EFX: Frequency Shifter implementation
Add frequency shifter effect using discrete Hilbert transform. Only mono signal processing by now (LEFT_DIRECTION).
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@ -550,8 +550,8 @@ static const struct {
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DECL(AL_EFFECT_ECHO),
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DECL(AL_EFFECT_ECHO),
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DECL(AL_EFFECT_FLANGER),
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DECL(AL_EFFECT_FLANGER),
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DECL(AL_EFFECT_PITCH_SHIFTER),
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DECL(AL_EFFECT_PITCH_SHIFTER),
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#if 0
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DECL(AL_EFFECT_FREQUENCY_SHIFTER),
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DECL(AL_EFFECT_FREQUENCY_SHIFTER),
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#if 0
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DECL(AL_EFFECT_VOCAL_MORPHER),
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DECL(AL_EFFECT_VOCAL_MORPHER),
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#endif
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#endif
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DECL(AL_EFFECT_RING_MODULATOR),
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DECL(AL_EFFECT_RING_MODULATOR),
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@ -632,6 +632,10 @@ static const struct {
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DECL(AL_FLANGER_FEEDBACK),
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DECL(AL_FLANGER_FEEDBACK),
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DECL(AL_FLANGER_DELAY),
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DECL(AL_FLANGER_DELAY),
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DECL(AL_FREQUENCY_SHIFTER_FREQUENCY),
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DECL(AL_FREQUENCY_SHIFTER_LEFT_DIRECTION),
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DECL(AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION),
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DECL(AL_RING_MODULATOR_FREQUENCY),
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DECL(AL_RING_MODULATOR_FREQUENCY),
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DECL(AL_RING_MODULATOR_HIGHPASS_CUTOFF),
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DECL(AL_RING_MODULATOR_HIGHPASS_CUTOFF),
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DECL(AL_RING_MODULATOR_WAVEFORM),
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DECL(AL_RING_MODULATOR_WAVEFORM),
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323
Alc/effects/fshifter.c
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323
Alc/effects/fshifter.c
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@ -0,0 +1,323 @@
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 2018 by Raul Herraiz.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <math.h>
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#include <stdlib.h>
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#include "alMain.h"
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#include "alAuxEffectSlot.h"
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#include "alError.h"
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#include "alu.h"
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#include "filters/defs.h"
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#include "alcomplex.h"
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#define HIL_SIZE 1024
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#define OVERSAMP (1<<2)
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#define HIL_STEP (HIL_SIZE / OVERSAMP)
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#define FIFO_LATENCY (HIL_STEP * (OVERSAMP-1))
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typedef struct ALfshifterState {
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DERIVE_FROM_TYPE(ALeffectState);
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/* Effect parameters */
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ALsizei count;
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ALdouble frac_freq;
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ALdouble inc;
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ALdouble ld_sign;
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/*Effects buffers*/
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ALfloat InFIFO[HIL_SIZE];
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ALcomplex OutFIFO[HIL_SIZE];
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ALcomplex OutputAccum[2*HIL_SIZE];
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ALcomplex Analytic[HIL_SIZE];
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ALcomplex Outdata[BUFFERSIZE];
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alignas(16) ALfloat BufferOut[BUFFERSIZE];
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/* Effect gains for each output channel */
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ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
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ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
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} ALfshifterState;
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static ALvoid ALfshifterState_Destruct(ALfshifterState *state);
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static ALboolean ALfshifterState_deviceUpdate(ALfshifterState *state, ALCdevice *device);
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static ALvoid ALfshifterState_update(ALfshifterState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
