Add SDL2 backend for playback, fix #173

This commit is contained in:
Jan Niklas Hasse 2018-03-07 20:53:56 +01:00
parent 179e1c4dbc
commit 86319127e3
5 changed files with 293 additions and 1 deletions

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@ -100,6 +100,9 @@ static struct BackendInfo BackendList[] = {
#ifdef HAVE_OPENSL
{ "opensl", ALCopenslBackendFactory_getFactory },
#endif
#ifdef HAVE_SDL2
{ "sdl2", ALCsdl2BackendFactory_getFactory },
#endif
{ "null", ALCnullBackendFactory_getFactory },
#ifdef HAVE_WAVE

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@ -147,6 +147,7 @@ ALCbackendFactory *ALCportBackendFactory_getFactory(void);
ALCbackendFactory *ALCopenslBackendFactory_getFactory(void);
ALCbackendFactory *ALCnullBackendFactory_getFactory(void);
ALCbackendFactory *ALCwaveBackendFactory_getFactory(void);
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
ALCbackendFactory *ALCloopbackFactory_getFactory(void);

265
Alc/backends/sdl2.c Normal file
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@ -0,0 +1,265 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2018 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <SDL2/SDL.h>
#include "alMain.h"
#include "alu.h"
#include "threads.h"
#include "compat.h"
#include "backends/base.h"
typedef struct ALCsdl2Backend {
DERIVE_FROM_TYPE(ALCbackend);
SDL_AudioDeviceID deviceID;
ALvoid *mBuffer;
ALuint mSize;
ALCboolean quit;
ATOMIC(int) killNow;
althrd_t thread;
} ALCsdl2Backend;
static int ALCsdl2Backend_mixerProc(void *ptr);
static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device);
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, Destruct)
static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name);
static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self);
static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self);
static void ALCsdl2Backend_stop(ALCsdl2Backend *self);
static DECLARE_FORWARD2(ALCsdl2Backend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ALCuint, availableSamples)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ClockLatency, getClockLatency)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, lock)
static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, unlock)
DECLARE_DEFAULT_ALLOCATORS(ALCsdl2Backend)
DEFINE_ALCBACKEND_VTABLE(ALCsdl2Backend);
static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device)
{
ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
SET_VTABLE2(ALCsdl2Backend, ALCbackend, self);
self->mBuffer = NULL;
self->mSize = 0;
self->quit = ALC_FALSE;
if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
{
SDL_Init(SDL_INIT_AUDIO);
self->quit = ALC_TRUE;
}
else if(!SDL_WasInit(SDL_INIT_AUDIO))
SDL_InitSubSystem(SDL_INIT_AUDIO);
ATOMIC_INIT(&self->killNow, AL_TRUE);
}
static int ALCsdl2Backend_mixerProc(void *ptr)
{
ALCsdl2Backend *self = (ALCsdl2Backend*)ptr;
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
struct timespec now, start;
ALuint64 avail, done;
const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
device->Frequency / 2);
SetRTPriority();
althrd_setname(althrd_current(), MIXER_THREAD_NAME);
done = 0;
if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get starting time\n");
return 1;
}
while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
{
ERR("Failed to get current time\n");
return 1;
}
avail = (now.tv_sec - start.tv_sec) * device->Frequency;
avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
if(avail < done)
{
/* Oops, time skipped backwards. Reset the number of samples done
* with one update available since we (likely) just came back from
* sleeping. */
done = avail - device->UpdateSize;
}
if(avail-done < device->UpdateSize)
al_nssleep(restTime);
else while(avail-done >= device->UpdateSize)
{
ALCsdl2Backend_lock(self);
aluMixData(device, self->mBuffer, device->UpdateSize);
SDL_QueueAudio(self->deviceID, self->mBuffer, self->mSize);
ALCsdl2Backend_unlock(self);
done += device->UpdateSize;
}
}
return 0;
}
static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
SDL_AudioSpec want;
SDL_zero(want);
want.freq = device->Frequency;
want.format = AUDIO_F32;
want.channels = 2;
want.samples = device->UpdateSize;
if(!name)
name = SDL_GetAudioDeviceName(0, 0);
self->deviceID = SDL_OpenAudioDevice(name, 0, &want, NULL, 0);
if(self->deviceID == 0) {
ERR("Could not open device\n");
return ALC_INVALID_VALUE;
}
alstr_copy_cstr(&STATIC_CAST(ALCbackend, self)->mDevice->DeviceName, name);
return ALC_NO_ERROR;
}
static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self)
{
SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
return ALC_TRUE;
}
static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
self->mSize = device->UpdateSize * FrameSizeFromDevFmt(
device->FmtChans, device->FmtType, device->AmbiOrder
);
self->mBuffer = malloc(self->mSize);
if(!self->mBuffer)
{
ERR("Buffer malloc failed\n");
return ALC_FALSE;
}
ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
if(althrd_create(&self->thread, ALCsdl2Backend_mixerProc, self) != althrd_success)
{
free(self->mBuffer);
self->mBuffer = NULL;
self->mSize = 0;
return ALC_FALSE;
}
SDL_PauseAudioDevice(self->deviceID, 0);
return ALC_TRUE;
}
static void ALCsdl2Backend_stop(ALCsdl2Backend *self)
{
int res;
if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
return;
althrd_join(self->thread, &res);
free(self->mBuffer);
self->mBuffer = NULL;
if(self->quit)
SDL_Quit();
}
typedef struct ALCsdl2BackendFactory {
DERIVE_FROM_TYPE(ALCbackendFactory);
} ALCsdl2BackendFactory;
#define ALCsdl2BACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsdl2BackendFactory, ALCbackendFactory) } }
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory *self);
static DECLARE_FORWARD(ALCsdl2BackendFactory, ALCbackendFactory, void, deinit)
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory *self, ALCbackend_Type type);
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory *self, enum DevProbe type);
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory *self, ALCdevice *device, ALCbackend_Type type);
DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsdl2BackendFactory);
ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void)
{
static ALCsdl2BackendFactory factory = ALCsdl2BACKENDFACTORY_INITIALIZER;
return STATIC_CAST(ALCbackendFactory, &factory);
}
static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory* UNUSED(self))
{
return ALC_TRUE;
}
static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory* UNUSED(self), ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
return ALC_TRUE;
return ALC_FALSE;
}
static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enum DevProbe type)
{
if(type != ALL_DEVICE_PROBE)
return;
ALCboolean quit = ALC_FALSE;
if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
{
SDL_Init(SDL_INIT_AUDIO);
quit = ALC_TRUE;
}
else if(!SDL_WasInit(SDL_INIT_AUDIO))
SDL_InitSubSystem(SDL_INIT_AUDIO);
for(int i = 0; i < SDL_GetNumAudioDevices(0); ++i)
AppendAllDevicesList(SDL_GetAudioDeviceName(i, 0));
if(quit)
SDL_Quit();
}
static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
{
if(type == ALCbackend_Playback)
{
ALCsdl2Backend *backend;
NEW_OBJ(backend, ALCsdl2Backend)(device);
if(!backend) return NULL;
return STATIC_CAST(ALCbackend, backend);
}
return NULL;
}

