Fix blending for the right IR delay

This commit is contained in:
Chris Robinson 2020-01-08 17:00:48 -08:00
parent 82720a4b11
commit b31886ad73

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@ -255,7 +255,7 @@ void GetHrtfCoeffs(const HrtfStore *Hrtf, float elevation, float azimuth, float
Hrtf->delays[idx[2]][0]*blend[2] + Hrtf->delays[idx[3]][0]*blend[3]};
delays[0] = fastf2u(d * float{1.0f/HRIR_DELAY_FRACONE});
d = Hrtf->delays[idx[0]][1]*blend[0] + Hrtf->delays[idx[1]][1]*blend[1] +
Hrtf->delays[idx[2]][1]*blend[2] + Hrtf->delays[idx[3]][1]*blend[1];
Hrtf->delays[idx[2]][1]*blend[2] + Hrtf->delays[idx[3]][1]*blend[3];
delays[1] = fastf2u(d * float{1.0f/HRIR_DELAY_FRACONE});
const ALuint irSize{Hrtf->irSize};