Add some more reverb presets

This commit is contained in:
Chris Robinson 2012-01-27 23:15:16 -08:00
parent dd3abd0f16
commit 706f407ed5
2 changed files with 389 additions and 0 deletions

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@ -1347,6 +1347,106 @@ static const struct {
DECL(DRUGGED),
DECL(DIZZY),
DECL(PSYCHOTIC),
DECL(CASTLE_SMALLROOM),
DECL(CASTLE_SHORTPASSAGE),
DECL(CASTLE_MEDIUMROOM),
DECL(CASTLE_LARGEROOM),
DECL(CASTLE_LONGPASSAGE),
DECL(CASTLE_HALL),
DECL(CASTLE_CUPBOARD),
DECL(CASTLE_COURTYARD),
DECL(CASTLE_ALCOVE),
DECL(FACTORY_SMALLROOM),
DECL(FACTORY_SHORTPASSAGE),
DECL(FACTORY_MEDIUMROOM),
DECL(FACTORY_LARGEROOM),
DECL(FACTORY_LONGPASSAGE),
DECL(FACTORY_HALL),
DECL(FACTORY_CUPBOARD),
DECL(FACTORY_COURTYARD),
DECL(FACTORY_ALCOVE),
DECL(ICEPALACE_SMALLROOM),
DECL(ICEPALACE_SHORTPASSAGE),
DECL(ICEPALACE_MEDIUMROOM),
DECL(ICEPALACE_LARGEROOM),
DECL(ICEPALACE_LONGPASSAGE),
DECL(ICEPALACE_HALL),
DECL(ICEPALACE_CUPBOARD),
DECL(ICEPALACE_COURTYARD),
DECL(ICEPALACE_ALCOVE),
DECL(SPACESTATION_SMALLROOM),
DECL(SPACESTATION_SHORTPASSAGE),
DECL(SPACESTATION_MEDIUMROOM),
DECL(SPACESTATION_LARGEROOM),
DECL(SPACESTATION_LONGPASSAGE),
DECL(SPACESTATION_HALL),
DECL(SPACESTATION_CUPBOARD),
DECL(SPACESTATION_ALCOVE),
DECL(WOODEN_SMALLROOM),
DECL(WOODEN_SHORTPASSAGE),
DECL(WOODEN_MEDIUMROOM),
DECL(WOODEN_LARGEROOM),
DECL(WOODEN_LONGPASSAGE),
DECL(WOODEN_HALL),
DECL(WOODEN_CUPBOARD),
DECL(WOODEN_ALCOVE),
DECL(WOODEN_COURTYARD),
DECL(SPORT_EMPTYSTADIUM),
DECL(SPORT_SQUASHCOURT),
DECL(SPORT_SMALLSWIMMINGPOOL),
DECL(SPORT_LARGESWIMMINGPOOL),
DECL(SPORT_GYMNASIUM),
DECL(SPORT_FULLSTADIUM),
DECL(SPORT_STADIUMTANNOY),
DECL(PREFAB_WORKSHOP),
DECL(PREFAB_SCHOOLROOM),
DECL(PREFAB_PRACTISEROOM),
DECL(PREFAB_OUTHOUSE),
DECL(PREFAB_CARAVAN),
DECL(DOME_TOMB),
DECL(PIPE_SMALL),
DECL(DOME_SAINTPAULS),
DECL(PIPE_LONGTHIN),
DECL(PIPE_LARGE),
DECL(PIPE_RESONANT),
DECL(OUTDOORS_BACKYARD),
DECL(OUTDOORS_ROLLINGPLAINS),
DECL(OUTDOORS_DEEPCANYON),
DECL(OUTDOORS_CREEK),
DECL(OUTDOORS_VALLEY),
DECL(MOOD_HEAVEN),
DECL(MOOD_HELL),
DECL(MOOD_MEMORY),
DECL(DRIVING_COMMENTATOR),
DECL(DRIVING_PITGARAGE),
DECL(DRIVING_INCAR_RACER),
DECL(DRIVING_INCAR_SPORTS),
DECL(DRIVING_INCAR_LUXURY),
DECL(DRIVING_FULLGRANDSTAND),
DECL(DRIVING_EMPTYGRANDSTAND),
DECL(DRIVING_TUNNEL),
DECL(CITY_STREETS),
DECL(CITY_SUBWAY),
DECL(CITY_MUSEUM),
DECL(CITY_LIBRARY),
DECL(CITY_UNDERPASS),
DECL(CITY_ABANDONED),
DECL(DUSTYROOM),
DECL(CHAPEL),
DECL(SMALLWATERROOM),
};
#undef DECL
static const ALsizei reverblistsize = sizeof(reverblist)/sizeof(reverblist[0]);

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@ -32,6 +32,8 @@ typedef struct {
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
#endif
/* Default Presets */
#define EFX_REVERB_PRESET_GENERIC \
{ 1.0000, 1.0000, 0.3162, 0.8913, 1.0000, 1.4900, 0.8300, 1.0000, 0.0500, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
@ -110,4 +112,291 @@ typedef struct {
#define EFX_REVERB_PRESET_PSYCHOTIC \
{ 0.0625, 0.5000, 0.3162, 0.8404, 1.0000, 7.5600, 0.9100, 1.0000, 0.4864, 0.0200, { 0.0000, 0.0000, 0.0000 }, 2.4378, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 4.0000, 1.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
/* Castle Presets */
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
{ 1.0000, 0.8900, 0.3162, 0.3981, 0.1000, 1.2200, 0.8300, 0.3100, 0.8913, 0.0220, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
{ 1.0000, 0.8900, 0.3162, 0.3162, 0.1000, 2.3200, 0.8300, 0.3100, 0.8913, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
{ 1.0000, 0.9300, 0.3162, 0.2818, 0.1000, 2.0400, 0.8300, 0.4600, 0.6310, 0.0220, { 0.0000, 0.0000, 0.0000 }, 1.5849, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1550, 0.0300, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
