Avoid confusing */*...*/ syntax
MSVC warns about */ being outside of a comment.
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@ -175,8 +175,8 @@ struct EffectState : public al::intrusive_ref<EffectState> {
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* wish to hold on to it, as there's no guarantee the buffer won't be
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* deleted or altered during a mix.
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*/
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virtual EffectBufferBase *createBuffer(const ALCdevice */*device*/,
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const BufferStorage &/*buffer*/)
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virtual EffectBufferBase *createBuffer(const ALCdevice* /*device*/,
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const BufferStorage& /*buffer*/)
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{ return nullptr; }
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virtual void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) = 0;
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virtual void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) = 0;
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@ -184,7 +184,7 @@ struct EffectState : public al::intrusive_ref<EffectState> {
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struct EffectStateFactory {
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virtual ~EffectStateFactory() { }
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virtual ~EffectStateFactory() = default;
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virtual EffectState *create() = 0;
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virtual EffectProps getDefaultProps() const noexcept = 0;
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