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77137a92cf
Don't corrupt stepheight when setting other properties
Ciaran Gultnieks
2014-11-17 21:17:36 +00:00
264d740c9d
Wield: always obey anisotropic_filter setting, not just for hi res textures
Kahrl
2014-11-26 19:54:04 +01:00
571ba5d9c5
EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below
Kahrl
2014-11-26 19:17:50 +01:00
9f9279008c
added enable_build_where_you_stand option
Sokomine
2014-11-22 21:40:23 +01:00
ec5188a49a
Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps
Kahrl
2014-11-26 15:17:17 +01:00
dbae8a8854
Fix some undeclared global variables
Craig Davison
2014-11-26 22:48:43 +10:00
8df8554fce
Only set the camera update keymap when using a debug build
rubenwardy
2014-10-17 17:58:36 +01:00
9aaf67ebe0
Fix Android main menu crash, and user data directory check.
Kodexky
2014-11-24 02:31:30 -04:30
1c9f05d792
Increase step smoothing to fit 1:1 stairs (works well on slabs too)
Calinou
2014-10-26 11:13:00 +01:00
26cf98ccfc
Fix client "double saving" simple singleplayer local maps
Craig Robbins
2014-11-24 13:52:27 +10:00
5413ed1195
Fixes for Android build errors. Enable sensor landscape rotation.
KodexKy
2014-11-03 16:55:37 -04:30
9878e8de4f
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
dvere
2014-11-25 12:44:38 +10:00
a1db83e93f
Make duplicate warning checks file and line specific
ShadowNinja
2014-11-23 16:30:14 -05:00
0dcc4b251f
Fix console spaming by debug function on mod checking for global variable to exist.
sapier
2014-11-23 15:24:37 +01:00
0164483310
Port createForsythOptimizedMesh from Irrlicht 1.8
RealBadAngel
2014-11-21 08:41:21 +01:00
21464639b3
Fix regression with USE_REDIS (refactor_main)
Craig Robbins
2014-11-23 01:08:51 +10:00
d6cc0d8223
refactor main.cpp
Craig Robbins
2014-11-20 14:04:04 +10:00
cb2d467665
Fix smooth lighting (ambient occlusion)
Craig Robbins
2014-11-22 02:18:29 +10:00
f7f24d1470
Fix compiling if no endian.h found
Pavel Puchkin
2014-11-22 00:31:12 +02:00
6c52de88fb
Update credits menu
ShadowNinja
2014-09-20 19:18:09 -04:00
f7d65091f8
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()
Rafael Reilova
2014-11-16 21:52:24 -05:00
d406ac994b
Optimise functions from CNodeDefManager and VoxelManipulator
Craig Robbins
2014-11-21 14:43:29 +10:00
ea404979e1
Optimise getTileInfo()
Craig Robbins
2014-11-20 13:36:58 +10:00
fcdb1a8fc2
Mgv5 1 up 1 down overgeneration for biome surface continuity
paramat
2014-11-15 00:32:10 +00:00
d39887dadd
Mgv5 get ground level at point function. Fast spawn player version
paramat
2014-11-10 21:57:34 +00:00
c4e393deea
Simplify loading of Android version of menu
ShadowNinja
2014-11-20 14:59:19 -05:00
d2b5ba83b0
Fix leaking global in texture pack menu
ShadowNinja
2014-11-20 14:57:40 -05:00
b9bc8dadb2
Fix raillike bug (currently manifests itself on Android), and minor improvement to readability.