{ 1.0000, 0.8200, 0.3162, 0.2818, 0.1259, 2.5300, 0.8300, 0.5000, 0.4467, 0.0340, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.1850, 0.0700, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
{ 1.0000, 0.8900, 0.3162, 0.3981, 0.1000, 3.4200, 0.8300, 0.3100, 0.8913, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_HALL \
{ 1.0000, 0.8100, 0.3162, 0.2818, 0.1778, 3.1400, 0.7900, 0.6200, 0.1778, 0.0560, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
{ 1.0000, 0.8900, 0.3162, 0.2818, 0.1000, 0.6700, 0.8700, 0.3100, 1.4125, 0.0100, { 0.0000, 0.0000, 0.0000 }, 3.5481, 0.0070, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
{ 1.0000, 0.4200, 0.3162, 0.4467, 0.1995, 2.1300, 0.6100, 0.2300, 0.2239, 0.1600, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0360, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.3700, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
{ 1.0000, 0.8900, 0.3162, 0.5012, 0.1000, 1.6400, 0.8700, 0.3100, 1.0000, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0340, { 0.0000, 0.0000, 0.0000 }, 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, 0x1 }
/* Factory Presets */
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
{ 0.3645, 0.8200, 0.3162, 0.7943, 0.5012, 1.7200, 0.6500, 1.3100, 0.7079, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.7783, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.1190, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
{ 0.3645, 0.6400, 0.2512, 0.7943, 0.5012, 2.5300, 0.6500, 1.3100, 1.0000, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.1350, 0.2300, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
{ 0.4287, 0.8200, 0.2512, 0.7943, 0.5012, 2.7600, 0.6500, 1.3100, 0.2818, 0.0220, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.1740, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
{ 0.4287, 0.7500, 0.2512, 0.7079, 0.6310, 4.2400, 0.5100, 1.3100, 0.1778, 0.0390, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.2310, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
{ 0.3645, 0.6400, 0.2512, 0.7943, 0.5012, 4.0600, 0.6500, 1.3100, 1.0000, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0370, { 0.0000, 0.0000, 0.0000 }, 0.1350, 0.2300, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_HALL \
{ 0.4287, 0.7500, 0.3162, 0.7079, 0.6310, 7.4300, 0.5100, 1.3100, 0.0631, 0.0730, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0270, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
{ 0.3071, 0.6300, 0.2512, 0.7943, 0.5012, 0.4900, 0.6500, 1.3100, 1.2589, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.1070, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
{ 0.3071, 0.5700, 0.3162, 0.3162, 0.6310, 2.3200, 0.2900, 0.5600, 0.2239, 0.1400, { 0.0000, 0.0000, 0.0000 }, 0.3981, 0.0390, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2900, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
{ 0.3645, 0.5900, 0.2512, 0.7943, 0.5012, 3.1400, 0.6500, 1.3100, 1.4125, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.1140, 0.1000, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, 0x1 }
/* Ice Palace Presets */
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
{ 1.0000, 0.8400, 0.3162, 0.5623, 0.2818, 1.5100, 1.5300, 0.2700, 0.8913, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1640, 0.1400, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
{ 1.0000, 0.7500, 0.3162, 0.5623, 0.2818, 1.7900, 1.4600, 0.2800, 0.5012, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0190, { 0.0000, 0.0000, 0.0000 }, 0.1770, 0.0900, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
