1686 lines
54 KiB
C++
1686 lines
54 KiB
C++
/********************************************************************************
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Copyright (C) 2012 Hugh Bailey <obs.jim@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
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********************************************************************************/
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#include "Main.h"
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#include <intrin.h>
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#include <inttypes.h>
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extern "C"
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{
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#include "../x264/x264.h"
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}
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typedef bool (*LOADPLUGINPROC)();
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typedef void (*UNLOADPLUGINPROC)();
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VideoEncoder* CreateX264Encoder(int fps, int width, int height, int quality, CTSTR preset, bool bUse444, int maxBitRate, int bufferSize);
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AudioEncoder* CreateMP3Encoder(UINT bitRate);
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AudioEncoder* CreateAACEncoder(UINT bitRate);
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AudioSource* CreateAudioSource(bool bMic, CTSTR lpID);
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ImageSource* STDCALL CreateDesktopSource(XElement *data);
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bool STDCALL ConfigureDesktopSource(XElement *data, bool bCreating);
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ImageSource* STDCALL CreateBitmapSource(XElement *data);
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bool STDCALL ConfigureBitmapSource(XElement *element, bool bCreating);
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ImageSource* STDCALL CreateGlobalSource(XElement *data);
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NetworkStream* CreateRTMPServer();
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NetworkStream* CreateRTMPPublisher();
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NetworkStream* CreateBandwidthAnalyzer();
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void StartBlankSoundPlayback();
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void StopBlankSoundPlayback();
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VideoEncoder* CreateNullVideoEncoder();
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AudioEncoder* CreateNullAudioEncoder();
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NetworkStream* CreateNullNetwork();
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void Convert444to420(LPBYTE input, int width, int height, LPBYTE *output, bool bSSE2Available);
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//----------------------------
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WNDPROC listboxProc = NULL;
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//----------------------------
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#define OBS_WINDOW_CLASS TEXT("OBS")
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#define OBS_RENDERFRAME_CLASS TEXT("RenderFrame")
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//----------------------------
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const float defaultBlendFactor[4] = {1.0f, 1.0f, 1.0f, 1.0f};
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//----------------------------
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BOOL CALLBACK MonitorInfoEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, List<MonitorInfo> &monitors)
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{
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monitors << MonitorInfo(hMonitor, lprcMonitor);
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return TRUE;
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}
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const int controlPadding = 3;
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const int totalControlAreaWidth = minClientWidth;
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const int totalControlAreaHeight = 150;
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void OBS::ResizeRenderFrame(bool bRedrawRenderFrame)
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{
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int x = controlPadding, y = controlPadding;
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UINT newRenderFrameWidth = clientWidth - (controlPadding*2);
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UINT newRenderFrameHeight = clientHeight - (controlPadding*2) - totalControlAreaHeight;
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Vect2 renderSize = Vect2(float(newRenderFrameWidth), float(newRenderFrameHeight));
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float renderAspect = renderSize.x/renderSize.y;
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float mainAspect;
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if(bRunning)
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mainAspect = float(baseCX)/float(baseCY);
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else
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{
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int monitorID = AppConfig->GetInt(TEXT("Video"), TEXT("Monitor"));
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RECT &screenRect = monitors[monitorID].rect;
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int defCX = screenRect.right - screenRect.left;
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int defCY = screenRect.bottom - screenRect.top;
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int curCX = AppConfig->GetInt(TEXT("Video"), TEXT("BaseWidth"), defCX);
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int curCY = AppConfig->GetInt(TEXT("Video"), TEXT("BaseHeight"), defCY);
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mainAspect = float(curCX)/float(curCY);
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}
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if(renderAspect > mainAspect)
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{
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renderSize.x = renderSize.y*mainAspect;
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x += int((float(newRenderFrameWidth)-renderSize.x)*0.5f);
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}
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else
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{
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renderSize.y = renderSize.x/mainAspect;
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y += int((float(newRenderFrameHeight)-renderSize.y)*0.5f);
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}
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newRenderFrameWidth = int(renderSize.x+0.5f)&0xFFFFFFFE;
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newRenderFrameHeight = int(renderSize.y+0.5f)&0xFFFFFFFE;
