obs/OBSApi/Utility/Profiler.h
2012-08-30 21:54:15 -07:00

61 lines
2.2 KiB
C++

/********************************************************************************
Copyright (C) 2001-2012 Hugh Bailey <obs.jim@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
********************************************************************************/
// This is loosely based on the hierarchical profiling method from Game Programming Gems 3 by Greg Hjelstrom & Byon Garrabrant.
#pragma once
struct ProfileNodeInfo;
class BASE_EXPORT ProfilerNode
{
CTSTR lpName;
QWORD startTime;
ProfilerNode *parent;
bool bSingularNode;
ProfileNodeInfo *info;
public:
ProfilerNode(CTSTR name, bool bSingularize=false);
~ProfilerNode();
};
BASE_EXPORT extern ProfilerNode *__curProfilerNode;
BASE_EXPORT extern BOOL bProfilingEnabled;
#define ENABLE_PROFILING 1
#ifdef ENABLE_PROFILING
#define profileSingularSegment(name) ProfilerNode _curProfiler(TEXT(name), true);
#define profileSingularIn(name) {ProfilerNode _curProfiler(TEXT(name), true);
#define profileSegment(name) ProfilerNode _curProfiler(TEXT(name));
#define profileIn(name) {ProfilerNode _curProfiler(TEXT(name));
#define profileOut }
#else
#define profileSingularSegment(name)
#define profileSingularIn(name)
#define profileSegment(name)
#define profileIn(name)
#define profileOut
#endif
BASE_EXPORT void STDCALL EnableProfiling(BOOL bEnable, float minPercentage=0.0f, float minTime=0.0f);
BASE_EXPORT void STDCALL DumpProfileData();
BASE_EXPORT void STDCALL FreeProfileData();