Commit Graph

  • 4e93ba06a7 Don't pass non-const references to collision methods est31 2016-01-25 00:06:01 +0100
  • ad884f23d4 New timer design. Auke Kok 2016-01-21 01:07:38 -0800
  • 4ac1e9bccb Clocksource: use a better clock if available. Auke Kok 2016-01-23 23:06:26 -0800
  • 860d70bd0e Don't print whole json data buffer to errorstream on error est31 2016-01-28 23:53:58 +0100
  • e52ebda8b2 Translated using Weblate (Italian) Paolo DGZ 2016-01-24 15:00:55 +0100
  • 0097e0308d Translated using Weblate (Hungarian) Kisbenedek Márton 2016-01-25 00:59:19 +0100
  • c07a242d8b Translated using Weblate (Dutch) Tobyplowy 2016-01-23 04:35:25 +0100
  • d0d7122c00 Translated using Weblate (Portuguese (Brazil)) Ian giestas pauli 2016-01-14 20:25:46 +0100
  • e24de58b4d Translated using Weblate (Portuguese (Brazil)) Ian giestas pauli 2016-01-14 18:32:23 +0100
  • e3e75a43db Translated using Weblate (Portuguese) Ian giestas pauli 2016-01-14 18:20:14 +0100
  • 42dc568f16 Translated using Weblate (Japanese) Rui 2016-01-14 08:53:58 +0100
  • d486ca064c Translated using Weblate (Japanese) Rui 2016-01-13 08:54:13 +0100
  • 1bd48e4298 Translated using Weblate (Danish) Peter Mikkelsen 2016-01-13 09:23:08 +0100
  • 73838a982f Translated using Weblate (Chinese (China)) Jun Zhang 2015-12-30 16:01:36 +0100
  • a594963a7d Fix world config menu ignoring `name` in `mod.conf`. Diego Martinez 2015-12-07 00:49:01 -0300
  • 735e3b7059 Backface culling: Ignore setting in tiledef from old servers. Auke Kok 2016-01-21 14:40:24 -0800
  • ef779b0ab6 Fix compilation warning if compiling for android with c++11 est31 2016-01-23 06:26:58 +0100
  • 52eea79928 Fix texture tear issue RealBadAngel 2016-01-21 16:04:41 +0100
  • e50c784e2c Fix C++11 compilability est31 2016-01-23 05:45:00 +0100
  • 0459eca8eb Liquid flow: Prevent water spreading on ignore paramat 2016-01-17 05:11:35 +0000
  • 882a89d65a Allow per-tiles culling. Auke Kok 2016-01-18 20:44:46 -0800
  • 9f988e3b96 EmergeManager: Do not queue duplicate block requests kwolekr 2015-11-14 03:07:21 -0500
  • b67eab3b00 Fix Settings::remove() always returning true Kahrl 2016-01-19 10:15:01 +0100
  • 87291ea44a Show infotext with description for item entities RealBadAngel 2016-01-08 15:59:36 +0100
  • eb6e2c11b1 Correct overflowing rivers in Valleys mapgen. Duane Robertson 2016-01-18 01:55:08 -0600
  • 13e7589fec Fix wield item glitch RealBadAngel 2016-01-18 06:08:54 +0100
  • 22bc66d3a7 corrected minetest.pos_to_string() Pinky Snow 2016-01-16 05:23:00 -0500
  • 487ab593d0 Fix error message in settings tab overlapping 'save' button Rogier 2016-01-08 09:29:39 +0100
  • 752d820206 Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace. Duane Robertson 2016-01-16 03:53:02 -0600
  • a58c0f458d Make ItemStack:set_count(0) clear the item stack sfan5 2016-01-15 13:40:59 +0100
  • da686160c3 Make all mesh manipulators in mesh.cpp work with any vertex type Kahrl 2016-01-15 02:16:21 +0100
  • 3c6b2ffb10 Add Valleys mapgen. Duane Robertson 2016-01-13 21:57:02 -0600
  • b4cbcaea26 Mgv7/flat/fractal: Place biome top node on tunnel entrance floor paramat 2016-01-11 05:46:41 +0000
  • 8fc8cb819b Mapgen: Various fixes and improvements paramat 2016-01-11 00:30:03 +0000