{ 1.0000, 0.8700, 0.3162, 0.5623, 0.4467, 2.2200, 1.5300, 0.3200, 0.3981, 0.0390, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0270, { 0.0000, 0.0000, 0.0000 }, 0.1860, 0.1200, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
{ 1.0000, 0.8100, 0.3162, 0.5623, 0.4467, 3.1400, 1.5300, 0.3200, 0.2512, 0.0390, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0270, { 0.0000, 0.0000, 0.0000 }, 0.2140, 0.1100, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
{ 1.0000, 0.7700, 0.3162, 0.5623, 0.3981, 3.0100, 1.4600, 0.2800, 0.7943, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0250, { 0.0000, 0.0000, 0.0000 }, 0.1860, 0.0400, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
{ 1.0000, 0.7600, 0.3162, 0.4467, 0.5623, 5.4900, 1.5300, 0.3800, 0.1122, 0.0540, { 0.0000, 0.0000, 0.0000 }, 0.6310, 0.0520, { 0.0000, 0.0000, 0.0000 }, 0.2260, 0.1100, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
{ 1.0000, 0.8300, 0.3162, 0.5012, 0.2239, 0.7600, 1.5300, 0.2600, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.1430, 0.0800, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
{ 1.0000, 0.5900, 0.3162, 0.2818, 0.3162, 2.0400, 1.2000, 0.3800, 0.3162, 0.1730, { 0.0000, 0.0000, 0.0000 }, 0.3162, 0.0430, { 0.0000, 0.0000, 0.0000 }, 0.2350, 0.4800, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
{ 1.0000, 0.8400, 0.3162, 0.5623, 0.2818, 2.7600, 1.4600, 0.2800, 1.1220, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1610, 0.0900, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, 0x1 }
/* Space Station Presets */
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
{ 0.2109, 0.7000, 0.3162, 0.7079, 0.8913, 1.7200, 0.8200, 0.5500, 0.7943, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0130, { 0.0000, 0.0000, 0.0000 }, 0.1880, 0.2600, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
{ 0.2109, 0.8700, 0.3162, 0.6310, 0.8913, 3.5700, 0.5000, 0.5500, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.1720, 0.2000, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
{ 0.2109, 0.7500, 0.3162, 0.6310, 0.8913, 3.0100, 0.5000, 0.5500, 0.3981, 0.0340, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0350, { 0.0000, 0.0000, 0.0000 }, 0.2090, 0.3100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
{ 0.3645, 0.8100, 0.3162, 0.6310, 0.8913, 3.8900, 0.3800, 0.6100, 0.3162, 0.0560, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0350, { 0.0000, 0.0000, 0.0000 }, 0.2330, 0.2800, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
{ 0.4287, 0.8200, 0.3162, 0.6310, 0.8913, 4.6200, 0.6200, 0.5500, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0310, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2300, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
{ 0.4287, 0.8700, 0.3162, 0.6310, 0.8913, 7.1100, 0.3800, 0.6100, 0.1778, 0.1000, { 0.0000, 0.0000, 0.0000 }, 0.6310, 0.0470, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2500, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
{ 0.1715, 0.5600, 0.3162, 0.7079, 0.8913, 0.7900, 0.8100, 0.5500, 1.4125, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.7783, 0.0180, { 0.0000, 0.0000, 0.0000 }, 0.1810, 0.3100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
{ 0.2109, 0.7800, 0.3162, 0.7079, 0.8913, 1.1600, 0.8100, 0.5500, 1.4125, 0.0070, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0180, { 0.0000, 0.0000, 0.0000 }, 0.1920, 0.2100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, 0x1 }
/* Wooden Galleon Presets */
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
{ 1.0000, 1.0000, 0.3162, 0.1122, 0.3162, 0.7900, 0.3200, 0.8700, 1.0000, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
{ 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.7500, 0.5000, 0.8700, 0.8913, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.6310, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