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SetWindowPos(hwndRenderFrame, NULL, x, y, newRenderFrameWidth, newRenderFrameHeight, SWP_NOOWNERZORDER);
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//----------------------------------------------
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if(bRunning)
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{
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if(bRedrawRenderFrame)
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{
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renderFrameWidth = newRenderFrameWidth;
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renderFrameHeight = newRenderFrameHeight;
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bResizeRenderView = true;
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}
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}
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else
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{
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renderFrameWidth = newRenderFrameWidth;
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renderFrameHeight = newRenderFrameHeight;
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}
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}
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void OBS::ResizeWindow(bool bRedrawRenderFrame)
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{
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const int miscAreaWidth = 290;
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const int listAreaWidth = totalControlAreaWidth-miscAreaWidth;
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const int controlWidth = miscAreaWidth/2;
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const int controlHeight = 22;
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const int volControlHeight = 32;
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const int textControlHeight = 16;
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//const int statusHeight = 50;
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const int listControlWidth = listAreaWidth/2;
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const int listControlHeight = totalControlAreaHeight - textControlHeight /*- statusHeight*/;
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//-----------------------------------------------------
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ShowWindow(GetDlgItem(hwndMain, ID_SCENES), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_SOURCES), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_SCENES_TEXT), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_SOURCES_TEXT), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_MICVOLUME), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_DESKTOPVOLUME), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_SETTINGS), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_STARTSTOP), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_SCENEEDITOR), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_EXIT), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_TESTSTREAM), SW_HIDE);
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ShowWindow(GetDlgItem(hwndMain, ID_GLOBALSOURCES), SW_HIDE);
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//-----------------------------------------------------
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ResizeRenderFrame(bRedrawRenderFrame);
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//-----------------------------------------------------
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DWORD flags = SWP_NOOWNERZORDER|SWP_SHOWWINDOW;
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int xStart = clientWidth/2 - totalControlAreaWidth/2 + (controlPadding/2 + 1);
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int yStart = clientHeight - totalControlAreaHeight;
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int xPos = xStart;
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int yPos = yStart;
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//-----------------------------------------------------
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//SetWindowPos(GetDlgItem(hwndMain, ID_STATUS), NULL, xPos, yPos+listControlHeight, totalWidth-controlPadding, statusHeight, 0);
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//-----------------------------------------------------
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SetWindowPos(GetDlgItem(hwndMain, ID_SCENES_TEXT), NULL, xPos+2, yPos, listControlWidth-controlPadding-2, textControlHeight, flags);
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xPos += listControlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_SOURCES_TEXT), NULL, xPos+2, yPos, listControlWidth-controlPadding-2, textControlHeight, flags);
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xPos += listControlWidth;
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yPos += textControlHeight;
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xPos = xStart;
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//-----------------------------------------------------
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SetWindowPos(GetDlgItem(hwndMain, ID_SCENES), NULL, xPos, yPos, listControlWidth-controlPadding, listControlHeight-controlPadding, flags);
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xPos += listControlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_SOURCES), NULL, xPos, yPos, listControlWidth-controlPadding, listControlHeight-controlPadding, flags);
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xPos += listControlWidth;
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//-----------------------------------------------------
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int resetXPos = xPos;
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yPos = yStart;
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SetWindowPos(GetDlgItem(hwndMain, ID_MICVOLUME), NULL, xPos, yPos, controlWidth-controlPadding, volControlHeight, flags);
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xPos += controlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_DESKTOPVOLUME), NULL, xPos, yPos, controlWidth-controlPadding, volControlHeight, flags);
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xPos += controlWidth;
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yPos += volControlHeight+controlPadding;
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//-----------------------------------------------------
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xPos = resetXPos;
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SetWindowPos(GetDlgItem(hwndMain, ID_SETTINGS), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_STARTSTOP), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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yPos += controlHeight+controlPadding;
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//-----------------------------------------------------
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xPos = resetXPos;
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SetWindowPos(GetDlgItem(hwndMain, ID_SCENEEDITOR), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_TESTSTREAM), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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yPos += controlHeight+controlPadding;