Kodexky
2014-11-20 15:40:26 +10:00
b1965ac209
Clean up rollback
ShadowNinja
2014-06-25 20:28:41 -04:00
da0f1e5497
Fix wallmounted mesh rotations
ShadowNinja
2014-11-19 16:17:54 -05:00
a6ba042cf7
Add strict module
ShadowNinja
2014-06-05 12:40:34 -04:00
6afdb22ba7
Tweak core.serialize
ShadowNinja
2014-08-03 12:20:35 -04:00
9d69436052
Add (optional) client-side saving of server map to disk
sfan5
2014-10-09 14:02:02 +02:00
0ee5a2197d
Fix Belarusian translation header
ShadowNinja
2014-11-18 16:20:15 -05:00
feb3070299
Add gettext to Travis build
ShadowNinja
2014-11-18 15:24:51 -05:00
55e4c35eaf
Remove unused rangelim function (the macro still exists)
Kahrl
2014-11-19 10:19:52 +01:00
da2ffebc41
Fix indonesian language errors
SmallJoker
2014-11-18 21:07:17 +01:00
5a9e696fa1
Update Indonesian Language
srifqi
2014-10-30 20:51:15 +07:00
f0a8f655c0
Fix double free bug when server is shut down
Craig Robbins
2014-11-15 22:33:52 +10:00
8831703428
Fix NoisePerlin3DEased return value
kwolekr
2014-11-14 21:19:46 -05:00
8d3a68f343
Fix warnings and other misc. minor changes
kwolekr
2014-11-14 02:58:56 -05:00
5b8855e83c
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14 18:05:34 +10:00
92815ad54b
Improved VoxelArea variable locality, thus performance
Wouters Dorian
2014-11-09 10:25:39 +01:00
874109c520
Add option 'eased' to NoiseParams
SmallJoker
2014-11-12 21:11:40 +01:00
b57478b93b
Fix compilation under some Linux distributions
kwolekr
2014-11-13 00:16:37 -05:00
c3ad08708f
Mapgen v7: Fix uninitialized spflags Mapgen v5: Fix minor style issue
kwolekr
2014-11-12 23:58:50 -05:00
fc9521874c
Add eased 3d point-value noise functions
kwolekr
2014-11-12 23:49:45 -05:00
7616537bc0
Add Generator Element Management framework
kwolekr
2014-11-12 23:01:13 -05:00
f25cc0dbae
Wielded fixes. Add shaders support.
RealBadAngel
2014-11-13 01:02:34 +01:00
45ebaa3524
Fix profiler values not being updated (F6) and not being logged
Craig Robbins
2014-11-11 20:58:57 +10:00
0adadba218
Serverlist: announce mg_name from map_meta.txt instead of minetest.conf
Kahrl
2014-11-10 22:06:24 +01:00
a1e9732407
Merge pull request #1825 from Zeno-/control_key_cache
Zeno-
2014-11-10 19:12:25 +10:00
987e565eeb
Create faster key cache for main game loop (client)
Craig Robbins
2014-11-10 12:26:19 +10:00
10a47b7fee
Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
paramat
2014-11-09 12:11:24 +00:00
18c583ee0b
Add tooltips to main menu subgames button bar
Wuzzy
2014-10-12 19:50:33 +02:00
9b551d5cbc
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-02 03:47:43 +01:00
cc8d7b8640
Stop inserting empty lines at end of minetest.conf file each time it is rewritten
Craig Robbins
2014-11-07 11:47:07 +10:00
1c21e391ed
Fix regressions and minor improvements in refactor_the_game a) Fix double tap for jump and show_debug b) Revert changes to limitFps()... there is no verification that the new method was an issue, but going back to old method just in case b.2) limitFps() no longer calls device->run() and also no longer has to be called immediately after a call to device->run()
Craig Robbins
2014-11-06 18:44:06 +10:00
92981b2fee
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
paramat
2014-10-16 12:45:55 +01:00
d0be27415e
Speed up removing a node (less block mesh updates).
RealBadAngel
2014-11-07 21:52:43 +01:00
05e7f71b33
Fix dump() indentation with non-tab indents
ShadowNinja
2014-11-08 12:48:05 -05:00
90b6de173e
Add last_login field to auth.txt
Ryan Newell
2014-10-08 17:11:44 -05:00
c40e993ce4
Replace setting unlimited_player_transfer_distance with player_transfer_distance
SmallJoker
2014-11-08 14:35:55 +01:00
96fcca4ea0
Address issues related to refactoring the_game
Craig Robbins
2014-11-03 13:25:14 +10:00
817e3a6c64
Fix regression: mouse wheel couldn't scroll from last hotbar item to first
Kahrl
2014-11-02 21:59:56 +01:00
43bf4324d5
Cleanup and (mostly) document util/string.h and (very) minor refactoring
Craig Robbins
2014-11-03 00:17:20 +10:00
8040806f22
Include mg_decoration.h, mg_ore.h from emerge.cpp to fix warnings
Kahrl
2014-11-02 17:52:30 +01:00
209c0dd1af
Fix unit tests failing if IPv6 not available
Craig Robbins
2014-11-02 17:21:42 +10:00
dfd15fd1d9
Modified dtime calculation method in limitFps()
Craig Robbins
2014-11-01 12:36:03 +10:00
429ecb2b94
Refactor the_game() to make it more understandable and maintainable.
