Remove an unnecessary struct member

This commit is contained in:
Chris Robinson 2019-05-24 06:25:18 -07:00
parent 9c63bbd6ce
commit e90a6beaa2
2 changed files with 9 additions and 12 deletions

View File

@ -95,7 +95,6 @@ struct ALbuffer {
FmtChannels mFmtChannels{};
FmtType mFmtType{};
ALsizei BytesAlloc{0};
UserFmtType OriginalType{};
ALsizei OriginalSize{0};

View File

@ -235,8 +235,8 @@ void LoadData(ALCcontext *context, ALbuffer *ALBuf, ALuint freq, ALsizei size, U
NameFromUserFmtType(SrcType));
}
ALsizei unpackalign{ALBuf->UnpackAlign.load()};
ALsizei align{SanitizeAlignment(SrcType, unpackalign)};
const ALsizei unpackalign{ALBuf->UnpackAlign.load()};
const ALsizei align{SanitizeAlignment(SrcType, unpackalign)};
if(UNLIKELY(align < 1))
SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid unpack alignment %d for %s samples",
unpackalign, NameFromUserFmtType(SrcType));
@ -253,7 +253,7 @@ void LoadData(ALCcontext *context, ALbuffer *ALBuf, ALuint freq, ALsizei size, U
/* Convert the input/source size in bytes to sample frames using the unpack
* block alignment.
*/
ALsizei SrcByteAlign{
const ALsizei SrcByteAlign{
(SrcType == UserFmtIMA4) ? ((align-1)/2 + 4) * ChannelsFromUserFmt(SrcChannels) :
(SrcType == UserFmtMSADPCM) ? ((align-2)/2 + 7) * ChannelsFromUserFmt(SrcChannels) :
(align * FrameSizeFromUserFmt(SrcChannels, SrcType))
@ -266,7 +266,7 @@ void LoadData(ALCcontext *context, ALbuffer *ALBuf, ALuint freq, ALsizei size, U
if(UNLIKELY(size/SrcByteAlign > std::numeric_limits<ALsizei>::max()/align))
SETERR_RETURN(context, AL_OUT_OF_MEMORY,,
"Buffer size overflow, %d blocks x %d samples per block", size/SrcByteAlign, align);
ALsizei frames{size / SrcByteAlign * align};
const ALsizei frames{size / SrcByteAlign * align};
/* Convert the sample frames to the number of bytes needed for internal
* storage.
@ -276,7 +276,7 @@ void LoadData(ALCcontext *context, ALbuffer *ALBuf, ALuint freq, ALsizei size, U
if(UNLIKELY(frames > std::numeric_limits<ALsizei>::max()/FrameSize))
SETERR_RETURN(context, AL_OUT_OF_MEMORY,,
"Buffer size overflow, %d frames x %d bytes per frame", frames, FrameSize);
ALsizei newsize{frames*FrameSize};
size_t newsize{static_cast<size_t>(frames) * FrameSize};
/* Round up to the next 16-byte multiple. This could reallocate only when
* increasing or the new size is less than half the current, but then the
@ -284,18 +284,16 @@ void LoadData(ALCcontext *context, ALbuffer *ALBuf, ALuint freq, ALsizei size, U
* usage, and reporting the real size could cause problems for apps that
* use AL_SIZE to try to get the buffer's play length.
*/
if(LIKELY(newsize <= std::numeric_limits<ALsizei>::max()-15))
newsize = (newsize+15) & ~0xf;
if(newsize != ALBuf->BytesAlloc)
newsize = RoundUp(newsize, 16);
if(newsize != ALBuf->mData.size())
{
al::vector<al::byte,16> newdata(newsize);
auto newdata = al::vector<al::byte,16>(newsize);
if((access&AL_PRESERVE_DATA_BIT_SOFT))
{
ALsizei tocopy{std::min(newsize, ALBuf->BytesAlloc)};
const size_t tocopy{minz(newdata.size(), ALBuf->mData.size())};
std::copy_n(ALBuf->mData.begin(), tocopy, newdata.begin());
}
ALBuf->mData = std::move(newdata);
ALBuf->BytesAlloc = newsize;
}
if(SrcType == UserFmtIMA4)