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//-----------------------------------------------------
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xPos = resetXPos;
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SetWindowPos(GetDlgItem(hwndMain, ID_GLOBALSOURCES), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_PLUGINS), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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yPos += controlHeight+controlPadding;
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//-----------------------------------------------------
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xPos = resetXPos;
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xPos += controlWidth;
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SetWindowPos(GetDlgItem(hwndMain, ID_EXIT), NULL, xPos, yPos, controlWidth-controlPadding, controlHeight, flags);
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xPos += controlWidth;
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}
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Scene* STDCALL CreateNormalScene(XElement *data)
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{
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return new Scene;
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}
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class OBSAPIInterface : public APIInterface
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{
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friend class OBS;
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public:
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OBSAPIInterface() {bSSE2Availabe = App->bSSE2Available;}
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virtual void EnterSceneMutex() {App->EnterSceneMutex();}
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virtual void LeaveSceneMutex() {App->LeaveSceneMutex();}
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virtual void RegisterSceneClass(CTSTR lpClassName, CTSTR lpDisplayName, OBSCREATEPROC createProc, OBSCONFIGPROC configProc)
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{
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App->RegisterSceneClass(lpClassName, lpDisplayName, createProc, configProc);
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}
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virtual void RegisterImageSourceClass(CTSTR lpClassName, CTSTR lpDisplayName, OBSCREATEPROC createProc, OBSCONFIGPROC configProc)
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{
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App->RegisterImageSourceClass(lpClassName, lpDisplayName, createProc, configProc);
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}
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virtual ImageSource* CreateImageSource(CTSTR lpClassName, XElement *data)
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{
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return App->CreateImageSource(lpClassName, data);
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}
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virtual XElement* GetSceneListElement() {return App->scenesConfig.GetElement(TEXT("scenes"));}
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virtual XElement* GetGlobalSourceListElement() {return App->scenesConfig.GetElement(TEXT("global sources"));}
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virtual bool SetScene(CTSTR lpScene) {return App->SetScene(lpScene);}
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virtual Scene* GetScene() const {return App->scene;}
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virtual CTSTR GetSceneName() const {return App->GetSceneElement()->GetName();}
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virtual XElement* GetSceneElement() {return App->GetSceneElement();}
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virtual Vect2 GetBaseSize() const {return Vect2(float(App->baseCX), float(App->baseCY));}
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virtual Vect2 GetRenderFrameSize() const {return Vect2(float(App->renderFrameWidth), float(App->renderFrameHeight));}
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virtual Vect2 GetOutputSize() const {return Vect2(float(App->outputCX), float(App->outputCY));}
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virtual CTSTR GetLanguage() const {return App->strLanguage;}
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virtual HWND GetMainWindow() const {return hwndMain;}
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};
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OBS::OBS()
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{
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traceIn(OBS::OBS);
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App = this;
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__cpuid(cpuInfo, 1);
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bSSE2Available = (cpuInfo[3] & (1<<26)) != 0;
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hSceneMutex = OSCreateMutex();
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monitors.Clear();
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EnumDisplayMonitors(NULL, NULL, (MONITORENUMPROC)MonitorInfoEnumProc, (LPARAM)&monitors);
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INITCOMMONCONTROLSEX ecce;
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ecce.dwSize = sizeof(ecce);
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ecce.dwICC = ICC_STANDARD_CLASSES;
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if(!InitCommonControlsEx(&ecce))
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CrashError(TEXT("Could not initalize common shell controls"));
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InitVolumeControl();
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//-----------------------------------------------------
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// load locale
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if(!locale->LoadStringFile(TEXT("locale/en.txt")))
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AppWarning(TEXT("Could not open locale string file '%s'"), TEXT("locale/en.txt"));
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strLanguage = AppConfig->GetString(TEXT("General"), TEXT("Language"), TEXT("en"));
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if(!strLanguage.CompareI(TEXT("en")))
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{
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String langFile;
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langFile << TEXT("locale/") << strLanguage << TEXT(".txt");
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if(!locale->LoadStringFile(langFile))
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AppWarning(TEXT("Could not open locale string file '%s'"), langFile.Array());
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}
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//-----------------------------------------------------
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// load classes
