obs/GraphicsCapture/GraphicsCapture.h

63 lines
1.8 KiB
C++

/********************************************************************************
Copyright (C) 2012 Hugh Bailey <obs.jim@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
********************************************************************************/
#pragma once
#include "OBSApi.h"
#include "resource.h"
#include "GlobalCaptureStuff.h"
//-----------------------------------------------------------
extern HINSTANCE hinstMain;
extern HANDLE textureMutexes[2];
//-----------------------------------------------------------
class GraphicsCaptureMethod
{
public:
virtual ~GraphicsCaptureMethod() {}
virtual bool Init(CaptureInfo &info)=0;
virtual void Destroy()=0;
virtual Texture* LockTexture()=0;
virtual void UnlockTexture()=0;
};
//-----------------------------------------------------------
inline BOOL Is64BitWindows()
{
#if defined(_WIN64)
return TRUE;
#elif defined(_WIN32)
BOOL f64 = FALSE;
return IsWow64Process(GetCurrentProcess(), &f64) && f64;
#endif
}
//-----------------------------------------------------------
#include "MemoryCapture.h"
#include "SharedTexCapture.h"
#include "WindowCapture.h"
#include "GraphicsCaptureSource.h"