Be a bit safer with MIDI state changes

This commit is contained in:
Chris Robinson 2013-11-28 03:57:26 -08:00
parent bb0207d784
commit 7794e53667
2 changed files with 30 additions and 30 deletions

View File

@ -21,6 +21,12 @@ typedef struct MidiSynth {
ALuint SampleRate;
ALdouble SamplesPerTick;
/* NOTE: This rwlock is for the state and soundfont. The EventQueue and
* related must instead use the device lock as they're used in the mixer
* thread.
*/
RWLock Lock;
volatile ALenum State;
const struct MidiSynthVtable *vtbl;

View File

@ -30,13 +30,15 @@ static void MidiSynth_Construct(MidiSynth *self, ALCdevice *device)
{
InitEvtQueue(&self->EventQueue);
RWLockInit(&self->Lock);
self->State = AL_INITIAL;
self->LastEvtTime = 0;
self->NextEvtTime = UINT64_MAX;
self->SamplesSinceLast = 0.0;
self->SamplesToNext = 0.0;
self->State = AL_INITIAL;
self->SampleRate = device->Frequency;
self->SamplesPerTick = (ALdouble)self->SampleRate / TICKS_PER_SECOND;
MidiSynth_updateSpeed(self);
@ -49,7 +51,9 @@ static void MidiSynth_Destruct(MidiSynth *self)
static inline void MidiSynth_setState(MidiSynth *self, ALenum state)
{
WriteLock(&self->Lock);
ExchangeInt(&self->State, state);
WriteUnlock(&self->Lock);
}
ALuint64 MidiSynth_getTime(const MidiSynth *self)
@ -107,11 +111,6 @@ static ALenum MidiSynth_insertEvent(MidiSynth *self, ALuint64 time, ALuint event
typedef struct FSynth {
DERIVE_FROM_TYPE(MidiSynth);
/* NOTE: This rwlock is for setting the soundfont. The EventQueue and
* related must use the device lock as they're used in the mixer thread.
*/
RWLock Lock;
fluid_settings_t *Settings;
fluid_synth_t *Synth;
int FontID;
@ -133,8 +132,6 @@ static void FSynth_Construct(FSynth *self, ALCdevice *device)
MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device);
SET_VTABLE2(FSynth, MidiSynth, self);
RWLockInit(&self->Lock);
self->Settings = NULL;
self->Synth = NULL;
self->FontID = FLUID_FAILED;
@ -184,21 +181,11 @@ static ALboolean FSynth_init(FSynth *self, ALCdevice *device)
static ALenum FSynth_loadSoundfont(FSynth *self, const char *filename)
{
ALenum state;
int fontid;
WriteLock(&self->Lock);
state = STATIC_CAST(MidiSynth, self)->State;
if(state == AL_PLAYING || state == AL_PAUSED)
{
WriteUnlock(&self->Lock);
return AL_INVALID_OPERATION;
}
fontid = fluid_synth_sfload(self->Synth, filename, 1);
if(fontid == FLUID_FAILED)
{
WriteUnlock(&self->Lock);
ERR("Failed to load soundfont '%s'\n", filename);
return AL_INVALID_VALUE;
}
@ -206,14 +193,13 @@ static ALenum FSynth_loadSoundfont(FSynth *self, const char *filename)
if(self->FontID != FLUID_FAILED)
fluid_synth_sfunload(self->Synth, self->FontID, 1);
self->FontID = fontid;
WriteUnlock(&self->Lock);
return AL_NO_ERROR;
}
static void FSynth_setState(FSynth *self, ALenum state)
{
WriteLock(&self->Lock);
WriteLock(&STATIC_CAST(MidiSynth, self)->Lock);
if(state == AL_PLAYING)
{
if(self->FontID == FLUID_FAILED)
@ -229,8 +215,8 @@ static void FSynth_setState(FSynth *self, ALenum state)
}
}
}
MidiSynth_setState(STATIC_CAST(MidiSynth, self), state);
WriteUnlock(&self->Lock);
ExchangeInt(&STATIC_CAST(MidiSynth, self)->State, state);
WriteUnlock(&STATIC_CAST(MidiSynth, self)->Lock);
}
static void FSynth_update(FSynth *self, ALCdevice *device)
@ -290,11 +276,12 @@ static void FSynth_processQueue(FSynth *self, ALuint64 time)
static void FSynth_process(FSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE])
{
MidiSynth *synth = STATIC_CAST(MidiSynth, self);
ALenum state = synth->State;
ALuint total = 0;
if(synth->State != AL_PLAYING)
if(state != AL_PLAYING)
{
if(synth->State == AL_PAUSED)
if(state == AL_PAUSED)
fluid_synth_write_float(self->Synth, SamplesToDo, DryBuffer[FrontLeft], 0, 1,
DryBuffer[FrontRight], 0, 1);
return;
@ -468,21 +455,28 @@ MidiSynth *SynthCreate(ALCdevice *device)
AL_API void AL_APIENTRY alMidiSoundfontSOFT(const char *filename)
{
ALCdevice *device;
ALCcontext *context;
ALenum err;
context = GetContextRef();
if(!context) return;
device = context->Device;
if(!(filename && filename[0]))
alSetError(context, AL_INVALID_VALUE);
else
{
err = V(device->Synth,loadSoundfont)(filename);
if(err != AL_NO_ERROR)
alSetError(context, err);
ALCdevice *device = context->Device;
MidiSynth *synth = device->Synth;
WriteLock(&synth->Lock);
if(synth->State == AL_PLAYING || synth->State == AL_PAUSED)
alSetError(context, AL_INVALID_OPERATION);
else
{
err = V(synth,loadSoundfont)(filename);
if(err != AL_NO_ERROR)
alSetError(context, err);
}
WriteUnlock(&synth->Lock);
}
ALCcontext_DecRef(context);