61 lines
2.2 KiB
C++
61 lines
2.2 KiB
C++
/********************************************************************************
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Copyright (C) 2001-2012 Hugh Bailey <obs.jim@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
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********************************************************************************/
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// This is loosely based on the hierarchical profiling method from Game Programming Gems 3 by Greg Hjelstrom & Byon Garrabrant.
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#pragma once
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struct ProfileNodeInfo;
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class BASE_EXPORT ProfilerNode
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{
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CTSTR lpName;
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QWORD startTime;
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ProfilerNode *parent;
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bool bSingularNode;
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ProfileNodeInfo *info;
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public:
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ProfilerNode(CTSTR name, bool bSingularize=false);
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~ProfilerNode();
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};
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BASE_EXPORT extern ProfilerNode *__curProfilerNode;
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BASE_EXPORT extern BOOL bProfilingEnabled;
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#define ENABLE_PROFILING 1
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#ifdef ENABLE_PROFILING
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#define profileSingularSegment(name) ProfilerNode _curProfiler(TEXT(name), true);
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#define profileSingularIn(name) {ProfilerNode _curProfiler(TEXT(name), true);
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#define profileSegment(name) ProfilerNode _curProfiler(TEXT(name));
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#define profileIn(name) {ProfilerNode _curProfiler(TEXT(name));
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#define profileOut }
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#else
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#define profileSingularSegment(name)
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#define profileSingularIn(name)
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#define profileSegment(name)
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#define profileIn(name)
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#define profileOut
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#endif
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BASE_EXPORT void STDCALL EnableProfiling(BOOL bEnable, float minPercentage=0.0f, float minTime=0.0f);
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BASE_EXPORT void STDCALL DumpProfileData();
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BASE_EXPORT void STDCALL FreeProfileData();
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