Store the resampler as part of the source
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1e8ea59564
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@ -455,6 +455,7 @@ static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *p
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else
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voice->Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1);
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BsincPrepare(voice->Step, &voice->ResampleState.bsinc);
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voice->Resampler = SelectResampler(props->Resampler);
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/* Calculate gains */
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DryGain = clampf(SourceVolume, MinVolume, MaxVolume);
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@ -1095,6 +1096,7 @@ static void CalcAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *prop
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else
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voice->Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1);
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BsincPrepare(voice->Step, &voice->ResampleState.bsinc);
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voice->Resampler = SelectResampler(props->Resampler);
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voice->Flags &= ~(VOICE_IS_HRTF | VOICE_HAS_NFC);
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if(Device->Render_Mode == HrtfRender)
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@ -53,7 +53,6 @@ enum Resampler ResamplerDefault = LinearResampler;
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static MixerFunc MixSamples = Mix_C;
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static HrtfMixerFunc MixHrtfSamples = MixHrtf_C;
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static ResamplerFunc ResampleSamples = Resample_point32_C;
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MixerFunc SelectMixer(void)
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{
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@ -177,7 +176,6 @@ void aluInitMixer(void)
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MixHrtfSamples = SelectHrtfMixer();
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MixSamples = SelectMixer();
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ResampleSamples = SelectResampler(ResamplerDefault);
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}
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@ -295,7 +293,7 @@ ALboolean MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALsizei
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IrSize = (Device->HrtfHandle ? Device->HrtfHandle->irSize : 0);
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Resample = ((increment == FRACTIONONE && DataPosFrac == 0) ?
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Resample_copy32_C : ResampleSamples);
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Resample_copy32_C : voice->Resampler);
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Counter = (voice->Flags&VOICE_IS_MOVING) ? SamplesToDo : 0;
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OutPos = 0;
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@ -43,6 +43,7 @@ typedef struct ALsource {
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ALboolean HeadRelative;
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ALboolean Looping;
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enum DistanceModel DistanceModel;
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enum Resampler Resampler;
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ALboolean DirectChannels;
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ALboolean DryGainHFAuto;
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@ -40,6 +40,14 @@ struct ALvoice;
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struct ALeffectslot;
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enum Resampler {
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PointResampler,
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LinearResampler,
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FIR4Resampler,
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BSincResampler,
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};
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extern enum Resampler ResamplerDefault;
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/* The number of distinct scale and phase intervals within the filter table. */
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#define BSINC_SCALE_BITS 4
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#define BSINC_SCALE_COUNT (1<<BSINC_SCALE_BITS)
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@ -66,6 +74,11 @@ typedef union InterpState {
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BsincState bsinc;
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} InterpState;
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typedef const ALfloat* (*ResamplerFunc)(const InterpState *state,
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const ALfloat *restrict src, ALsizei frac, ALint increment,
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ALfloat *restrict dst, ALsizei dstlen
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);
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typedef union aluVector {
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alignas(16) ALfloat v[4];
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@ -172,6 +185,7 @@ struct ALvoiceProps {
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ALfloat Orientation[2][3];
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ALboolean HeadRelative;
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enum DistanceModel DistanceModel;
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enum Resampler Resampler;
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ALboolean DirectChannels;
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ALboolean DryGainHFAuto;
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@ -245,6 +259,8 @@ typedef struct ALvoice {
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/** Current target parameters used for mixing. */
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ALint Step;
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ResamplerFunc Resampler;
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ALuint Flags;
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ALuint Offset; /* Number of output samples mixed since starting. */
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@ -272,11 +288,6 @@ typedef struct ALvoice {
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void DeinitVoice(ALvoice *voice);
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typedef const ALfloat* (*ResamplerFunc)(const InterpState *state,
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const ALfloat *restrict src, ALsizei frac, ALint increment,
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ALfloat *restrict dst, ALsizei dstlen
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);
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typedef void (*MixerFunc)(const ALfloat *data, ALsizei OutChans,
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ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALfloat *CurrentGains,
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const ALfloat *TargetGains, ALsizei Counter, ALsizei OutPos,
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@ -364,21 +375,12 @@ inline ALfloat resample_fir4(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat v
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}
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enum Resampler {
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PointResampler,
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LinearResampler,
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FIR4Resampler,
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BSincResampler,
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};
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extern enum Resampler ResamplerDefault;
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enum HrtfRequestMode {
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Hrtf_Default = 0,
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Hrtf_Enable = 1,
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Hrtf_Disable = 2,
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};
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void aluInitMixer(void);
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MixerFunc SelectMixer(void);
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@ -2946,6 +2946,7 @@ static void InitSourceParams(ALsource *Source, ALsizei num_sends)
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Source->HeadRelative = AL_FALSE;
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Source->Looping = AL_FALSE;
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Source->DistanceModel = DefaultDistanceModel;
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Source->Resampler = ResamplerDefault;
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Source->DirectChannels = AL_FALSE;
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Source->StereoPan[0] = DEG2RAD( 30.0f);
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@ -3054,6 +3055,7 @@ static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_send
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}
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props->HeadRelative = source->HeadRelative;
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props->DistanceModel = source->DistanceModel;
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props->Resampler = source->Resampler;
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props->DirectChannels = source->DirectChannels;
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props->DryGainHFAuto = source->DryGainHFAuto;
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