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static ALvoid ALfshifterState_process(ALfshifterState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
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DECLARE_DEFAULT_ALLOCATORS(ALfshifterState)
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DEFINE_ALEFFECTSTATE_VTABLE(ALfshifterState);
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/* Define a Hann window, used to filter the HIL input and output. */
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alignas(16) static ALdouble HannWindow[HIL_SIZE];
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static void InitHannWindow(void)
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{
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ALsizei i;
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/* Create lookup table of the Hann window for the desired size, i.e. HIL_SIZE */
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for(i = 0;i < HIL_SIZE>>1;i++)
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{
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ALdouble val = sin(M_PI * (ALdouble)i / (ALdouble)(HIL_SIZE-1));
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HannWindow[i] = HannWindow[HIL_SIZE-1-i] = val * val;
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}
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}
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static alonce_flag HannInitOnce = AL_ONCE_FLAG_INIT;
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static void ALfshifterState_Construct(ALfshifterState *state)
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{
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ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
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SET_VTABLE2(ALfshifterState, ALeffectState, state);
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alcall_once(&HannInitOnce, InitHannWindow);
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}
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static ALvoid ALfshifterState_Destruct(ALfshifterState *state)
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{
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ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
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}
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static ALboolean ALfshifterState_deviceUpdate(ALfshifterState *state, ALCdevice *device)
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{
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/* (Re-)initializing parameters and clear the buffers. */
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state->count = FIFO_LATENCY;
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state->frac_freq = 0.0;
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state->inc = 0.0;
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state->ld_sign = -1.0;
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memset(state->InFIFO , 0, HIL_SIZE*sizeof(ALfloat));
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memset(state->OutFIFO , 0, HIL_SIZE*sizeof(ALcomplex));
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memset(state->OutputAccum, 0, 2*HIL_SIZE*sizeof(ALcomplex));
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memset(state->Analytic , 0, HIL_SIZE*sizeof(ALcomplex));
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memset(state->CurrentGains, 0, sizeof(state->CurrentGains));
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memset(state->TargetGains, 0, sizeof(state->TargetGains));
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return AL_TRUE;
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}
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static ALvoid ALfshifterState_update(ALfshifterState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
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{
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const ALCdevice *device = context->Device;
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ALfloat coeffs[MAX_AMBI_COEFFS];
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state->frac_freq = props->Fshifter.Frequency/device->Frequency;
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switch (props->Fshifter.Left_direction)
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{
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case AL_FREQUENCY_SHIFTER_DIRECTION_DOWN:
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state->ld_sign = -1.0;
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break;
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case AL_FREQUENCY_SHIFTER_DIRECTION_UP:
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state->ld_sign = 1.0;
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break;
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case AL_FREQUENCY_SHIFTER_DIRECTION_OFF:
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state->frac_freq = 0.0;
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break;
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}
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CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
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ComputeDryPanGains(&device->Dry, coeffs, slot->Params.Gain, state->TargetGains);
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}
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static ALvoid ALfshifterState_process(ALfshifterState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
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{
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ALsizei i,k;
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ALfloat *restrict BufferOut = state->BufferOut;
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for (i = 0; i < SamplesToDo; i++){
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/* Fill FIFO buffer with samples data */
