Add SDL2 backend for playback, fix #173
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@ -100,6 +100,9 @@ static struct BackendInfo BackendList[] = {
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#ifdef HAVE_OPENSL
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{ "opensl", ALCopenslBackendFactory_getFactory },
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#endif
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#ifdef HAVE_SDL2
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{ "sdl2", ALCsdl2BackendFactory_getFactory },
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#endif
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{ "null", ALCnullBackendFactory_getFactory },
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#ifdef HAVE_WAVE
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@ -147,6 +147,7 @@ ALCbackendFactory *ALCportBackendFactory_getFactory(void);
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ALCbackendFactory *ALCopenslBackendFactory_getFactory(void);
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ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
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ALCbackendFactory *ALCwaveBackendFactory_getFactory(void);
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ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
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ALCbackendFactory *ALCloopbackFactory_getFactory(void);
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265
Alc/backends/sdl2.c
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265
Alc/backends/sdl2.c
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@ -0,0 +1,265 @@
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 2018 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <SDL2/SDL.h>
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#include "alMain.h"
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#include "alu.h"
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#include "threads.h"
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#include "compat.h"
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#include "backends/base.h"
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typedef struct ALCsdl2Backend {
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DERIVE_FROM_TYPE(ALCbackend);
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SDL_AudioDeviceID deviceID;
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ALvoid *mBuffer;
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ALuint mSize;
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ALCboolean quit;
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ATOMIC(int) killNow;
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althrd_t thread;
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} ALCsdl2Backend;
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static int ALCsdl2Backend_mixerProc(void *ptr);
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static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device);
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static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, Destruct)
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static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name);
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static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self);
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static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self);
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static void ALCsdl2Backend_stop(ALCsdl2Backend *self);
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static DECLARE_FORWARD2(ALCsdl2Backend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
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static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ALCuint, availableSamples)
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static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ClockLatency, getClockLatency)
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static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, lock)
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static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, unlock)
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DECLARE_DEFAULT_ALLOCATORS(ALCsdl2Backend)
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DEFINE_ALCBACKEND_VTABLE(ALCsdl2Backend);
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static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device)
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{
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ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
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SET_VTABLE2(ALCsdl2Backend, ALCbackend, self);
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self->mBuffer = NULL;
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self->mSize = 0;
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self->quit = ALC_FALSE;
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if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
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{
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SDL_Init(SDL_INIT_AUDIO);
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self->quit = ALC_TRUE;
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}
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else if(!SDL_WasInit(SDL_INIT_AUDIO))
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SDL_InitSubSystem(SDL_INIT_AUDIO);
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ATOMIC_INIT(&self->killNow, AL_TRUE);
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}
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static int ALCsdl2Backend_mixerProc(void *ptr)
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{
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ALCsdl2Backend *self = (ALCsdl2Backend*)ptr;
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ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
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struct timespec now, start;
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ALuint64 avail, done;
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const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
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device->Frequency / 2);
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SetRTPriority();
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althrd_setname(althrd_current(), MIXER_THREAD_NAME);
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done = 0;
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if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
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{
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ERR("Failed to get starting time\n");
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return 1;
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}
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while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
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ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
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{
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if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
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{
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ERR("Failed to get current time\n");
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return 1;
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}
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avail = (now.tv_sec - start.tv_sec) * device->Frequency;
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avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
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if(avail < done)
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{
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/* Oops, time skipped backwards. Reset the number of samples done
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* with one update available since we (likely) just came back from
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* sleeping. */
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done = avail - device->UpdateSize;
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}
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if(avail-done < device->UpdateSize)
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al_nssleep(restTime);
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else while(avail-done >= device->UpdateSize)
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{
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ALCsdl2Backend_lock(self);
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aluMixData(device, self->mBuffer, device->UpdateSize);
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SDL_QueueAudio(self->deviceID, self->mBuffer, self->mSize);
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ALCsdl2Backend_unlock(self);
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done += device->UpdateSize;
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}
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}
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return 0;
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}
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static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name)
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{
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ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
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SDL_AudioSpec want;
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SDL_zero(want);
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want.freq = device->Frequency;
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want.format = AUDIO_F32;
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want.channels = 2;
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want.samples = device->UpdateSize;
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if(!name)
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name = SDL_GetAudioDeviceName(0, 0);
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self->deviceID = SDL_OpenAudioDevice(name, 0, &want, NULL, 0);
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if(self->deviceID == 0) {
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ERR("Could not open device\n");
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return ALC_INVALID_VALUE;
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}
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alstr_copy_cstr(&STATIC_CAST(ALCbackend, self)->mDevice->DeviceName, name);
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return ALC_NO_ERROR;
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}
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static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self)
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{
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SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
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return ALC_TRUE;