Craig Robbins
2014-10-31 22:13:04 +10:00
9e811a92e7
Split up mapgen.cpp
kwolekr
2014-11-01 13:16:23 -04:00
db25f75337
Fix erroneous lua_pop parameter
kwolekr
2014-10-30 16:23:48 -04:00
f0ae2da89e
Fix uninitialized variable warning
kwolekr
2014-10-30 02:53:20 -04:00
6b4307791a
mapgen: Resolve nodes in ctor rather than makeChunk
kwolekr
2014-10-30 02:29:37 -04:00
03f3f958ed
Check minetest.hud_change() parameters on conversion (Fix #1714 )
kwolekr
2014-10-30 00:11:46 -04:00
6c9bbb0360
Fix bug introduced by me (Zeno)
Craig Robbins
2014-10-29 17:47:13 +10:00
dd4c21c180
Add option to enable mesh caching, add wallmounted for meshes.
RealBadAngel
2014-10-28 08:02:28 +01:00
813c088c1c
Added names colours and refactored parseColorString()
Craig Robbins
2014-10-29 16:40:55 +10:00
1cb6ea6346
Refactor decoration-related code
kwolekr
2014-10-29 01:54:11 -04:00
7c6da2f384
Fix various indentation issues
PenguinDad
2014-10-28 20:13:14 +01:00
6396712ec4
Fix #1733 : An unhandled exception occurred: GetPeer: Peer not found (possible timeout)
Craig Robbins
2014-10-26 15:32:49 +10:00
9bb6648f26
Add notice when only minimal is installed
rubenwardy
2014-10-16 19:23:02 +01:00
4a3592ff9a
Add NodeResolver documentation
kwolekr
2014-10-28 02:18:48 -04:00
bc28ca0636
Prevent invalid memory access under failure conditions
kwolekr
2014-10-28 00:18:53 -04:00
6ddf458504
Change license of noise implementation to Simplified BSD
kwolekr
2014-10-27 21:17:07 -04:00
b994a7af13
Add support for eased 3d noise
kwolekr
2014-10-27 02:02:38 -04:00
d274cbfce6
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-08 15:28:14 -04:00
b49e5cfc70
Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism
Kahrl
2014-10-24 16:22:05 +02:00
73bf791fe1
Remove remenants of mob code
Pavel Puchkin
2014-10-23 22:17:47 +03:00
737cce5f2b
Fix syntax error in Japanese translation
Rui
2014-10-23 20:15:26 +09:00
7e34621b1d
Fix broken plantlike drawtype.
RealBadAngel
2014-10-21 23:06:12 +02:00
171bbd7959
Add Indonesian Language
srifqi
2014-10-20 17:34:21 +07:00
31a8a8022a
Translated using Weblate (Japanese)
Rui
2014-10-13 18:03:48 +09:00
fd5eaae2ba
Search for subgames using $MINETEST_SUBGAME_PATH.
David Thompson
2014-09-06 13:21:46 -04:00
d221917170
Recalculate normals for cached meshes.
RealBadAngel
2014-10-21 05:12:15 +02:00
9029a34cc6
Fix some indentation in nodedef.cpp
Kahrl
2014-10-20 16:11:38 +02:00
ae375cc322
Fix memory leak caused by mesh nodes (and nodeboxes)
Kahrl
2014-10-20 16:11:00 +02:00
e5652cb75c
Custom collision boxes node property.
RealBadAngel
2014-10-18 18:46:16 +02:00
b11e1db809
Update the cURL the buildbot uses to 7.38.0
sfan5
2014-10-06 13:39:03 +02:00
076c5ee223
Various uninitialised variable fixes
Craig Robbins
2014-10-07 17:01:07 +10:00