{ 1.0000, 1.0000, 0.3162, 0.1000, 0.2818, 1.4700, 0.4200, 0.8200, 0.8913, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
{ 1.0000, 1.0000, 0.3162, 0.0891, 0.2818, 2.6500, 0.3300, 0.8200, 0.8913, 0.0660, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
{ 1.0000, 1.0000, 0.3162, 0.1000, 0.3162, 1.9900, 0.4000, 0.7900, 1.0000, 0.0200, { 0.0000, 0.0000, 0.0000 }, 0.4467, 0.0360, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_HALL \
{ 1.0000, 1.0000, 0.3162, 0.0794, 0.2818, 3.4500, 0.3000, 0.8200, 0.8913, 0.0880, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0630, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
{ 1.0000, 1.0000, 0.3162, 0.1413, 0.3162, 0.5600, 0.4600, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
{ 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.2200, 0.6200, 0.9100, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
{ 1.0000, 0.6500, 0.3162, 0.0794, 0.3162, 1.7900, 0.3500, 0.7900, 0.5623, 0.1230, { 0.0000, 0.0000, 0.0000 }, 0.1000, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, 0x1 }
/* Sports Presets */
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
{ 1.0000, 1.0000, 0.3162, 0.4467, 0.7943, 6.2600, 0.5100, 1.1000, 0.0631, 0.1830, { 0.0000, 0.0000, 0.0000 }, 0.3981, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
{ 1.0000, 0.7500, 0.3162, 0.3162, 0.7943, 2.2200, 0.9100, 1.1600, 0.4467, 0.0070, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.1260, 0.1900, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
{ 1.0000, 0.7000, 0.3162, 0.7943, 0.8913, 2.7600, 1.2500, 1.1400, 0.6310, 0.0200, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1790, 0.1500, 0.8950, 0.1900, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
{ 1.0000, 0.8200, 0.3162, 0.7943, 1.0000, 5.4900, 1.3100, 1.1400, 0.4467, 0.0390, { 0.0000, 0.0000, 0.0000 }, 0.5012, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2220, 0.5500, 1.1590, 0.2100, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
{ 1.0000, 0.8100, 0.3162, 0.4467, 0.8913, 3.1400, 1.0600, 1.3500, 0.3981, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.5623, 0.0450, { 0.0000, 0.0000, 0.0000 }, 0.1460, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
{ 1.0000, 1.0000, 0.3162, 0.0708, 0.7943, 5.2500, 0.1700, 0.8000, 0.1000, 0.1880, { 0.0000, 0.0000, 0.0000 }, 0.2818, 0.0380, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
{ 1.0000, 0.7800, 0.3162, 0.5623, 0.5012, 2.5300, 0.8800, 0.6800, 0.2818, 0.2300, { 0.0000, 0.0000, 0.0000 }, 0.5012, 0.0630, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
/* Prefab Presets */
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
{ 0.4287, 1.0000, 0.3162, 0.1413, 0.3981, 0.7600, 1.0000, 1.0000, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
{ 0.4022, 0.6900, 0.3162, 0.6310, 0.5012, 0.9800, 0.4500, 0.1800, 1.4125, 0.0170, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0150, { 0.0000, 0.0000, 0.0000 }, 0.0950, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
{ 0.4022, 0.8700, 0.3162, 0.3981, 0.5012, 1.1200, 0.5600, 0.1800, 1.2589, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0110, { 0.0000, 0.0000, 0.0000 }, 0.0950, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
{ 1.0000, 0.8200, 0.3162, 0.1122, 0.1585, 1.3800, 0.3800, 0.3500, 0.8913, 0.0240, { 0.0000, 0.0000, -0.0000 }, 0.6310, 0.0440, { 0.0000, 0.0000, 0.0000 }, 0.1210, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
{ 1.0000, 1.0000, 0.3162, 0.0891, 0.1259, 0.4300, 1.5000, 1.0000, 1.0000, 0.0120, { 0.0000, 0.0000, 0.0000 }, 1.9953, 0.0120, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
/* Dome and Pipe Presets */
#define EFX_REVERB_PRESET_DOME_TOMB \