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@ -759,6 +759,7 @@ SET(HAVE_PULSEAUDIO 0)
SET(HAVE_COREAUDIO 0)
SET(HAVE_OPENSL 0)
SET(HAVE_WAVE 0)
SET(HAVE_SDL2 0)
# Check for SSE support
OPTION(ALSOFT_REQUIRE_SSE "Require SSE support" OFF)
@ -1123,6 +1124,23 @@ IF(ALSOFT_REQUIRE_OPENSL AND NOT HAVE_OPENSL)
MESSAGE(FATAL_ERROR "Failed to enabled required OpenSL backend")
ENDIF()
# Check for SDL2 backend
OPTION(ALSOFT_REQUIRE_SDL2 "Require SDL2 backend" OFF)
FIND_PACKAGE(SDL2)
IF(SDL2_FOUND)
# Off by default, since it adds a runtime dependency
OPTION(ALSOFT_BACKEND_SDL2 "Enable SDL2 backend" OFF)
IF(ALSOFT_BACKEND_SDL2)
SET(HAVE_SDL2 1)
SET(ALC_OBJS ${ALC_OBJS} Alc/backends/sdl2.c)
SET(BACKENDS "${BACKENDS} SDL2,")
SET(EXTRA_LIBS ${SDL2_LIBRARY} ${EXTRA_LIBS})
ENDIF()
ENDIF()
IF(ALSOFT_REQUIRE_SDL2 AND NOT SDL2_FOUND)
MESSAGE(FATAL_ERROR "Failed to enabled required SDL2 backend")
ENDIF()
# Optionally enable the Wave Writer backend
OPTION(ALSOFT_BACKEND_WAVE "Enable Wave Writer backend" ON)
IF(ALSOFT_BACKEND_WAVE)
@ -1206,7 +1224,9 @@ IF(ALSOFT_UTILS AND NOT ALSOFT_NO_CONFIG_UTIL)
add_subdirectory(utils/alsoft-config)
ENDIF()
IF(ALSOFT_EXAMPLES)
FIND_PACKAGE(SDL2)
IF(NOT SDL2_FOUND)
FIND_PACKAGE(SDL2)
ENDIF()
IF(SDL2_FOUND)
FIND_PACKAGE(SDL_sound)
FIND_PACKAGE(FFmpeg COMPONENTS AVFORMAT AVCODEC AVUTIL SWSCALE SWRESAMPLE)

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@ -77,6 +77,9 @@
/* Define if we have the Wave Writer backend */
#cmakedefine HAVE_WAVE
/* Define if we have the SDL2 backend */
#cmakedefine HAVE_SDL2
/* Define if we have the stat function */
#cmakedefine HAVE_STAT