Fix some nullptr exceptions when handling invalid node inventories
parent
db9c86d6c1
commit
c893958bb1
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@ -121,6 +121,9 @@ int InvRef::l_set_size(lua_State *L)
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const char *listname = luaL_checkstring(L, 2);
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const char *listname = luaL_checkstring(L, 2);
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int newsize = luaL_checknumber(L, 3);
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int newsize = luaL_checknumber(L, 3);
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Inventory *inv = getinv(L, ref);
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Inventory *inv = getinv(L, ref);
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if(inv == NULL){
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return 0;
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}
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if(newsize == 0){
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if(newsize == 0){
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inv->deleteList(listname);
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inv->deleteList(listname);
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reportInventoryChange(L, ref);
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reportInventoryChange(L, ref);
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@ -144,6 +147,9 @@ int InvRef::l_set_width(lua_State *L)
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const char *listname = luaL_checkstring(L, 2);
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const char *listname = luaL_checkstring(L, 2);
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int newwidth = luaL_checknumber(L, 3);
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int newwidth = luaL_checknumber(L, 3);
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Inventory *inv = getinv(L, ref);
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Inventory *inv = getinv(L, ref);
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if(inv == NULL){
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return 0;
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}
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InventoryList *list = inv->getList(listname);
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InventoryList *list = inv->getList(listname);
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if(list){
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if(list){
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list->setWidth(newwidth);
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list->setWidth(newwidth);
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@ -195,7 +201,11 @@ int InvRef::l_get_list(lua_State *L)
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InvRef *ref = checkobject(L, 1);
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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const char *listname = luaL_checkstring(L, 2);
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Inventory *inv = getinv(L, ref);
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Inventory *inv = getinv(L, ref);
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if(inv){
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push_inventory_list(inv, listname, L);
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push_inventory_list(inv, listname, L);
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} else {
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lua_pushnil(L);
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}
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return 1;
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return 1;
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}
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}
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@ -206,6 +216,9 @@ int InvRef::l_set_list(lua_State *L)
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InvRef *ref = checkobject(L, 1);
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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const char *listname = luaL_checkstring(L, 2);
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Inventory *inv = getinv(L, ref);
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Inventory *inv = getinv(L, ref);
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if(inv == NULL){
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return 0;
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}
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InventoryList *list = inv->getList(listname);
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InventoryList *list = inv->getList(listname);
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if(list)
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if(list)
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read_inventory_list(inv, listname, L, 3,
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read_inventory_list(inv, listname, L, 3,
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