Use a find module to look for DirectSound

master
Chris Robinson 2014-04-19 07:49:27 -07:00
parent 887763e41c
commit 96c559fbef
2 changed files with 60 additions and 28 deletions

View File

@ -38,14 +38,12 @@ ENDIF()
OPTION(ALSOFT_BACKEND_MMDEVAPI "Check for MMDevApi backend" ON)
OPTION(ALSOFT_BACKEND_DSOUND "Check for DirectSound backend" ON)
OPTION(ALSOFT_BACKEND_WINMM "Check for Windows Multimedia backend" ON)
OPTION(ALSOFT_BACKEND_OPENSL "Check for OpenSL backend" ON)
OPTION(ALSOFT_BACKEND_OPENSL "Check for OpenSL backend" ON)
OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi" OFF)
OPTION(ALSOFT_REQUIRE_DSOUND "Require DirectSound backend" OFF)
OPTION(ALSOFT_REQUIRE_WINMM "Require Windows Multimedia backend" OFF)
OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF)
OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi" OFF)
OPTION(ALSOFT_REQUIRE_WINMM "Require Windows Multimedia backend" OFF)
OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF)
OPTION(ALSOFT_DLOPEN "Check for the dlopen API for loading optional libs" ON)
@ -724,6 +722,28 @@ IF(ALSOFT_REQUIRE_QSA AND NOT HAVE_QSA)
MESSAGE(FATAL_ERROR "Failed to enabled required QSA backend")
ENDIF()
# Check DSound backend
OPTION(ALSOFT_REQUIRE_DSOUND "Require DirectSound backend" OFF)
FIND_PACKAGE(DSound)
IF(DSOUND_FOUND)
OPTION(ALSOFT_BACKEND_DSOUND "Enable DirectSound backend" ON)
IF(ALSOFT_BACKEND_DSOUND)
SET(HAVE_DSOUND 1)
SET_SOURCE_FILES_PROPERTIES(Alc/backends/dsound.c PROPERTIES
INCLUDE_DIRECTORIES "${DSOUND_INCLUDE_DIRS}")
SET(ALC_OBJS ${ALC_OBJS} Alc/backends/dsound.c)
IF(HAVE_DLFCN_H OR WIN32)
SET(BACKENDS "${BACKENDS} DirectSound,")
ELSE()
SET(BACKENDS "${BACKENDS} DirectSound \(linked\),")
SET(EXTRA_LIBS ${DSOUND_LIBRARIES} ${EXTRA_LIBS})
ENDIF()
ENDIF()
ENDIF()
IF(ALSOFT_REQUIRE_DSOUND AND NOT HAVE_DSOUND)
MESSAGE(FATAL_ERROR "Failed to enabled required DSound backend")
ENDIF()
# Check for MMDevApi backend
IF(HAVE_WINDOWS_H)
IF(ALSOFT_BACKEND_MMDEVAPI)
@ -740,28 +760,7 @@ IF(ALSOFT_REQUIRE_MMDEVAPI AND NOT HAVE_MMDEVAPI)
MESSAGE(FATAL_ERROR "Failed to enabled required MMDevApi backend")
ENDIF()
# Check DSound/MMSystem backend
IF(ALSOFT_BACKEND_DSOUND)
CHECK_INCLUDE_FILE(dsound.h HAVE_DSOUND_H)
IF(HAVE_DSOUND_H)
CHECK_SHARED_FUNCTION_EXISTS(DirectSoundCreate "dsound.h" dsound "" HAVE_LIBDSOUND)
IF(HAVE_LIBDSOUND OR HAVE_DLFCN_H OR WIN32)
SET(HAVE_DSOUND 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/backends/dsound.c)
IF(HAVE_DLFCN_H OR WIN32)
SET(BACKENDS "${BACKENDS} DirectSound,")
ELSE()
SET(BACKENDS "${BACKENDS} DirectSound \(linked\),")
SET(EXTRA_LIBS dsound ${EXTRA_LIBS})
ENDIF()
ENDIF()
ENDIF()
ENDIF()
IF(ALSOFT_REQUIRE_DSOUND AND NOT HAVE_DSOUND)
MESSAGE(FATAL_ERROR "Failed to enabled required DSound backend")
ENDIF()
# Check MMSystem backend
IF(HAVE_WINDOWS_H)
IF(ALSOFT_BACKEND_WINMM)
CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)

33
cmake/FindDSound.cmake Normal file
View File

@ -0,0 +1,33 @@
# - Find DirectSound includes and libraries
#
# DSOUND_FOUND - True if DSOUND_INCLUDE_DIR & DSOUND_LIBRARY are found
# DSOUND_LIBRARIES - Set when DSOUND_LIBRARY is found
# DSOUND_INCLUDE_DIRS - Set when DSOUND_INCLUDE_DIR is found
#
# DSOUND_INCLUDE_DIR - where to find dsound.h, etc.
# DSOUND_LIBRARY - the dsound library
#
find_path(DSOUND_INCLUDE_DIR
PATHS "${DXSDK_DIR}/include"
NAMES dsound.h
DOC "The DirectSound include directory"
)
find_library(DSOUND_LIBRARY
PATHS "${DXSDK_DIR}/lib"
NAMES dsound
DOC "The DirectSound library"
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(DSound
REQUIRED_VARS DSOUND_LIBRARY DSOUND_INCLUDE_DIR
)
if(DSOUND_FOUND)
set(DSOUND_LIBRARIES ${DSOUND_LIBRARY})
set(DSOUND_INCLUDE_DIRS ${DSOUND_INCLUDE_DIR})
endif()
mark_as_advanced(DSOUND_INCLUDE_DIR DSOUND_LIBRARY)