The DirectSound DLL is always loaded by the Win32 API
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@ -578,12 +578,8 @@ void alcDSoundDeinit(void)
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NumDevices = 0;
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if(ds_handle)
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{
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#ifdef _WIN32
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FreeLibrary(ds_handle);
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#endif
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ds_handle = NULL;
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}
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ds_handle = NULL;
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}
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void alcDSoundProbe(enum DevProbe type)
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