Implement AL_EXT_FLOAT32

This commit is contained in:
Chris Robinson 2007-12-28 22:41:14 -08:00
parent d90b36cf11
commit 5f8e65e099
5 changed files with 47 additions and 1 deletions

View File

@ -357,7 +357,7 @@ static ALvoid InitContext(ALCcontext *pContext)
pContext->lNumStereoSources = 1;
pContext->lNumMonoSources = pContext->Device->MaxNoOfSources - pContext->lNumStereoSources;
strcpy(pContext->ExtensionList, "AL_EXT_EXPONENT_DISTANCE AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_OFFSET");
strcpy(pContext->ExtensionList, "AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_OFFSET");
}

View File

@ -68,6 +68,10 @@ __inline ALuint aluBytesFromFormat(ALenum format)
case AL_FORMAT_51CHN16:
return 2;
case AL_FORMAT_MONO_FLOAT32:
case AL_FORMAT_STEREO_FLOAT32:
return 4;
default:
return 0;
}
@ -79,10 +83,12 @@ __inline ALuint aluChannelsFromFormat(ALenum format)
{
case AL_FORMAT_MONO8:
case AL_FORMAT_MONO16:
case AL_FORMAT_MONO_FLOAT32:
return 1;
case AL_FORMAT_STEREO8:
case AL_FORMAT_STEREO16:
case AL_FORMAT_STEREO_FLOAT32:
return 2;
case AL_FORMAT_QUAD8:

View File

@ -89,6 +89,9 @@ extern char _alDebug[256];
} while(0)
#define AL_FORMAT_MONO_FLOAT32 0x10010
#define AL_FORMAT_STEREO_FLOAT32 0x10011
#define AL_FORMAT_MONO_IMA4 0x1300
#define AL_FORMAT_STEREO_IMA4 0x1301
// These are from AL_EXT_MCFORMATS, which we don't support yet but the mixer

View File

@ -282,6 +282,10 @@ ALAPI ALvoid ALAPIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid *d
LoadData(ALBuf, data, size, freq, format, AL_FORMAT_MONO16);
break;
case AL_FORMAT_MONO_FLOAT32:
LoadData(ALBuf, data, size, freq, format, AL_FORMAT_MONO16);
break;
case AL_FORMAT_STEREO8:
LoadData(ALBuf, data, size, freq, format, AL_FORMAT_STEREO16);
break;
@ -290,6 +294,10 @@ ALAPI ALvoid ALAPIENTRY alBufferData(ALuint buffer,ALenum format,const ALvoid *d
LoadData(ALBuf, data, size, freq, format, AL_FORMAT_STEREO16);
break;
case AL_FORMAT_STEREO_FLOAT32:
LoadData(ALBuf, data, size, freq, format, AL_FORMAT_STEREO16);
break;
case AL_FORMAT_MONO_IMA4:
// Here is where things vary:
// nVidia and Apple use 64+1 samples per block => block_size=36 bytes
@ -913,6 +921,26 @@ static void LoadData(ALbuffer *ALBuf, const ALubyte *data, ALsizei size, ALuint
alSetError(AL_OUT_OF_MEMORY);
break;
case 4:
size /= sizeof(ALfloat);
// Allocate 8 extra samples
ALBuf->data = realloc(ALBuf->data, (8*NewChannels + size) * (1*sizeof(ALshort)));
if (ALBuf->data)
{
for (i = 0;i < size;i++)
ALBuf->data[i] = (ALshort)(((ALfloat*)data)[i] * 32767.5f - 0.5);
memset(&(ALBuf->data[size]), 0, 16*NewChannels);
ALBuf->format = NewFormat;
ALBuf->eOriginalFormat = OrigFormat;
ALBuf->size = size*1*sizeof(ALshort);
ALBuf->frequency = freq;
}
else
alSetError(AL_OUT_OF_MEMORY);
break;
default:
assert(0);
}

View File

@ -1910,6 +1910,10 @@ static ALboolean GetSourceOffset(ALsource *pSource, ALenum eName, ALfloat *pflOf
{
*pflOffset = (ALfloat)(lBytesPlayed >> 1);
}
else if (aluBytesFromFormat(eOriginalFormat) == 4)
{
*pflOffset = (ALfloat)(lBytesPlayed << 1);
}
else if ((eOriginalFormat == AL_FORMAT_MONO_IMA4) ||
(eOriginalFormat == AL_FORMAT_STEREO_IMA4))
{
@ -2061,6 +2065,11 @@ static ALint GetByteOffset(ALsource *pSource)
lByteOffset = pSource->lOffset * 2;
lByteOffset -= (lByteOffset % (lChannels * 2));
}
else if (aluBytesFromFormat(pBuffer->eOriginalFormat) == 4)
{
lByteOffset = pSource->lOffset / 2;
lByteOffset -= (lByteOffset % (lChannels * 2));
}
else if ((pBuffer->eOriginalFormat == AL_FORMAT_MONO_IMA4) ||
(pBuffer->eOriginalFormat == AL_FORMAT_STEREO_IMA4))
{