Commit Graph

  • a80ecbee1e Mapgen: Add Carpathian mapgen (#6015) master Vaughan Lapsley 2017-07-06 21:53:56 +1000
  • 6bedb6de40 Fog effect when camera is inside cloud Ben Deutsch 2017-05-07 18:41:47 +0200
  • 61a3de42fd Treegen: Fix s16 overflow warning (#6082) Vincent Glize 2017-07-04 22:18:28 +0100
  • 66c4108581 Main Menu: Allow copying directories from non-Minetest locations (#6095) Elijah Duffy 2017-07-04 00:27:29 -0700
  • 7c24889773 Camera: Arm inertia code cleanup (#6094) kilbith 2017-07-04 09:25:36 +0200
  • 014a1a0805
    Fix crash due to missing pointer validation Loic Blot 2017-07-02 22:26:25 +0200
  • 94c294bfdc Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) Loïc Blot 2017-07-02 20:29:58 +0200
  • 51104d9cd4 Camera: Improve arm inertia Jean-Patrick Guerrero 2017-06-28 09:45:59 +0200
  • ab746b0704 Dungeons: Add setting to prevent projecting dungeons paramat 2017-06-26 06:24:30 +0100
  • c358004368 Include TILE_MATERIAL_OPAQUE in shaders header (#6086) stujones11 2017-07-01 17:01:07 +0100
  • c772e0e18c C++11 cleanup inventorymanager (#6077) Vincent Glize 2017-07-01 14:07:40 +0200
  • 6e5588c8e1 Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL' stujones11 2017-06-07 18:52:38 +0100
  • f3ad75691a Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) red-001 2017-06-30 19:14:39 +0100
  • 2e53801fc0 Mapgen: Remove unnecessary 'this->' from constructors (#6069) Paramat 2017-06-30 14:32:35 +0100
  • 367d218f2b Change the server description after a search (#6074) Vincent Glize 2017-06-29 07:53:44 +0200
  • 6d2833a887 Mgv7: Fix undefined 'float_mount_height' paramat 2017-06-28 09:35:46 +0100
  • 85d7b18d85 Fix for empty key/value when reading item string with wear but no metadata (#6058) Jesse McDonald 2017-06-27 05:34:11 -0500
  • d7343b6c93 Fix msvc annoyances (#5963) adrido 2017-06-27 11:54:40 +0200
  • 48cd217e3b Fix arm inertia limit case kilbith 2017-06-27 11:26:13 +0200
  • 53a6b5439e
    Fix undefined behaviour in arm movement when dividing by zero Loic Blot 2017-06-26 23:19:47 +0200
  • b3a36f7378 Isolate irrlicht references and use a singleton (#6041) Loïc Blot 2017-06-26 20:11:17 +0200
  • a8650e785d
    Fix Camera::add_arm_inertia -> addArmInertia Loic Blot 2017-06-26 20:10:11 +0200
  • 1d1d922a7a Add Arm Inertia (#6050) kilbith 2017-06-26 20:03:48 +0200
  • 936d67dad4 Ores: Make 'absheight' flag non-functional paramat 2017-06-22 06:50:22 +0100
  • 1237206d4b
    Revert "Ores: Make 'absheight' flag non-functional" Loic Blot 2017-06-25 23:08:31 +0200
  • c08cc0533f Inventory: Fix wrong stack size behaviour and item loss (#6039) SmallJoker 2017-06-25 11:39:39 +0200
  • cad10ce3b7 Mgv7: Clean up divide-by-zero fix paramat 2017-06-25 04:45:40 +0100
  • 90ed6fc732 Ores: Make 'absheight' flag non-functional paramat 2017-06-22 06:50:22 +0100
  • 5a41a98ff6 Helper methods for hardware colorization (#5870) Dániel Juhász 2017-06-24 18:15:09 +0000
  • c2df1a0835 Emit liquid sound if the player walks in liquid (#6040) Dániel Juhász 2017-06-24 18:15:00 +0000
  • 9da5fb1583 C++11 cleanup on constructors guiEngine (#6036) Vincent Glize 2017-06-24 13:41:30 +0200
  • 8a84e89922
    Game::showOverlayMessage: securise function Loic Blot 2017-06-24 11:43:17 +0200
  • 34e8e0e5ce Mgv7: Avoid divide-by-zero errors paramat 2017-06-23 21:49:26 +0100
  • 9a77397fbf Mgvalleys: Use existing 'lava_max_height' value in CavesRandomWalk paramat 2017-06-22 03:48:22 +0100