  • 3e0ea3c6ed Mgflat: Set blank default spflags. Unhide paramat 2016-01-10 03:27:32 +0000
  • 31ac53dfd0 Fix the checking of flags values in the settings tab Rogier 2016-01-07 20:59:35 +0100
  • 58babf8b19 Improve parsing of setting types from settingtypes.txt for settings tab Rogier 2016-01-07 12:33:26 +0100
  • 106d4b7d05 Cache disable_anticheat and check it for "interacted_too_far" ASL97 2015-12-07 17:39:48 +0800
  • 711808343d Actually add Doxygen main page ShadowNinja 2016-01-09 15:11:43 -0500
  • 9943ae3f1a New 3D Mode: Pageflip Dalai Felinto 2015-12-14 19:01:32 -0200
  • fe3f6be4d2 Simplify custom games packaging Pavel Puchkin 2015-03-13 13:09:58 +0200
  • 7510e0b551 Fix screenshot links in AppData file sfan5 2016-01-09 16:13:37 +0100
  • 2800ff0660 fixed spelling Pinky Snow 2016-01-08 20:31:53 -0500
  • 9c77725653 Replace instance of readsome with read in decompressZlib Make decompressZlib more robust gregorycu 2016-01-04 18:02:12 +1100
  • 386d190e09 Clarified what get_node does. Robert Zenz 2016-01-07 23:16:56 +0100
  • 95c1b66722 Update lua_api.txt slemonide 2016-01-02 03:21:17 -0800
  • 57a461930b Fix redis error reporting est31 2016-01-08 15:37:11 +0100
  • 0bbbc6e13d Liquids: Flow into and destroy 'floodable' nodes paramat 2015-12-30 04:22:58 +0000
  • bd40ee2b95 Improve Doxyfile ShadowNinja 2015-12-06 21:34:30 -0500
  • e7e9171f37 Fix for commit 87dcee6 It uses the wrong variable and only covers some use cases. This change covers all use cases. gregorycu 2016-01-04 16:15:50 +1100
  • 09a6910dc7 Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check gregorycu 2016-01-03 18:30:39 +1100
  • 87dcee6ac2 Prevent technically unsafe access with empty vector gregorycu 2016-01-03 18:25:09 +1100
  • a7c50a3080 Made it more clear that "[combine" does accept a list of files. Robert Zenz 2016-01-02 22:14:09 +0100
  • 64c060e1f2 filesys: safeWriteToFile(): Remove the target file before rename only on Windows Perttu Ahola 2016-01-01 18:14:30 +0200
  • 43c804a00b Minimal: Add mapgen alias for air paramat 2015-12-29 23:42:34 +0000
  • a142e4f4b2 Fix client crashing when connecting to server est31 2015-12-30 00:50:50 +0100
  • 9719aded54 Fix cache path with RUN_IN_PLACE ShadowNinja 2015-12-18 15:42:12 -0500
  • cb30facda0 Include custom error message in all SQLite3 exceptions. Rogier 2015-12-28 19:34:16 +0100
  • c6bb6f99d1 Handle SQLITE_BUSY errors gracefully Rogier 2015-12-23 11:38:50 +0100
  • 848b050a56 Add macos/freebsd missing endian.h include and add win endianness info qiukeren 2015-12-21 20:52:40 +0800
  • 1735c20549 Revert "Refactoring and code style fixes in preparation of adding mesh typed items" Sapier 2015-12-29 19:55:50 +0100
  • 25d128da36 Revert "Add support for using arbitrary meshes as items" Sapier 2015-12-29 19:53:38 +0100
  • 61cb4d52a6 Make collisionMoveSimple time overflow message written to log/show up at max once per step Sapier 2015-12-18 19:20:06 +0100
  • 91bafceee6 Add support for using arbitrary meshes as items Sapier 2015-12-19 04:43:59 +0100
  • f14e7bac54 Refactoring and code style fixes in preparation of adding mesh typed items Sapier 2015-12-19 13:29:06 +0100
  • e2d54c9f92 shutdown when requested from lua in singleplayer too est31 2015-12-26 16:19:09 +0100
