1656 Commits

Author SHA1 Message Date
Chris Robinson
cf0ef500ec Rename MatrixMixerFunc to RowMixerFunc 2016-09-02 00:29:46 -07:00
Chris Robinson
6fb634c3e1 Remove unnecessary consts
They were causing GCC's built-in atomic cmpxchg to complain.
2016-08-31 09:26:57 -07:00
Chris Robinson
7a140b6912 Reorganize sample type conversion functions
To help avoid redundant manual definitions.
2016-08-31 08:30:52 -07:00
Chris Robinson
ccf90df072 Initialize some enums to dummy values 2016-08-31 04:56:10 -07:00
Chris Robinson
54649851fa Remove the upper limit from AL_MIN_GAIN and AL_MAX_GAIN
As per the current AL_SOFT_gain_clamp_ex proposal.
2016-08-29 01:53:52 -07:00
Chris Robinson
5bf0c64258 Add a query for the maximum source gain limit 2016-08-28 18:21:09 -07:00
Chris Robinson
3d59021702 Clamp the maximum mixing gain boost to 16
The combined source and listener gains now can't exceed a multiplier of 16
(~24dB). This is to avoid mixes getting out of control with large volume
boosts, which reduces the effective precision given by floating-point.
2016-08-27 06:28:04 -07:00
Chris Robinson
4b153dade8 Allow sources to play while alcSuspendContext is in effect
This appears to be how Creative's Windows drivers handle it, and is necessary
for at least the Windows version of UT2k4 (otherwise it tries to play a source
while suspended, checks and sees it's stopped, then kills it before it's given
a chance to start playing).

Consequently, the internal properties it gets mixed with are determined by what
the source properties are at the time of the play call, and the listener
properties at the time of the suspend call.

This does not change alDeferUpdatesSOFT, which will still hold the play state
change until alProcessUpdatesSOFT.
2016-08-26 21:19:38 -07:00
Chris Robinson
ef03de3981 Avoid directly replacing the effect slot Update pointer 2016-08-25 18:19:13 -07:00
Chris Robinson
a16739f765 Properly defer effect slot changes
Note that this now also causes all playing sources to update when an effect
slot is updated. This is a bit wasteful, as it should only need to re-update
sources that are using the effect slot (and only when a relevant property is
changed), but it's good enough. Especially with deferring since all playing
sources are going to get updated on the process call anyway.
2016-08-25 06:17:36 -07:00
Chris Robinson
4e4e597fa5 Track all references for effect states
This allows us to not have to play around with trying to avoid duplicate state
pointers, since the reference count will ensure they're deleted as appropriate.
The only caveat is that the mixer is not allowed to decrement references, since
that can cause the object to be freed (which the mixer code is not allowed to
do).
2016-08-25 04:57:58 -07:00
Chris Robinson
0fbf34fb45 Add a ref count to ALeffectState
This is mostly just reorganizing the effects to call the Construct method which
initializes the ref count.
2016-08-25 03:49:57 -07:00
Chris Robinson
8bf4a22876 Combine related members into a struct 2016-08-24 00:25:28 -07:00
Chris Robinson
e77de8b12a Make a function definition static 2016-08-23 23:57:55 -07:00
Chris Robinson
ea2fb38627 Hold updates for both listener and source updates 2016-08-23 19:37:26 -07:00
Chris Robinson
c7eb0b7393 Don't pass the context's distance model as the source's 2016-08-23 19:17:17 -07:00
Chris Robinson
dc8b7814c7 Avoid resupplying unneeded source updates
The source's voice holds a copy of the last properties it received, so listener
updates can make sources recalculate internal properties from that stored copy.
2016-08-23 18:56:01 -07:00
Chris Robinson
770e2ff7ed Use a more specialized mixer function for B-Format to HRTF 2016-08-12 05:26:36 -07:00
Chris Robinson
c6c6e3324d Decode directly from B-Format to HRTF instead of a cube
Last time this attempted to average the HRIRs according to their contribution
to a given B-Format channel as if they were loudspeakers, as well as averaging
the HRIR delays. The latter part resulted in the loss of the ITD (inter-aural
time delay), a key component of HRTF.

This time, the HRIRs are averaged similar to above, except instead of averaging
the delays, they're applied to the resulting coefficients (for example, a delay
of 8 would apply the HRIR starting at the 8th sample of the target HRIR). This
does roughly double the IR length, as the largest delay is about 35 samples
while the filter is normally 32 samples. However, this is still smaller the
original data set IR (which was 256 samples), it also only needs to be applied
to 4 channels for first-order ambisonics, rather than the 8-channel cube. So
it's doing twice as much work per sample, but only working on half the number
of samples.