  • 08f57e1e38 Show param1 and param2 in debug screen (#6031) Wuzzy 2017-06-23 13:31:01 +0200
  • 8dd548c0b4 LINT fix Loïc Blot 2017-06-22 13:20:20 +0200
  • 8b9f40d12f Fix CSM crash caused by move to C++11. (#6027) red-001 2017-06-22 12:18:58 +0100
  • 2652d8db19 CavesRandomWalk: Make 'lava_depth' a mapgen parameter paramat 2017-06-21 04:20:18 +0100
  • bc53c82bcf Add minetest.rgba function that returns ColorString from RGBA or RGB values Gael-de-Sailly 2015-02-27 20:51:55 +0100
  • 1425c6def1 Cpp11 initializers: last src root changeset (#6022) Loïc Blot 2017-06-21 11:51:29 +0200
  • 12aad731ad Fix render order of overlays (#6008) Dániel Juhász 2017-06-21 08:47:31 +0000
  • 8daf5b5338 C++11 cleanup on constructors dir network (#6021) Vincent Glize 2017-06-21 08:28:57 +0200
  • af3badf7a9 C++11 cleanup on constructors dir client (#6012) Vincent Glize 2017-06-21 08:04:45 +0200
  • 76074ad81a Fix console resize issue when maximising game window (#6023) Ezhh 2017-06-21 06:50:57 +0100
  • b8237099b2 Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed value paramat 2017-06-20 04:55:32 +0100
  • e6a9e6066a Inventory: Make addItem for empty ItemStacks respect max stack size Jesse McDonald 2017-05-18 22:56:49 -0500
  • 16938adfc0 Merge cguittfont lib in irrlicht change folder. (#6016) Loïc Blot 2017-06-20 17:18:34 +0200
  • 318106223f Fix console not being properly resized after window size changed (#6020) Zeno- 2017-06-20 20:36:58 +1000
  • 0fcaf9fb1b Automatic item and node colorization (#5640) Dániel Juhász 2017-06-20 09:19:56 +0000
  • 7c07cb4ec2 Add new travis required configuration for trusty Loïc Blot 2017-06-20 09:39:20 +0200
  • b2977e7691
    Fix 1 more warning reported by GCC Loic Blot 2017-06-20 00:19:29 +0200
  • b32f36bf34
    Fix 2 warnings reported by GCC Loic Blot 2017-06-20 00:04:18 +0200
  • 4a5e8ad343 C++11 cleanup on constructors (#6000) Vincent Glize 2017-06-19 23:54:58 +0200
  • 4a78949083 Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (#6010) Loïc Blot 2017-06-19 16:49:34 +0200
  • 6eb03c135f find_nodes_in_area: Extend maximal count to U32_MAX (#5277) SmallJoker 2017-06-19 16:30:26 +0200
  • 071736ba3f hud.h: add missing false default state on use_hotbar_selected_image Loïc Blot 2017-06-19 15:41:33 +0200
  • 53acc32bee hud.cpp: fix wrong indent in drawItem Loïc Blot 2017-06-19 15:20:30 +0200
  • 4dcc5985df Verify HudSetParams input when hotbar textures are set (#6013) Loïc Blot 2017-06-19 14:10:30 +0200
  • 0c429bd164 Mgv7: Do not limit river generation if no floatlands paramat 2017-06-18 02:11:05 +0100
  • ea4d407082 Mgv7 spawn search: Cope with extreme custom terrain and biome 'dust' paramat 2017-06-11 06:02:20 +0100
  • 8f2e60a961
    Client::makeScreenshot: remove device param Loic Blot 2017-06-19 00:00:55 +0200
  • 4faaadc8d5 Cpp11 patchset 11: continue working on constructor style migration (#6004) Loïc Blot 2017-06-18 19:55:15 +0200
  • 8f7785771b Cpp11 initializers 2 (#5999) Loïc Blot 2017-06-17 19:11:28 +0200
  • 76be103a91 C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) Loïc Blot 2017-06-16 11:25:52 +0200
  • 49d6e5f4ab Fix deserialization of ItemDefinition (#5995) Rui 2017-06-16 14:17:30 +0900
  • 212945c7a3 Mgv6 mudflow: Also check for 'ignore' nodes paramat 2017-06-15 22:48:26 +0100
  • 2ab09bb486 Improve chatcommand params consistency (#5985) Ezhh 2017-06-15 21:38:41 +0100
