Use a long single buffer for WaveIn's capture buffers

This commit is contained in:
Chris Robinson 2010-07-12 16:37:44 -07:00
parent 42d9140afe
commit 26127cd2f2

View File

@ -188,6 +188,7 @@ static ALCboolean WinMMOpenCapture(ALCdevice *pDevice, const ALCchar *deviceName
DWORD ulCapturedDataSize;
WinMMData *pData = NULL;
ALint lDeviceID = 0;
ALbyte *BufferData;
ALint lBufferSize;
ALuint i;
@ -267,11 +268,17 @@ static ALCboolean WinMMOpenCapture(ALCdevice *pDevice, const ALCchar *deviceName
lBufferSize = wfexCaptureFormat.nAvgBytesPerSec / 20;
lBufferSize -= (lBufferSize % wfexCaptureFormat.nBlockAlign);
BufferData = calloc(4, lBufferSize);
if(!BufferData)
goto failure;
for(i = 0;i < 4;i++)
{
memset(&pData->WaveInBuffer[i], 0, sizeof(WAVEHDR));
pData->WaveInBuffer[i].dwBufferLength = lBufferSize;
pData->WaveInBuffer[i].lpData = calloc(1,pData->WaveInBuffer[i].dwBufferLength);
pData->WaveInBuffer[i].lpData = ((i==0) ? (LPSTR)BufferData :
(pData->WaveInBuffer[i-1].lpData +
pData->WaveInBuffer[i-1].dwBufferLength));
pData->WaveInBuffer[i].dwFlags = 0;
pData->WaveInBuffer[i].dwLoops = 0;
waveInPrepareHeader(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
@ -297,7 +304,8 @@ failure:
if(pData->WaveInBuffer[i].lpData)
{
waveInUnprepareHeader(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
free(pData->WaveInBuffer[i].lpData);
if(i == 0)
free(pData->WaveInBuffer[i].lpData);
}
}
@ -339,7 +347,8 @@ static void WinMMCloseCapture(ALCdevice *pDevice)
for(i = 0;i < 4;i++)
{
waveInUnprepareHeader(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
free(pData->WaveInBuffer[i].lpData);
if(i == 0)
free(pData->WaveInBuffer[i].lpData);
pData->WaveInBuffer[i].lpData = NULL;
}