Use fastf2i instead of manual rounding in another place
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@ -137,7 +137,8 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCcontext
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else /*if(Slot->Params.EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SQUARE)*/
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state->GetSamples = ModulateSquare;
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state->step = float2int(props->Modulator.Frequency*WAVEFORM_FRACONE/device->Frequency + 0.5f);
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state->step = fastf2i(props->Modulator.Frequency / (ALfloat)device->Frequency *
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WAVEFORM_FRACONE);
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state->step = clampi(state->step, 1, WAVEFORM_FRACONE-1);
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/* Custom filter coeffs, which match the old version instead of a low-shelf. */
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