  • f55816f93a Mgv6 mudflow: Avoid partially removed stacked decorations paramat 2017-06-12 17:53:17 +0100
  • bbe3dd9a7a Fix no sound bug (#5968) Rui 2017-06-15 00:21:08 +0900
  • ddcd026344 Remove legacy content_abm.{cpp,h} Loïc Blot 2017-06-14 16:23:08 +0200
  • 4783ff956b Update list of installed files concerning server and non-RUN_IN_PLACE builds (#5976) sfan5 2017-06-14 08:04:39 +0200
  • 683ab3a154 Fix the serialization error by ff73c7a (#5964) Rui 2017-06-12 04:20:50 +0900
  • 65819f3b9f Use thread_local instead from some static settings (#5955) Loïc Blot 2017-06-11 13:58:43 +0200
  • ff73c7a5da Sound: Add pitch option (#5960) Rui 2017-06-11 20:58:26 +0900
  • 03ff53e16b Remove minetestmapper from this repository (#5901) Loïc Blot 2017-06-11 12:49:30 +0200
  • 26e2eb019a Improve the path select GUI (#5852) red-001 2017-06-11 08:43:31 +0100
  • 6c5e5e2023 Remove threads.h and replace its definitions with their C++11 equivalents (#5957) ShadowNinja 2017-06-11 03:43:05 -0400
  • 5cc8ad946e Remove superfluous pointer null checks QrchackOfficial 2017-06-05 01:52:55 +0200
  • 7bfd53ba58 Plantlike meshoptions: Fix inverted random vertical offset number Zero 2017-06-09 20:31:16 +0300
  • 842acbfad2 (Re)spawn players within 'mapgen_limit' paramat 2017-06-04 22:28:32 +0100
  • a9f02ab51c Menu: Do not use textlist for shaders in settings tab (#5820) Elijah Duffy 2017-06-10 11:14:26 -0700
  • 25ae0739ed Add a server-sided way to remove color codes from incoming chat messages (#5948) red-001 2017-06-10 12:49:44 +0100
  • 07be63b287 fix an example in lua_api (#5604) DS 2017-06-10 13:49:28 +0200
  • ab128e03ff C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945) Loïc Blot 2017-06-10 13:49:15 +0200
  • 9c497aa71f Order es_DrawType exactly like enum NodeDrawType in nodedef.h (#5946) Thomas--S 2017-06-10 13:24:05 +0200
  • 740b4bec07 Fix sending color codes to clients that don't support them. (#5950) red-001 2017-06-09 20:39:25 +0100
  • 44495ea719 CSM: Fix documentation error for register_on_*_chat_messages (#5917) DS 2017-06-09 15:48:04 +0200
  • 312ca0382b buildbot: exit 0 at the end of the script Loïc Blot 2017-06-09 09:40:16 +0200
  • d74385be24 Implement GItlab CI daily builds for windows platform (32 & 64) (#5923) Loïc Blot 2017-06-08 16:30:30 +0200
  • 4221c1b441 Have the server send the player list to the client (#5924) red-001 2017-06-08 14:30:09 +0100
  • 5bd33a1586 C++11 patchset 5: use std::threads and remove old compat layer (#5928) Loïc Blot 2017-06-08 10:40:11 +0200
  • 0a5c3c2852 Autorun: Change to 'autoforward' (#5926) Paramat 2017-06-08 08:57:00 +0100
  • 47bcf2f7ac Use a settings object when generating world.mt and set player_backend to sqlite. (#5940) red-001 2017-06-08 08:50:51 +0100
  • 00dfced195 make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942) DS 2017-06-07 19:11:28 +0200
  • c91a8c7061 [CSM] Add function to get player privileges (#5933) red-001 2017-06-07 08:09:06 +0100
  • 6c55874417
    DragonflyBSD & NetBSD build fix Loic Blot 2017-06-06 23:02:03 +0200
  • 47f5e7fd0f
    Fix bump_version.sh & client_lua_api.md Loic Blot 2017-06-06 19:54:48 +0200
  • 33b513f76c Fix typos/mistakes in the documentation for colour related functions. (#5936) red-001 2017-06-06 16:02:44 +0100
  • d4c0f91275 Use C++11 mutexes only (remove compat code) (#5922) Loïc Blot 2017-06-06 16:29:28 +0200
  • 8bdde45895 Revert "Remove deprecated code segments (#5891)" Loïc Blot 2017-06-06 16:19:04 +0200