118 lines
3.2 KiB
C++
118 lines
3.2 KiB
C++
/********************************************************************************
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Copyright (C) 2001-2012 Hugh Bailey <obs.jim@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
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********************************************************************************/
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#pragma once
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//------------------------------------------------------------------
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// Localization structures
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//------------------------------------------------------------------
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struct LocaleStringItem
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{
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String lookup;
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String strValue;
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};
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struct LocaleStringCache : public List<LocaleStringItem*>
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{
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inline ~LocaleStringCache()
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{
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for(unsigned int i=0; i<Num(); i++)
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delete array[i];
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}
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inline void Clear()
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{
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for(unsigned int i=0; i<Num(); i++)
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delete array[i];
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List<LocaleStringItem*>::Clear();
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}
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inline void Remove(UINT i)
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{
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if(i < Num())
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{
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delete array[i];
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List<LocaleStringItem*>::Remove(i);
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}
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}
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inline void SetSize(UINT newSize)
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{
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if(newSize < Num())
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{
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for(unsigned int i=newSize; i<Num(); i++)
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delete array[i];
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}
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List<LocaleStringItem*>::SetSize(newSize);
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}
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};
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struct StringLookupNode;
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//------------------------------------------------------------------
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// Localization String Lookup Class
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//------------------------------------------------------------------
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class BASE_EXPORT LocaleStringLookup
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{
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StringLookupNode *top;
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LocaleStringCache cache;
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void AddLookup(CTSTR lookupVal, LocaleStringItem *item, StringLookupNode *node=NULL);
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void RemoveLookup(CTSTR lookupVal, StringLookupNode *node=NULL);
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StringLookupNode* FindNode(CTSTR lookupVal, StringLookupNode *node=NULL) const;
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public:
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LocaleStringLookup();
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~LocaleStringLookup();
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BOOL LoadStringFile(CTSTR lpFile, bool bClear=false);
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inline BOOL HasLookup(CTSTR lookupVal) const {return (FindNode(lookupVal) != NULL);}
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void AddLookupString(CTSTR lookupVal, CTSTR lpVal);
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inline void RemoveLookupString(CTSTR lookupVal) {RemoveLookup(lookupVal);}
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CTSTR LookupString(CTSTR lookupVal);
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const LocaleStringCache& GetCache() const {return cache;}
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};
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BASE_EXPORT extern LocaleStringLookup *locale;
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#define Str(text) locale->LookupString(TEXT2(text))
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inline BOOL LoadStringFile(CTSTR lpResource) {return locale->LoadStringFile(lpResource);}
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#ifdef UNICODE
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struct LocaleNativeName
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{
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CTSTR lpCode, lpNative;
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};
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BASE_EXPORT LocaleNativeName* STDCALL GetLocaleNativeName(CTSTR lpCode);
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#endif
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