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state->InFIFO[state->count] = SamplesIn[0][i];
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state->Outdata[i] = state->OutFIFO[state->count-FIFO_LATENCY];
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state->count++;
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/* Check whether FIFO buffer is filled */
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if (state->count >= HIL_SIZE )
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{
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state->count = FIFO_LATENCY;
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/* Real signal windowing and store in Analytic buffer */
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for (k = 0; k < HIL_SIZE;k++)
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{
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state->Analytic[k].Real = state->InFIFO[k] * HannWindow[k];
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state->Analytic[k].Imag = 0.0f;
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}
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/*Processing signal by Discrete Hilbert Transform (analytical signal)*/
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hilbert(HIL_SIZE, state->Analytic);
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/* Windowing and add to output accumulator */
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for(k=0; k < HIL_SIZE; k++)
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{
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state->OutputAccum[k].Real += 2.0f*HannWindow[k]*state->Analytic[k].Real / OVERSAMP;
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state->OutputAccum[k].Imag += 2.0f*HannWindow[k]*state->Analytic[k].Imag / OVERSAMP;
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}
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for (k = 0; k < HIL_STEP; k++)
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{
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state->OutFIFO[k] = state->OutputAccum[k];
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}
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/* shift accumulator */
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memmove(state->OutputAccum, state->OutputAccum + HIL_STEP, HIL_SIZE*sizeof(ALcomplex));
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/* move input FIFO */
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for (k = 0; k < FIFO_LATENCY; k++) state->InFIFO[k] = state->InFIFO[k + HIL_STEP];
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}
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}
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/*Process frequency shifter using the analytic signal obtained*/
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for ( k = 0; k < SamplesToDo; k++, state->inc += state->frac_freq )
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{
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ALdouble phase;
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if( state->inc >= 1.0 ) state->inc -= 1.0;
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phase = (2.0*M_PI*state->inc);
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BufferOut[k] = (ALfloat)(state->Outdata[k].Real*cos(phase) +
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state->ld_sign*state->Outdata[k].Imag*sin(phase));
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}
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/* Now, mix the processed sound data to the output. */
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MixSamples(BufferOut, NumChannels, SamplesOut, state->CurrentGains, state->TargetGains,
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maxi(SamplesToDo, 512), 0, SamplesToDo);
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}
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typedef struct FshifterStateFactory {
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DERIVE_FROM_TYPE(EffectStateFactory);
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} FshifterStateFactory;
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static ALeffectState *FshifterStateFactory_create(FshifterStateFactory *UNUSED(factory))
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{
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ALfshifterState *state;
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NEW_OBJ0(state, ALfshifterState)();
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if(!state) return NULL;
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return STATIC_CAST(ALeffectState, state);
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}
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DEFINE_EFFECTSTATEFACTORY_VTABLE(FshifterStateFactory);
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EffectStateFactory *FshifterStateFactory_getFactory(void)
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{
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static FshifterStateFactory FshifterFactory = { { GET_VTABLE2(FshifterStateFactory, EffectStateFactory) } };
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return STATIC_CAST(EffectStateFactory, &FshifterFactory);
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}
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void ALfshifter_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
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{
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ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_FREQUENCY_SHIFTER_FREQUENCY:
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if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY))
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SETERR_RETURN(context, AL_INVALID_VALUE,,"Frequency shifter frequency out of range");