{ 1.0000, 0.7900, 0.3162, 0.3548, 0.2239, 4.1800, 0.2100, 0.1000, 0.3868, 0.0300, { 0.0000, 0.0000, 0.0000 }, 1.6788, 0.0220, { 0.0000, 0.0000, 0.0000 }, 0.1770, 0.1900, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_PIPE_SMALL \
{ 1.0000, 1.0000, 0.3162, 0.3548, 0.2239, 5.0400, 0.1000, 0.1000, 0.5012, 0.0320, { 0.0000, 0.0000, 0.0000 }, 2.5119, 0.0150, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
{ 1.0000, 0.8700, 0.3162, 0.3548, 0.2239, 10.4800, 0.1900, 0.1000, 0.1778, 0.0900, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0420, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.1200, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
{ 0.2560, 0.9100, 0.3162, 0.4467, 0.2818, 9.2100, 0.1800, 0.1000, 0.7079, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0220, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_PIPE_LARGE \
{ 1.0000, 1.0000, 0.3162, 0.3548, 0.2239, 8.4500, 0.1000, 0.1000, 0.3981, 0.0460, { 0.0000, 0.0000, 0.0000 }, 1.5849, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_PIPE_RESONANT \
{ 0.1373, 0.9100, 0.3162, 0.4467, 0.2818, 6.8100, 0.1800, 0.1000, 0.7079, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.0000, 0.0220, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, 0x0 }
/* Outdoors Presets */
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
{ 1.0000, 0.4500, 0.3162, 0.2512, 0.5012, 1.1200, 0.3400, 0.4600, 0.4467, 0.0690, { 0.0000, 0.0000, -0.0000 }, 0.7079, 0.0230, { 0.0000, 0.0000, 0.0000 }, 0.2180, 0.3400, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
{ 1.0000, 0.0000, 0.3162, 0.0112, 0.6310, 2.1300, 0.2100, 0.4600, 0.1778, 0.3000, { 0.0000, 0.0000, -0.0000 }, 0.4467, 0.0190, { 0.0000, 0.0000, 0.0000 }, 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
{ 1.0000, 0.7400, 0.3162, 0.1778, 0.6310, 3.8900, 0.2100, 0.4600, 0.3162, 0.2230, { 0.0000, 0.0000, -0.0000 }, 0.3548, 0.0190, { 0.0000, 0.0000, 0.0000 }, 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
{ 1.0000, 0.3500, 0.3162, 0.1778, 0.5012, 2.1300, 0.2100, 0.4600, 0.3981, 0.1150, { 0.0000, 0.0000, -0.0000 }, 0.1995, 0.0310, { 0.0000, 0.0000, 0.0000 }, 0.2180, 0.3400, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
{ 1.0000, 0.2800, 0.3162, 0.0282, 0.1585, 2.8800, 0.2600, 0.3500, 0.1413, 0.2630, { 0.0000, 0.0000, -0.0000 }, 0.3981, 0.1000, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.3400, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 }
/* Mood Presets */
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
{ 1.0000, 0.9400, 0.3162, 0.7943, 0.4467, 5.0400, 1.1200, 0.5600, 0.2427, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0290, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0800, 2.7420, 0.0500, 0.9977, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_MOOD_HELL \
{ 1.0000, 0.5700, 0.3162, 0.3548, 0.4467, 3.5700, 0.4900, 2.0000, 0.0000, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1100, 0.0400, 2.1090, 0.5200, 0.9943, 5000.0000, 139.5000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_MOOD_MEMORY \
{ 1.0000, 0.8500, 0.3162, 0.6310, 0.3548, 4.0600, 0.8200, 0.5600, 0.0398, 0.0000, { 0.0000, 0.0000, 0.0000 }, 1.1220, 0.0000, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.4740, 0.4500, 0.9886, 5000.0000, 250.0000, 0.0000, 0x0 }
/* Driving Presets */
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
{ 1.0000, 0.0000, 3.1623, 0.5623, 0.5012, 2.4200, 0.8800, 0.6800, 0.1995, 0.0930, { 0.0000, 0.0000, 0.0000 }, 0.2512, 0.0170, { 0.0000, 0.0000, 0.0000 }, 0.2500, 1.0000, 0.2500, 0.0000, 0.9886, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
{ 0.4287, 0.5900, 0.3162, 0.7079, 0.5623, 1.7200, 0.9300, 0.8700, 0.5623, 0.0000, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0160, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.1100, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
