Don't allow callback buffers for effect slots
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3c09f17421
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0ad7bb577a
@ -453,9 +453,13 @@ START_API_FUNC
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{
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{
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buffer = LookupBuffer(device, static_cast<ALuint>(value));
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buffer = LookupBuffer(device, static_cast<ALuint>(value));
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if(!buffer) SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid buffer ID");
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if(!buffer) SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid buffer ID");
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if(buffer->Callback)
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SETERR_RETURN(context, AL_INVALID_OPERATION,,
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"Callback buffer not valid for effects");
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IncrementRef(buffer->ref);
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}
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}
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if(buffer) IncrementRef(buffer->ref);
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if(ALbuffer *oldbuffer{slot->Buffer})
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if(ALbuffer *oldbuffer{slot->Buffer})
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DecrementRef(oldbuffer->ref);
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DecrementRef(oldbuffer->ref);
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slot->Buffer = buffer;
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slot->Buffer = buffer;
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