  • 8a46c5df1c Database backends: fix bug, and small speedup est31 2015-12-26 17:01:41 +0100
  • 382ab969d4 Alphabetical sorting of texture packs in menu (fixes #3487) jeanpatrick.guerrero@gmail.com 2015-12-25 22:10:29 +0100
  • e834e83ed8 Update URLs for buildbot & travis sfan5 2015-12-23 23:51:06 +0100
  • cdbb9ef228 Add missing documentation of automatic_face_movement_max_rotation_per_sec entity parameter Sapier 2015-12-25 14:11:39 +0100
  • 9c9b02ca8a Android: shorten initial progress bar text way more simple Sapier 2015-12-18 20:05:13 +0100
  • 98d16e0d9a Android: Tell make about sub-makes to speed up build est31 2015-12-23 04:51:09 +0100
  • 7eb3ed8b2a Translated using Weblate (Italian) Gianluca Luparini 2015-12-21 22:09:55 +0100
  • d1c0aa1ce7 Translated using Weblate (Japanese) Rui 2015-12-19 11:07:16 +0100
  • e4215c1d17 Translated using Weblate (Dutch) Rogier 2015-12-19 01:09:48 +0100
  • b675d4984b Translated using Weblate (Russian) Anton Tsyganenko 2015-12-17 23:01:57 +0100
  • 0f75141d69 Translated using Weblate (Italian) Luca Argentieri 2015-12-14 23:08:44 +0100
  • 8e36cfaece Translated using Weblate (Czech) Jakub Vaněk 2015-11-26 19:08:05 +0100
  • c97f7d35e3 Translated using Weblate (Chinese (Taiwan)) Jeff Huang 2015-12-10 08:13:11 +0100
  • f5597c5f90 Translated using Weblate (Hebrew) ChaosWormz 2015-11-25 08:42:11 +0100
  • a8a4a66b83 Translated using Weblate (Japanese) Rui 2015-11-23 07:16:33 +0100
  • d3b0c6dcd5 Translated using Weblate (Czech) Jakub Vaněk 2015-11-23 16:45:21 +0100
  • 0ae14a506f Translated using Weblate (Lojban) senpi 2015-11-22 06:05:30 +0100
  • bf889997a8 Translated using Weblate (Lithuanian) Liudas Ališauskas 2015-11-19 05:07:59 +0100
  • 1ba9ed7008 Translated using Weblate (Estonian) Kristjan Räts 2015-11-19 16:52:36 +0100
  • 80edc7f78a Translated using Weblate (Italian) Andrea Di Pietro Ulla 2015-11-15 15:37:50 +0100
  • 5de8e026a3 Fix lua object:get_properties() being broken Sapier 2015-12-21 00:24:37 +0100
  • 5755c9a439 Fix missing localization for obj HybridDog 2015-12-18 17:38:25 +0100
  • b4eb614d31 Android: Fix extra files being copied to the APK ShadowNinja 2015-12-18 23:26:44 -0500
  • f192a5bc43 Fix missing pop est31 2015-12-20 03:36:47 +0100
  • 70ea5d552e Add support for limiting rotation of automatic face movement dir entitys Sapier 2015-12-15 00:03:18 +0100
  • 06632205d8 Android: Implement Autohiding button bars to cleanup screen Sapier 2015-12-13 23:00:05 +0100
  • bde6194638 Android: Remove unused build target curl_binary Sapier 2015-12-17 20:51:54 +0100
  • dcb91cf0c0 Android: Don't put html docs to apk Sapier 2015-12-16 00:59:44 +0100
  • a3fd167dda Android: Remove non freetype fonts from apk Sapier 2015-12-15 21:41:03 +0100
  • 6a7e1667f6 Android: Fix pressed buttons not beeing cleared on opening menu Sapier 2015-12-17 20:43:25 +0100
  • 9eee3c3f46 Add option to give every object a nametag BlockMen 2015-11-20 23:46:33 +0100
  • 19f73e4efc Get movement setting instead of hard coded value asl97 2015-12-02 10:45:57 +0800
  • c26eb87aec Mgfractal: Add 3D and 4D fractals paramat 2015-12-08 05:40:36 +0000
  • aed10765f2 Fix events on Windows BlockMen 2015-12-11 22:40:37 +0100