The entire mono situation is my fault. I did test it and it seemed like it was working at first when I got the pull request so I said "hey okay looks good." Unfortunately I was mistaken, so I'm fixing the code myself. AAC was taking in stereo audio and was not calculating the timestamps correctly. Internally OBS still gets data in the form of stereo, so because this is OBS1 I'm just going to put in this workaround code that downmixes stereo to mono in to the AAC encoder buffer.
130 lines
3.5 KiB
C++
130 lines
3.5 KiB
C++
/********************************************************************************
|
|
Copyright (C) 2012 Hugh Bailey <obs.jim@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
|
|
********************************************************************************/
|
|
|
|
|
|
#pragma once
|
|
|
|
#define WINVER 0x0600
|
|
#define _WIN32_WINDOWS 0x0600
|
|
#define _WIN32_WINNT 0x0600
|
|
#define NTDDI_VERSION NTDDI_VISTASP1
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#define ISOLATION_AWARE_ENABLED 1
|
|
#include <windows.h>
|
|
#include <commctrl.h>
|
|
#include <shellapi.h>
|
|
#include <commdlg.h>
|
|
#include <math.h>
|
|
|
|
#include <xmmintrin.h>
|
|
#include <emmintrin.h>
|
|
|
|
#define USE_AAC 1
|
|
|
|
#pragma warning(default : 4265)
|
|
|
|
//-------------------------------------------
|
|
// direct3d 10.1
|
|
|
|
#include <D3D10_1.h>
|
|
#include <D3DX10.h>
|
|
#include <DXGI.h>
|
|
|
|
#define USE_DXGI1_2 1
|
|
|
|
#ifdef USE_DXGI1_2
|
|
#include <dxgi1_2.h>
|
|
#endif
|
|
|
|
|
|
//-------------------------------------------
|
|
// API DLL
|
|
|
|
#include "OBSApi.h"
|
|
|
|
|
|
//-------------------------------------------
|
|
// application globals
|
|
|
|
class OBS;
|
|
|
|
extern HWND hwndMain;
|
|
extern HWND hwndRenderFrame;
|
|
extern HWND hwndLogWindow;
|
|
extern HWND hwndLog;
|
|
extern HINSTANCE hinstMain;
|
|
extern ConfigFile *GlobalConfig;
|
|
extern ConfigFile *AppConfig;
|
|
extern OBS *App;
|
|
extern bool bIsPortable;
|
|
extern bool bStreamOnStart;
|
|
extern TCHAR lpAppPath[MAX_PATH];
|
|
extern TCHAR lpAppDataPath[MAX_PATH];
|
|
|
|
// this gets defined by the automatic building process
|
|
#ifndef OBS_VERSION_SUFFIX
|
|
#define OBS_VERSION_SUFFIX ""
|
|
#endif
|
|
|
|
#define OBS_VERSION 0x006103 //version number is 0xMMmmtt (super-major.major.minor - hex)
|
|
#define OBS_VERSION_STRING_RAW "Open Broadcaster Software v0.613b"
|
|
#define OBS_TEST_BUILD 1 //define this if releasing a test build to disable the auto updater
|
|
|
|
#define OBS_VERSION_STRING_ANSI OBS_VERSION_STRING_RAW OBS_VERSION_SUFFIX
|
|
#define OBS_VERSION_STRING TEXT(OBS_VERSION_STRING_RAW) TEXT(OBS_VERSION_SUFFIX)
|
|
|
|
#ifdef _DEBUG
|
|
#define OBS_DISABLE_AUTOUPDATE 1
|
|
#endif
|
|
|
|
#if OBS_TEST_BUILD
|
|
#define OBS_DISABLE_AUTOUPDATE 1
|
|
#endif
|
|
|
|
#if defined(_WIN64)
|
|
#define OBS_CONFIG_UPDATE_KEY TEXT("LastUpdateCheck64")
|
|
#else
|
|
#define OBS_CONFIG_UPDATE_KEY TEXT("LastUpdateCheck")
|
|
#endif
|
|
|
|
#define OBS_WINDOW_CLASS TEXT("OBSWindowClass")
|
|
#define OBS_LOGWINDOW_CLASS TEXT("OBSLogWindowClass")
|
|
#define OBS_RENDERFRAME_CLASS TEXT("OBSRenderFrame")
|
|
#define OBS_PROJECTORFRAME_CLASS TEXT("OBSProjectorFrame")
|
|
|
|
inline UINT ConvertMSTo100NanoSec(UINT ms)
|
|
{
|
|
return ms*1000*10; //1000 microseconds, then 10 "100nanosecond" segments
|
|
}
|
|
|
|
void WINAPI ProcessEvents();
|
|
|
|
//-------------------------------------------
|
|
// application headers
|
|
|
|
#include "../resource.h"
|
|
#include "VolumeControl.h"
|
|
#include "VolumeMeter.h"
|
|
#include "OBS.h"
|
|
#include "WindowStuff.h"
|
|
#include "CodeTokenizer.h"
|
|
#include "D3D10System.h"
|
|
#include "HTTPClient.h"
|
|
#include "Updater.h"
|
|
|