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}
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static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self)
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{
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ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
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self->mSize = device->UpdateSize * FrameSizeFromDevFmt(
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device->FmtChans, device->FmtType, device->AmbiOrder
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);
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self->mBuffer = malloc(self->mSize);
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if(!self->mBuffer)
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{
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ERR("Buffer malloc failed\n");
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return ALC_FALSE;
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}
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ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
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if(althrd_create(&self->thread, ALCsdl2Backend_mixerProc, self) != althrd_success)
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{
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free(self->mBuffer);
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self->mBuffer = NULL;
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self->mSize = 0;
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return ALC_FALSE;
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}
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SDL_PauseAudioDevice(self->deviceID, 0);
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return ALC_TRUE;
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}
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static void ALCsdl2Backend_stop(ALCsdl2Backend *self)
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{
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int res;
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if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
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return;
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althrd_join(self->thread, &res);
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free(self->mBuffer);
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self->mBuffer = NULL;
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if(self->quit)
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SDL_Quit();
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}
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typedef struct ALCsdl2BackendFactory {
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DERIVE_FROM_TYPE(ALCbackendFactory);
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} ALCsdl2BackendFactory;
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#define ALCsdl2BACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsdl2BackendFactory, ALCbackendFactory) } }
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ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
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static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory *self);
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static DECLARE_FORWARD(ALCsdl2BackendFactory, ALCbackendFactory, void, deinit)
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static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory *self, ALCbackend_Type type);
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static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory *self, enum DevProbe type);
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static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory *self, ALCdevice *device, ALCbackend_Type type);
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DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsdl2BackendFactory);
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ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void)
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{
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static ALCsdl2BackendFactory factory = ALCsdl2BACKENDFACTORY_INITIALIZER;
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return STATIC_CAST(ALCbackendFactory, &factory);
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}
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static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory* UNUSED(self))
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{
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return ALC_TRUE;
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}
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static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory* UNUSED(self), ALCbackend_Type type)
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{
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if(type == ALCbackend_Playback)
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return ALC_TRUE;
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return ALC_FALSE;
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}
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static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enum DevProbe type)
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{
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if(type != ALL_DEVICE_PROBE)
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return;
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ALCboolean quit = ALC_FALSE;
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if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
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{
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SDL_Init(SDL_INIT_AUDIO);
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quit = ALC_TRUE;
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}
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else if(!SDL_WasInit(SDL_INIT_AUDIO))
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SDL_InitSubSystem(SDL_INIT_AUDIO);
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for(int i = 0; i < SDL_GetNumAudioDevices(0); ++i)
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AppendAllDevicesList(SDL_GetAudioDeviceName(i, 0));
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if(quit)
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SDL_Quit();
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}
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static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
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{
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if(type == ALCbackend_Playback)
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{
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ALCsdl2Backend *backend;
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NEW_OBJ(backend, ALCsdl2Backend)(device);
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if(!backend) return NULL;
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return STATIC_CAST(ALCbackend, backend);
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}
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return NULL;
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}
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@ -759,6 +759,7 @@ SET(HAVE_PULSEAUDIO 0)
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SET(HAVE_COREAUDIO 0)
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SET(HAVE_OPENSL 0)
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SET(HAVE_WAVE 0)
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SET(HAVE_SDL2 0)
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# Check for SSE support
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OPTION(ALSOFT_REQUIRE_SSE "Require SSE support" OFF)
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@ -1123,6 +1124,23 @@ IF(ALSOFT_REQUIRE_OPENSL AND NOT HAVE_OPENSL)
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MESSAGE(FATAL_ERROR "Failed to enabled required OpenSL backend")
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ENDIF()
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# Check for SDL2 backend
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OPTION(ALSOFT_REQUIRE_SDL2 "Require SDL2 backend" OFF)
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FIND_PACKAGE(SDL2)
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IF(SDL2_FOUND)
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# Off by default, since it adds a runtime dependency
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OPTION(ALSOFT_BACKEND_SDL2 "Enable SDL2 backend" OFF)
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IF(ALSOFT_BACKEND_SDL2)
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SET(HAVE_SDL2 1)
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SET(ALC_OBJS ${ALC_OBJS} Alc/backends/sdl2.c)
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SET(BACKENDS "${BACKENDS} SDL2,")
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SET(EXTRA_LIBS ${SDL2_LIBRARY} ${EXTRA_LIBS})
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ENDIF()
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ENDIF()
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IF(ALSOFT_REQUIRE_SDL2 AND NOT SDL2_FOUND)
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MESSAGE(FATAL_ERROR "Failed to enabled required SDL2 backend")
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ENDIF()
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# Optionally enable the Wave Writer backend
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OPTION(ALSOFT_BACKEND_WAVE "Enable Wave Writer backend" ON)
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IF(ALSOFT_BACKEND_WAVE)
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@ -1206,7 +1224,9 @@ IF(ALSOFT_UTILS AND NOT ALSOFT_NO_CONFIG_UTIL)
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add_subdirectory(utils/alsoft-config)
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ENDIF()
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IF(ALSOFT_EXAMPLES)
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FIND_PACKAGE(SDL2)
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IF(NOT SDL2_FOUND)
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FIND_PACKAGE(SDL2)
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ENDIF()
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IF(SDL2_FOUND)
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FIND_PACKAGE(SDL_sound)
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FIND_PACKAGE(FFmpeg COMPONENTS AVFORMAT AVCODEC AVUTIL SWSCALE SWRESAMPLE)
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@ -77,6 +77,9 @@
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/* Define if we have the Wave Writer backend */
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#cmakedefine HAVE_WAVE
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/* Define if we have the SDL2 backend */
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#cmakedefine HAVE_SDL2
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/* Define if we have the stat function */
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#cmakedefine HAVE_STAT
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