Fallback to 16-bit samples in alffmpeg if a float32 format isn't supported
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@ -595,9 +595,9 @@ static int audio_thread(void *userdata)
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movState->audio.format = AL_FORMAT_STEREO8;
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movState->audio.format = AL_FORMAT_STEREO8;
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}
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}
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}
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}
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else if((movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLT ||
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if((movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLT ||
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movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLTP) &&
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movState->audio.st->codec->sample_fmt == AV_SAMPLE_FMT_FLTP) &&
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alIsExtensionPresent("AL_EXT_FLOAT32"))
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alIsExtensionPresent("AL_EXT_FLOAT32"))
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{
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{
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movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_FLT;
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movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_FLT;
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movState->audio.frame_size = 4;
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movState->audio.frame_size = 4;
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@ -631,7 +631,7 @@ static int audio_thread(void *userdata)
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movState->audio.format = AL_FORMAT_STEREO_FLOAT32;
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movState->audio.format = AL_FORMAT_STEREO_FLOAT32;
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}
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}
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}
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}
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else
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if(movState->audio.format == AL_NONE)
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{
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{
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movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_S16;
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movState->audio.dst_sample_fmt = AV_SAMPLE_FMT_S16;
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movState->audio.frame_size = 2;
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movState->audio.frame_size = 2;
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