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props->Fshifter.Frequency = (ALfloat) val;
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break;
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default:
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alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param);
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}
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}
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void ALfshifter_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
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{
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ALfshifter_setParamf(effect, context, param, vals[0]);
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}
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void ALfshifter_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
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{
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ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION:
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if(!(val >= AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION && val <= AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION))
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SETERR_RETURN(context, AL_INVALID_VALUE,,"Frequency shifter left direction out of range");
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props->Fshifter.Left_direction = val;
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break;
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case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION:
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if(!(val >= AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION && val <= AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION))
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SETERR_RETURN(context, AL_INVALID_VALUE,,"Frequency shifter right direction out of range");
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props->Fshifter.Right_direction = val;
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break;
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default:
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alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param);
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}
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}
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void ALfshifter_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
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{
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ALfshifter_setParami(effect, context, param, vals[0]);
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}
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void ALfshifter_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
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{
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const ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION:
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*val = (ALint)props->Fshifter.Left_direction;
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break;
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case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION:
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*val = (ALint)props->Fshifter.Right_direction;
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break;
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default:
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alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param);
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}
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}
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void ALfshifter_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
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{
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ALfshifter_getParami(effect, context, param, vals);
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}
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void ALfshifter_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
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{
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const ALeffectProps *props = &effect->Props;
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switch(param)
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{
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case AL_FREQUENCY_SHIFTER_FREQUENCY:
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*val = (ALfloat)props->Fshifter.Frequency;
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break;
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default:
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alSetError(context, AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", param);
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}
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}
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void ALfshifter_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
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{
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ALfshifter_getParamf(effect, context, param, vals);
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}
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DEFINE_ALEFFECT_VTABLE(ALfshifter);
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@ -761,6 +761,7 @@ SET(ALC_OBJS
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Alc/effects/distortion.c
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Alc/effects/distortion.c
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Alc/effects/echo.c
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Alc/effects/echo.c
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Alc/effects/equalizer.c