Additionally, since the resulting HRIRs no longer rely on an extra delay line,
a more efficient HRTF mixing function can be made that doesn't use one. Such a
function can also avoid the per-sample stepping parameters the original uses.
2016-08-11 23:20:35 -07:00
Chris Robinson
56d3598020 Avoid checking DeferUpdates for each source state change 2016-08-08 22:31:08 -07:00
Chris Robinson
3b2d8d3949 Use al_calloc/al_free in more places 2016-08-03 17:36:42 -07:00
Chris Robinson
2b3c7f211c Add 'restrict' to another parameter 2016-08-03 08:34:25 -07:00
Chris Robinson
0fcd39c4c0 Don't store the looping state in the voice
Certain operations on the buffer queue depend on the loop state to behave
properly, so it should not be deferred until the async voice update occurs.
2016-07-31 23:42:30 -07:00
Chris Robinson
bff5268ed4 Remove DevFmtBFormat3D, which is covered by DevFmtAmbi1 2016-07-31 08:13:41 -07:00
Chris Robinson
4bcd2fbb2e Add an option to specify the ambisonic output configuration 2016-07-31 07:46:38 -07:00
Chris Robinson
33a84f17ac Add a stand-alone upsampler for higher-order ambisonic oputput 2016-07-30 09:29:21 -07:00
Chris Robinson
b5b3ea95f8 Add a config to output first-, second-, or third-order ambisonics
Currently incomplete, as second- and third-order output will not correctly
handle B-Format input buffers. A standalone up-sampler will be needed, similar
to the high-quality decoder.

Also, output is ACN ordering with SN3D normalization. A config option will
eventually be provided to change this if desired.
2016-07-29 21:55:43 -07:00
Chris Robinson
d2eb866abe Avoid a NULL deref when creating 0 auxiliary effect slots 2016-07-26 04:54:27 -07:00
Chris Robinson
a6f41e4cb0 Remove the last use of ALfilterState_processSingle 2016-07-26 04:09:01 -07:00
Chris Robinson
25d1b7bdba Remove broken autowah effect code
It's been disabled forever, and I have no idea how to make it work properly.
Better to just redo it when making something that works.
2016-07-26 03:45:25 -07:00
Chris Robinson
45514ee32f Add some more restrict keywords 2016-07-26 00:07:39 -07:00
Chris Robinson
11b38e1190 Rename input_gain to b0 2016-07-26 00:03:44 -07:00
Chris Robinson
94dd34fb4b Increase the default thunk array size
This value should be enough to hold IDs for most apps without needing to
reallocate it, while not being unnecessarily large (4KB).
2016-07-25 06:29:08 -07:00
Chris Robinson
84ca38ba95 Make a MAX_AMBI2D_COEFFS macro instead of a magic number 2016-07-17 00:46:18 -07:00
Chris Robinson
470f454c53 Modify bs2b_cross_feed to do multiple samples at once 2016-07-13 23:08:11 -07:00
Chris Robinson
5106f035df Move the input channel array out of the DirectParams and SendParams 2016-07-13 01:39:44 -07:00
Chris Robinson
14166264d6 Store the voice output buffers separate from the params 2016-07-11 23:30:32 -07:00
Chris Robinson
0aae992f94 Reorder some source fields 2016-07-07 19:48:21 -07:00
Chris Robinson
b495d80f56 Avoid using memcpy to copy a single struct 2016-07-06 13:33:40 -07:00
Chris Robinson
d096e183a8 Remove a slightly outdated comment 2016-07-06 09:52:42 -07:00
Chris Robinson
d340d50d49 Remove the VirtOut buffer alias 2016-07-05 14:18:17 -07:00
Chris Robinson
8f4d6c48ce Use separate arrays for UIntMap keys and values 2016-07-04 20:35:32 -07:00
Chris Robinson
80da138d7f Ensure voices has been updated once before mixing them
Sometimes the mixer is temporarily prevented from applying updates, when
multiple sources need to be updated simultaneously for example, but does not
prevent mixing. If the mixer runs during that time and a voice was just
started, it would've mixed the voice without any internal properties being set
for it.
2016-06-16 18:29:18 -07:00
Chris Robinson
697ee19f71 Rename MaxNoOfSources for consistency 2016-06-08 11:19:33 -07:00
Chris Robinson
b2041a5ddf Only define 8 HRTF filter states and params for the device
It will only be used with a cube channel setup, so there's no need to have one
for every possible output channel.
2016-06-04 08:40:06 -07:00
Chris Robinson
2c402e1ab5 Add property queries to get the device latency with the clock 2016-06-03 09:40:30 -07:00
Chris Robinson
ce676ab70a Remove some unnecessary volatile keywords 2016-06-03 05:46:29 -07:00
Chris Robinson
a16d0b192e Make a function static 2016-06-01 10:21:16 -07:00
Chris Robinson
c63d468d4c Use a macro to specify the ambisonic periphonic channel mask 2016-06-01 05:30:06 -07:00
Chris Robinson
5e64882be9 Use SSE for applying the HQ B-Format decoder matrices 2016-05-31 10:18:34 -07:00