Chris Robinson
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c469bfcb9e
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Make error checking consistent in alBuffer.c
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2010-05-24 19:52:27 -07:00 |
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Chris Robinson
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3d16be1822
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Fix alBufferiv error handling
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2010-05-24 19:02:36 -07:00 |
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Chris Robinson
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ad10d4ee74
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Increment pointer when read
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2010-05-24 17:40:16 -07:00 |
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Chris Robinson
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3ba3c1ca31
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Pass the number of blocks to ConvertDataIMA4
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2010-05-24 17:31:49 -07:00 |
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Chris Robinson
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4ad28964de
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Be careful of integer overflows when allocating buffer storage
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2010-05-24 17:08:12 -07:00 |
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Chris Robinson
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15ce7fb8f7
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Cleanup some variables and names
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2010-05-24 03:28:00 -07:00 |
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Chris Robinson
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80a22b6484
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Reorder some error checks and watch for negative buffer sizes
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2010-05-24 03:20:14 -07:00 |
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Chris Robinson
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8cfac7c6b8
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Don't bother storing the loop points in the source
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2010-05-24 01:07:13 -07:00 |
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Chris Robinson
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9ac6b4c2c8
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Be big endian safe with the IMA4 decoder
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2010-05-22 15:37:32 -07:00 |
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Chris Robinson
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861a933b7b
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Use the ALSOFT_LOGFILE env var to specify the output for AL_PRINT
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2010-05-21 18:16:27 -07:00 |
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Chris Robinson
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58e5404d61
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Loop points should be specified in sample offsets
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2010-05-21 15:52:35 -07:00 |
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Chris Robinson
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3676fdc4db
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Add mono and stereo channel masks for DSound output
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2010-05-21 14:12:09 -07:00 |
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Chris Robinson
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e7a555a953
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Add an empty efx-creative.h header
This is for compatibility with projects that include it in Windows. Everything
from it is already defined in efx.h.
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2010-05-21 11:21:35 -07:00 |
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Chris Robinson
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1e6ba29cd2
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Consistency fix
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2010-05-19 11:06:13 -07:00 |
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Chris Robinson
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c5c83882b3
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Use unsigned types when finding the source offsets
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2010-05-19 10:38:28 -07:00 |
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Chris Robinson
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ea3bc0518c
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A couple formatting fixes
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2010-05-19 10:36:24 -07:00 |
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Chris Robinson
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2d46a1001e
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Use a map for the filter list
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2010-05-18 17:54:45 -07:00 |
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Chris Robinson
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4edd7fe647
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Use a map for the effects list
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2010-05-18 17:41:06 -07:00 |
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Chris Robinson
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ad5dfab428
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Improve compatbility with latest AL_EXT_buffer_sub_data spec
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2010-05-18 17:15:21 -07:00 |
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Chris Robinson
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85838c1d57
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Define ARGSTACK and CALLSTACK only when needed for testing shared libs
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2010-05-16 08:03:05 -07:00 |
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Chris Robinson
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4fbb3ccf66
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Always look for winmm under Windows
It's needed for timeGetTime, even if the WinMM backend is disabled
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2010-05-16 07:52:43 -07:00 |
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Chris Robinson
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7f533c6a25
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Change inline -> __inline for MSVC
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2010-05-16 06:02:27 -07:00 |
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Chris Robinson
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6dab9d54d1
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Use the loop start when filling in padding data for looping sources
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2010-05-13 06:52:44 -07:00 |
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Chris Robinson
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7ed5d12717
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Pay attention to the source loop points
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2010-05-13 04:53:21 -07:00 |
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Chris Robinson
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23b2c1f902
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Only use a modulo to loop when the source is static
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2010-05-13 02:12:50 -07:00 |
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Chris Robinson
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5d579dd1a8
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Store loop points as uncompressed frame offsets in the source when a buffer is attached
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2010-05-13 02:10:33 -07:00 |
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Chris Robinson
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0ce138341c
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Add initial structural support for AL_EXT_loop_points
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2010-05-13 02:03:48 -07:00 |
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Chris Robinson
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61b682131e
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Reduce some indentation
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2010-05-12 07:30:45 -07:00 |
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Chris Robinson
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a53e3dda75
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Don't needlessly expose a variable for the backends
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2010-05-12 07:27:12 -07:00 |
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Chris Robinson
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2220c22c90
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Move incomplete extension declarations to alMain.h
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2010-05-12 06:59:47 -07:00 |
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Chris Robinson
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e3a70e5021
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Scale output of effects to compensate for device down-mixing
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2010-05-12 04:56:03 -07:00 |
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Chris Robinson
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af4faaf666
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Use a UIntMap for the effect slot list
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2010-05-12 02:20:14 -07:00 |
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Chris Robinson
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f2548570b8
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Store the buffer's original data size and block alignment
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2010-05-12 01:36:09 -07:00 |
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Chris Robinson
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d678f1d88b
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Store looping locally when mixing a source
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2010-05-12 00:38:04 -07:00 |
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Chris Robinson
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f0ce1bff3e
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Simplify and fix applying a source offset
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2010-05-11 11:59:41 -07:00 |
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Chris Robinson
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ab3c23478d
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Use a separate function to convert compressed bytes to frames
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2010-05-11 11:06:48 -07:00 |
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Chris Robinson
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4e65e9bfa9
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Only a streaming source can have a processed buffer
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2010-05-11 08:53:38 -07:00 |
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Chris Robinson
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053aeee5d3
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Rename a variable
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2010-05-11 07:09:44 -07:00 |
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Chris Robinson
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1652dc02ab
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Look for the map insertion point using a binary search
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2010-05-10 11:40:57 -07:00 |
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Chris Robinson
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099c2f3593
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Use a simple loop to set multi-channel dry gains
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2010-05-09 22:06:10 -07:00 |
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Chris Robinson
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0378422fcb
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Use a map to store sources and buffers
And do a lookup using a binary search instead of linear
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2010-05-01 19:59:41 -07:00 |
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Chris Robinson
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0760415d08
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Use doubles instead of floats for the source offset calculations
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2010-04-28 17:58:20 -07:00 |
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Chris Robinson
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5730ccaa39
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Combine AL and ALC function lists
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2010-04-28 15:07:38 -07:00 |
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Chris Robinson
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aaa7082aa8
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Get the offset even if the current buffer is 0
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2010-04-28 14:08:10 -07:00 |
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Chris Robinson
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5d7815beed
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Only apply ambient gain to available output channels
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2010-04-27 11:39:54 -07:00 |
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Chris Robinson
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a0ee2ccce7
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Add a couple missing values to the *GetEnumValue tables
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2010-04-25 08:40:37 -07:00 |
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Chris Robinson
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110be7f500
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Add an option to scale the output mix
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2010-04-23 07:54:43 -07:00 |
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Chris Robinson
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52663e8a44
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Combine two loops into one
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2010-04-23 07:23:38 -07:00 |
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Chris Robinson
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8646647b3e
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Update stereodup config option comment
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2010-04-22 05:22:20 -07:00 |
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Chris Robinson
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a04dac670e
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Make stereo duplication a property of the device
Further, don't use it with mono/stereo output
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2010-04-20 03:57:40 -07:00 |
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