|
Alc/effects/equalizer.c
|
||||||
|
Alc/effects/fshifter.c
|
||||||
Alc/effects/modulator.c
|
Alc/effects/modulator.c
|
||||||
Alc/effects/null.c
|
Alc/effects/null.c
|
||||||
Alc/effects/pshifter.c
|
Alc/effects/pshifter.c
|
||||||
|
@ -166,6 +166,7 @@ EffectStateFactory *DistortionStateFactory_getFactory(void);
|
|||||||
EffectStateFactory *EchoStateFactory_getFactory(void);
|
EffectStateFactory *EchoStateFactory_getFactory(void);
|
||||||
EffectStateFactory *EqualizerStateFactory_getFactory(void);
|
EffectStateFactory *EqualizerStateFactory_getFactory(void);
|
||||||
EffectStateFactory *FlangerStateFactory_getFactory(void);
|
EffectStateFactory *FlangerStateFactory_getFactory(void);
|
||||||
|
EffectStateFactory *FshifterStateFactory_getFactory(void);
|
||||||
EffectStateFactory *ModulatorStateFactory_getFactory(void);
|
EffectStateFactory *ModulatorStateFactory_getFactory(void);
|
||||||
EffectStateFactory *PshifterStateFactory_getFactory(void);
|
EffectStateFactory *PshifterStateFactory_getFactory(void);
|
||||||
|
|
||||||
|
@ -18,6 +18,7 @@ enum {
|
|||||||
ECHO_EFFECT,
|
ECHO_EFFECT,
|
||||||
EQUALIZER_EFFECT,
|
EQUALIZER_EFFECT,
|
||||||
FLANGER_EFFECT,
|
FLANGER_EFFECT,
|
||||||
|
FSHIFTER_EFFECT,
|
||||||
MODULATOR_EFFECT,
|
MODULATOR_EFFECT,
|
||||||
PSHIFTER_EFFECT,
|
PSHIFTER_EFFECT,
|
||||||
DEDICATED_EFFECT,
|
DEDICATED_EFFECT,
|
||||||
@ -33,7 +34,7 @@ struct EffectList {
|
|||||||
int type;
|
int type;
|
||||||
ALenum val;
|
ALenum val;
|
||||||
};
|
};
|
||||||
#define EFFECTLIST_SIZE 12
|
#define EFFECTLIST_SIZE 13
|
||||||
extern const struct EffectList EffectList[EFFECTLIST_SIZE];
|
extern const struct EffectList EffectList[EFFECTLIST_SIZE];
|
||||||
|
|
||||||
|
|
||||||
@ -65,6 +66,7 @@ extern const struct ALeffectVtable ALdistortion_vtable;
|
|||||||
extern const struct ALeffectVtable ALecho_vtable;
|
extern const struct ALeffectVtable ALecho_vtable;
|
||||||
extern const struct ALeffectVtable ALequalizer_vtable;
|
extern const struct ALeffectVtable ALequalizer_vtable;
|
||||||
extern const struct ALeffectVtable ALflanger_vtable;
|
extern const struct ALeffectVtable ALflanger_vtable;
|
||||||
|
extern const struct ALeffectVtable ALfshifter_vtable;
|
||||||
extern const struct ALeffectVtable ALmodulator_vtable;
|
extern const struct ALeffectVtable ALmodulator_vtable;
|
||||||
extern const struct ALeffectVtable ALnull_vtable;
|
extern const struct ALeffectVtable ALnull_vtable;
|
||||||
extern const struct ALeffectVtable ALpshifter_vtable;
|
extern const struct ALeffectVtable ALpshifter_vtable;
|
||||||
@ -145,6 +147,12 @@ typedef union ALeffectProps {
|
|||||||
ALfloat HighGain;
|
ALfloat HighGain;
|
||||||
} Equalizer;
|
} Equalizer;
|
||||||
|
|
||||||
|
struct {
|
||||||
|
ALfloat Frequency;
|
||||||
|
ALint Left_direction;
|
||||||
|
ALint Right_direction;
|
||||||
|
} Fshifter;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
ALfloat Frequency;
|
ALfloat Frequency;
|
||||||
ALfloat HighPassCutoff;
|
ALfloat HighPassCutoff;
|
||||||
|
@ -54,6 +54,7 @@ static const struct {
|
|||||||
{ AL_EFFECT_ECHO, EchoStateFactory_getFactory },
|
{ AL_EFFECT_ECHO, EchoStateFactory_getFactory },
|
||||||
{ AL_EFFECT_EQUALIZER, EqualizerStateFactory_getFactory },
|
{ AL_EFFECT_EQUALIZER, EqualizerStateFactory_getFactory },
|
||||||
{ AL_EFFECT_FLANGER, FlangerStateFactory_getFactory },
|
{ AL_EFFECT_FLANGER, FlangerStateFactory_getFactory },
|
||||||
|
{ AL_EFFECT_FREQUENCY_SHIFTER, FshifterStateFactory_getFactory },
|
||||||
{ AL_EFFECT_RING_MODULATOR, ModulatorStateFactory_getFactory },
|
{ AL_EFFECT_RING_MODULATOR, ModulatorStateFactory_getFactory },
|
||||||
{ AL_EFFECT_PITCH_SHIFTER, PshifterStateFactory_getFactory},
|
{ AL_EFFECT_PITCH_SHIFTER, PshifterStateFactory_getFactory},
|
||||||
{ AL_EFFECT_DEDICATED_DIALOGUE, DedicatedStateFactory_getFactory },
|
{ AL_EFFECT_DEDICATED_DIALOGUE, DedicatedStateFactory_getFactory },
|
||||||
|
@ -44,6 +44,7 @@ const struct EffectList EffectList[EFFECTLIST_SIZE] = {
|
|||||||
{ "echo", ECHO_EFFECT, AL_EFFECT_ECHO },
|
{ "echo", ECHO_EFFECT, AL_EFFECT_ECHO },
|
||||||
{ "equalizer", EQUALIZER_EFFECT, AL_EFFECT_EQUALIZER },
|
{ "equalizer", EQUALIZER_EFFECT, AL_EFFECT_EQUALIZER },
|
||||||
{ "flanger", FLANGER_EFFECT, AL_EFFECT_FLANGER },
|
{ "flanger", FLANGER_EFFECT, AL_EFFECT_FLANGER },
|
||||||
|
{ "fshifter", FSHIFTER_EFFECT, AL_EFFECT_FREQUENCY_SHIFTER },
|
||||||
{ "modulator", MODULATOR_EFFECT, AL_EFFECT_RING_MODULATOR },
|
{ "modulator", MODULATOR_EFFECT, AL_EFFECT_RING_MODULATOR },
|
||||||
{ "pshifter", PSHIFTER_EFFECT, AL_EFFECT_PITCH_SHIFTER },
|
{ "pshifter", PSHIFTER_EFFECT, AL_EFFECT_PITCH_SHIFTER },
|
||||||
{ "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
|
{ "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
|
||||||
@ -584,6 +585,12 @@ static void InitEffectParams(ALeffect *effect, ALenum type)
|
|||||||
effect->Props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY;
|
effect->Props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY;
|
||||||
effect->vtab = &ALflanger_vtable;
|
effect->vtab = &ALflanger_vtable;
|
||||||
break;
|
break;
|
||||||
|
case AL_EFFECT_FREQUENCY_SHIFTER:
|
||||||
|
effect->Props.Fshifter.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY;
|
||||||
|
effect->Props.Fshifter.Left_direction = AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION;
|
||||||
|
effect->Props.Fshifter.Right_direction = AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION;
|
||||||
|
effect->vtab = &ALfshifter_vtable;
|
||||||
|
break;
|
||||||
case AL_EFFECT_RING_MODULATOR:
|
case AL_EFFECT_RING_MODULATOR:
|
||||||
effect->Props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
|
effect->Props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
|
||||||
effect->Props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
|
effect->Props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user