flag for alBufferData to non-destructively resize the data
Requires having the same format as the last call to alBufferData. Also only
makes sense when given a NULL data pointer, as otherwise the internal data will
be overwritten anyway.
2018-01-22 11:34:16 -08:00
Chris Robinson
f6276164f3 Fix the return type of the LPALUNMAPBUFFERSOFT typedef 2018-01-21 16:32:37 -08:00
Chris Robinson
03d4e4acc4 Add methods to "map" a buffer's storage
Requires the MAP_READ_BIT or MAP_WRITE_BIT flags to be OR'd with the format
upon a call to alBufferData, to enable mappable storage for the given access
types. This will fail if the format requires internal conversion and doesn't
resemble the original input data, so the app can be guaranteed the size, type,
and layout of the original data is the same as what's in storage.

Then alMapBufferSOFT may be called with appropriate bit flags to get a readable
and/or writable pointer to the buffer's sample storage. alUnmapBufferSOFT must
be called when access is finished. It is currently invalid to map a buffer that
is attached to a source, or to attach a buffer to a source that is currently
mapped. This restriction may be eased in the future, at least to allow read-
only access while in use (perhaps also to allow writing, if coherency can be
achieved).

Currently the access flags occupy the upper 8 bits of a 32-bit bitfield to
avoid clashing with format enum values, which don't use more than 16 or 17
bits. This means any future formats are limited to 24-bit enum values, and also
means only 8 flags are possible when declaring storage. The alternative would
be to add a new function (alBufferStorage?) with a separate flags parameter.
2018-01-20 11:49:01 -08:00
Chris Robinson
940c6146e8 Remove unnecessary private AL_SOFT_buffer_samples2 definitions 2018-01-19 19:28:23 -08:00
Chris Robinson
bf8c889631 Define DECL_VLA where it's used 2018-01-16 12:57:06 -08:00
Chris Robinson
682205a3d4 Finalize ALC_SOFT_device_clock 2018-01-15 06:45:53 -08:00
Chris Robinson
63416bf28f Avoid unnecessarily using type aliases 2018-01-14 09:02:59 -08:00
Chris Robinson
0152bc0d10 Remove the SAFE_CONST macro
Seems compilers are now allowing a pointer-to-type-array to implicitly convert
to pointer-to-const-type-array.
2018-01-14 08:51:03 -08:00
Chris Robinson
c031b3cc6a Avoid fixed-PATH_MAX-size buffers
Windows still needs to use MAX_PATH in a couple places, but that macro's
guaranteed there.
2018-01-13 04:40:20 -08:00
Chris Robinson
4db1328bc5 Move the FORCE_ALIGN macro to threads.h 2018-01-12 03:55:33 -08:00
Chris Robinson
e634564b26 Make a couple functions inline 2018-01-12 02:37:48 -08:00
Chris Robinson
1f236d8f20 Define a function where it's used 2018-01-11 22:42:25 -08:00
Chris Robinson
370817ba60 Move logging declarations to a separate header 2018-01-11 20:17:02 -08:00
Chris Robinson
e89c183231 Avoid including alMain.h in ringbuffer.c 2018-01-11 10:03:26 -08:00