resolution per pixel

master
obneq 2012-08-18 03:58:52 +02:00
parent 5022d30da0
commit bdb04fa763
1 changed files with 64 additions and 33 deletions

View File

@ -7,7 +7,7 @@
-- 2012 obneq aka jin xi
-- a picture is drawn using a node(box) to draw the supporting canvas
-- and an entity which has the painting as it's texture.
-- and an entity which has the painting as its texture.
-- this texture is created by minetest-c55's internal image
-- compositing engine (see tile.cpp).
@ -22,7 +22,6 @@ textures = {
darkgrey = "darkgrey.png", black = "black.png"
}
res = 16
thickness = 0.1
-- picture node
@ -63,11 +62,27 @@ picnode = {
}
-- picture texture entity
picent = {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "upright_sprite",
textures = { "white.png" },
on_activate = function(self, staticdata)
local pos = self.object:getpos()
local meta = minetest.env:get_meta(pos)
local data = meta:get_string("painting:picturedata")
data = minetest.deserialize(data)
if not data.grid then return end
self.object:set_properties({textures = { to_imagestring(data.grid, data.res) }})
end
}
paintbox = { [0] = { -0.5,-0.5,0,0.5,0.5,0 },
[1] = { 0,-0.5,-0.5,0,0.5,0.5 } }
picent = {
paintent = {
collisionbox = { 0, 0, 0, 0, 0, 0 },
visual = "upright_sprite",
textures = { "white.png" },
@ -96,23 +111,29 @@ picent = {
local x = math.abs(p.x + p.z)
local y = p.y
x = round(x / (1/res))
y = round((1-y) / (1/res))
x = round(x / (1/self.res))
y = round((1-y) / (1/self.res))
x = clamp(x)
y = clamp(y-1)
x = clamp(x, self.res)
y = clamp(y-1, self.res)
self.grid[x][y]=colors[name]
self.object:set_properties({textures = { to_imagestring(self.grid) }})
self.object:set_properties({textures = { to_imagestring(self.grid, self.res) }})
end,
on_activate = function(self, staticdata)
self.grid = minetest.deserialize(staticdata) or initgrid()
self.object:set_properties({textures = { to_imagestring(self.grid) }})
local data = minetest.deserialize(staticdata)
if not data then return end
self.fd = data.fd
self.res = data.res
self.grid = data.grid
self.object:set_properties({ textures = { to_imagestring(self.grid, self.res) }})
self.object:set_properties({ collisionbox = paintbox[self.fd%2] })
end,
get_staticdata = function(self)
return minetest.serialize(self.grid)
local data = { fd = self.fd, res = self.res, grid = self.grid }
return minetest.serialize(data)
end
}
@ -143,13 +164,12 @@ paintedcanvas = {
pos = { x = pos.x + dir.x * off,
y = pos.y,
z = pos.z + dir.z * off}
z = pos.z + dir.z * off }
data = minetest.deserialize(data)
data = to_imagestring(data)
local p = minetest.env:add_entity(pos, "painting:picent"):get_luaentity()
p.object:set_properties({ textures = { data }})
p.object:set_properties({ textures = { to_imagestring(data.grid, data.res) }})
p.object:setyaw(math.pi * fd / -2)
return ItemStack("")
@ -184,17 +204,18 @@ canvasnode = {
after_dig_node=function(pos, oldnode, oldmetadata, digger)
--get data and remove pixels
local data
local data = {}
local objects = minetest.env:get_objects_inside_radius(pos, 0.5)
for _, e in ipairs(objects) do
e = e:get_luaentity()
if e.grid then
data = e.grid
data.grid = e.grid
data.res = e.res
end
e.object:remove()
end
if data then
if data.grid then
local item = { name = "painting:paintedcanvas", count = 1, metadata = minetest.serialize(data) }
digger:get_inventory():add_item("main", item)
end
@ -230,7 +251,12 @@ easel = {
on_punch = function(pos, node, player)
local wielded = player:get_wielded_item():get_name()
if wielded ~= "painting:canvas" then
wielded = string.split(wielded, "_")
local name = wielded[1]
local res = tonumber(wielded[2])
if name ~= "painting:canvas" then
return
end
local meta = minetest.env:get_meta(pos)
@ -245,10 +271,11 @@ easel = {
local dir = dirs[fd]
pos = { x = pos.x - 0.01 * dir.x, y = pos.y, z = pos.z - 0.01 * dir.z }
local p = minetest.env:add_entity(pos, "painting:picent"):get_luaentity()
local p = minetest.env:add_entity(pos, "painting:paintent"):get_luaentity()
p.object:set_properties({ collisionbox = paintbox[fd%2] })
p.object:setyaw(math.pi * fd/-2)
p.grid = initgrid()
p.object:setyaw(math.pi * fd / -2)
p.grid = initgrid(res)
p.res = res
p.fd = fd
meta:set_int("has_canvas", 1)
@ -273,7 +300,7 @@ brush = {
description = "brush",
inventory_image = "default_tool_steelaxe.png",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
wield_scale = { x = 1, y = 1, z = 1 },
stack_max = 99,
liquids_pointable = false,
tool_capabilities = {
@ -286,8 +313,12 @@ brush = {
minetest.register_entity("painting:picent", picent)
minetest.register_node("painting:pic", picnode)
minetest.register_craftitem("painting:canvas", canvas)
minetest.register_craftitem("painting:canvas_16", canvas)
minetest.register_craftitem("painting:canvas_32", canvas)
minetest.register_craftitem("painting:canvas_64", canvas)
minetest.register_craftitem("painting:paintedcanvas", paintedcanvas)
minetest.register_entity("painting:paintent", paintent)
minetest.register_node("painting:canvasnode", canvasnode)
minetest.register_node("painting:easel", easel)
@ -306,24 +337,24 @@ for i, color in ipairs(revcolors) do
end
minetest.register_alias("easel", "painting:easel")
minetest.register_alias("canvas", "painting:canvas")
minetest.register_alias("canvas", "painting:canvas_16")
function initgrid()
function initgrid(res)
local grid, x, y = {}
for x = 0, res-1 do
for x = 0, res - 1 do
grid[x] = {}
for y = 0, res-1 do
for y = 0, res - 1 do
grid[x][y] = colors["white"]
end
end
return grid
end
function to_imagestring(data)
function to_imagestring(data, res)
if not data then return end
local imagestring = "[combine:"..res.."x"..res..":"
for y = 0, res-1 do
for x = 0, res-1 do
for y = 0, res - 1 do
for x = 0, res - 1 do
imagestring = imagestring..x..","..y.."="..revcolors[ data[x][y] ]..".png:"
end
end
@ -357,11 +388,11 @@ function round(num)
return math.floor(num+0.5)
end
function clamp(num)
function clamp(num, res)
if num < 0 then
return 0
elseif num > res-1 then
return res-1
elseif num > res - 1 then
return res - 1
else
return num
end