{ 0.0832, 0.8000, 0.3162, 1.0000, 0.7943, 0.1700, 2.0000, 0.4100, 1.7783, 0.0070, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0150, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
{ 0.0832, 0.8000, 0.3162, 0.6310, 1.0000, 0.1700, 0.7500, 0.4100, 1.0000, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.5623, 0.0000, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
{ 0.2560, 1.0000, 0.3162, 0.1000, 0.5012, 0.1300, 0.4100, 0.4600, 0.7943, 0.0100, { 0.0000, 0.0000, 0.0000 }, 1.5849, 0.0100, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
{ 1.0000, 1.0000, 0.3162, 0.2818, 0.6310, 3.0100, 1.3700, 1.2800, 0.3548, 0.0900, { 0.0000, 0.0000, 0.0000 }, 0.1778, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10420.2002, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
{ 1.0000, 1.0000, 0.3162, 1.0000, 0.7943, 4.6200, 1.7500, 1.4000, 0.2082, 0.0900, { 0.0000, 0.0000, 0.0000 }, 0.2512, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10420.2002, 250.0000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
{ 1.0000, 0.8100, 0.3162, 0.3981, 0.8913, 3.4200, 0.9400, 1.3100, 0.7079, 0.0510, { 0.0000, 0.0000, 0.0000 }, 0.7079, 0.0470, { 0.0000, 0.0000, 0.0000 }, 0.2140, 0.0500, 0.2500, 0.0000, 0.9943, 5000.0000, 155.3000, 0.0000, 0x1 }
/* City Presets */
#define EFX_REVERB_PRESET_CITY_STREETS \
{ 1.0000, 0.7800, 0.3162, 0.7079, 0.8913, 1.7900, 1.1200, 0.9100, 0.2818, 0.0460, { 0.0000, 0.0000, 0.0000 }, 0.1995, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CITY_SUBWAY \
{ 1.0000, 0.7400, 0.3162, 0.7079, 0.8913, 3.0100, 1.2300, 0.9100, 0.7079, 0.0460, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0280, { 0.0000, 0.0000, 0.0000 }, 0.1250, 0.2100, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CITY_MUSEUM \
{ 1.0000, 0.8200, 0.3162, 0.1778, 0.1778, 3.2800, 1.4000, 0.5700, 0.2512, 0.0390, { 0.0000, 0.0000, -0.0000 }, 0.8913, 0.0340, { 0.0000, 0.0000, 0.0000 }, 0.1300, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_CITY_LIBRARY \
{ 1.0000, 0.8200, 0.3162, 0.2818, 0.0891, 2.7600, 0.8900, 0.4100, 0.3548, 0.0290, { 0.0000, 0.0000, -0.0000 }, 0.8913, 0.0200, { 0.0000, 0.0000, 0.0000 }, 0.1300, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, 0x0 }
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
{ 1.0000, 0.8200, 0.3162, 0.4467, 0.8913, 3.5700, 1.1200, 0.9100, 0.3981, 0.0590, { 0.0000, 0.0000, 0.0000 }, 0.8913, 0.0370, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.1400, 0.2500, 0.0000, 0.9920, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CITY_ABANDONED \
{ 1.0000, 0.6900, 0.3162, 0.7943, 0.8913, 3.2800, 1.1700, 0.9100, 0.4467, 0.0440, { 0.0000, 0.0000, 0.0000 }, 0.2818, 0.0240, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.2000, 0.2500, 0.0000, 0.9966, 5000.0000, 250.0000, 0.0000, 0x1 }
/* Misc. Presets */
#define EFX_REVERB_PRESET_DUSTYROOM \
{ 0.3645, 0.5600, 0.3162, 0.7943, 0.7079, 1.7900, 0.3800, 0.2100, 0.5012, 0.0020, { 0.0000, 0.0000, 0.0000 }, 1.2589, 0.0060, { 0.0000, 0.0000, 0.0000 }, 0.2020, 0.0500, 0.2500, 0.0000, 0.9886, 13046.0000, 163.3000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_CHAPEL \
{ 1.0000, 0.8400, 0.3162, 0.5623, 1.0000, 4.6200, 0.6400, 1.2300, 0.4467, 0.0320, { 0.0000, 0.0000, 0.0000 }, 0.7943, 0.0490, { 0.0000, 0.0000, 0.0000 }, 0.2500, 0.0000, 0.2500, 0.1100, 0.9943, 5000.0000, 250.0000, 0.0000, 0x1 }
#define EFX_REVERB_PRESET_SMALLWATERROOM \
{ 1.0000, 0.7000, 0.3162, 0.4477, 1.0000, 1.5100, 1.2500, 1.1400, 0.8913, 0.0200, { 0.0000, 0.0000, 0.0000 }, 1.4125, 0.0300, { 0.0000, 0.0000, 0.0000 }, 0.1790, 0.1500, 0.8950, 0.1900, 0.9920, 5000.0000, 250.0000, 0.0000, 0x0 }
#endif /* EFX_PRESETS_H */