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RegisterSceneClass(TEXT("Scene"), Str("Scene"), (OBSCREATEPROC)CreateNormalScene, NULL);
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RegisterImageSourceClass(TEXT("DesktopImageSource"), Str("Sources.SoftwareCaptureSource"), (OBSCREATEPROC)CreateDesktopSource, (OBSCONFIGPROC)ConfigureDesktopSource);
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RegisterImageSourceClass(TEXT("BitmapImageSource"), Str("Sources.BitmapSource"), (OBSCREATEPROC)CreateBitmapSource, (OBSCONFIGPROC)ConfigureBitmapSource);
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RegisterImageSourceClass(TEXT("GlobalSource"), Str("Sources.GlobalSource"), (OBSCREATEPROC)CreateGlobalSource, (OBSCONFIGPROC)OBS::ConfigGlobalSource);
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//-----------------------------------------------------
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// render frame class
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WNDCLASS wc;
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zero(&wc, sizeof(wc));
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wc.hInstance = hinstMain;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.lpszClassName = OBS_RENDERFRAME_CLASS;
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wc.lpfnWndProc = (WNDPROC)OBS::RenderFrameProc;
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wc.hbrBackground = (HBRUSH)GetStockObject(GRAY_BRUSH);
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if(!RegisterClass(&wc))
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CrashError(TEXT("Could not register render frame class"));
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//-----------------------------------------------------
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// main window class
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wc.lpszClassName = OBS_WINDOW_CLASS;
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wc.lpfnWndProc = (WNDPROC)OBSProc;
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wc.hIcon = LoadIcon(hinstMain, MAKEINTRESOURCE(IDI_ICON1));
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wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
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if(!RegisterClass(&wc))
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CrashError(TEXT("Could not register main window class"));
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//-----------------------------------------------------
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// create main window
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int fullscreenX = GetSystemMetrics(SM_CXFULLSCREEN);
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int fullscreenY = GetSystemMetrics(SM_CYFULLSCREEN);
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borderXSize = borderYSize = 0;
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borderXSize += GetSystemMetrics(SM_CXSIZEFRAME)*2;
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borderYSize += GetSystemMetrics(SM_CYSIZEFRAME)*2;
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borderYSize += GetSystemMetrics(SM_CYCAPTION);
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clientWidth = AppConfig->GetInt(TEXT("General"), TEXT("Width"), 700);
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clientHeight = AppConfig->GetInt(TEXT("General"), TEXT("Height"), 548);
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if(clientWidth < minClientWidth)
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clientWidth = minClientWidth;
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if(clientHeight < minClientHeight)
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clientHeight = minClientHeight;
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int maxCX = fullscreenX-borderXSize;
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int maxCY = fullscreenY-borderYSize;
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if(clientWidth > maxCX)
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clientWidth = maxCX;
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if(clientHeight > maxCY)
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clientHeight = maxCY;
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int cx = clientWidth + borderXSize;
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int cy = clientHeight + borderYSize;
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int x = (fullscreenX/2)-(cx/2);
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int y = (fullscreenY/2)-(cy/2);
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hwndMain = CreateWindowEx(WS_EX_CONTROLPARENT|WS_EX_WINDOWEDGE, OBS_WINDOW_CLASS, OBS_VERSION_STRING,
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WS_OVERLAPPED | WS_THICKFRAME | WS_MINIMIZEBOX | WS_CAPTION | WS_SYSMENU,
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x, y, cx, cy, NULL, NULL, hinstMain, NULL);
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if(!hwndMain)
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CrashError(TEXT("Could not create main window"));
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//-----------------------------------------------------
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// render frame
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hwndRenderFrame = CreateWindow(OBS_RENDERFRAME_CLASS, NULL, WS_CHILDWINDOW|WS_VISIBLE,
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0, 0, 0, 0,
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hwndMain, NULL, hinstMain, NULL);
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if(!hwndRenderFrame)
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CrashError(TEXT("Could not create render frame"));
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//-----------------------------------------------------
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// scenes listbox
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HWND hwndTemp;
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hwndTemp = CreateWindowEx(WS_EX_CLIENTEDGE, TEXT("LISTBOX"), NULL,
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WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|LBS_HASSTRINGS|LBS_NOTIFY|LBS_NOINTEGRALHEIGHT,
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0, 0, 0, 0, hwndMain, (HMENU)ID_SCENES, 0, 0);
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SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
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listboxProc = (WNDPROC)GetWindowLongPtr(hwndTemp, GWLP_WNDPROC);
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SetWindowLongPtr(hwndTemp, GWLP_WNDPROC, (LONG_PTR)OBS::ListboxHook);
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//-----------------------------------------------------
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// elements listbox
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hwndTemp = CreateWindowEx(WS_EX_CLIENTEDGE, TEXT("LISTBOX"), NULL,
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WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|LBS_HASSTRINGS|LBS_NOTIFY|LBS_NOINTEGRALHEIGHT|LBS_EXTENDEDSEL,
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0, 0, 0, 0, hwndMain, (HMENU)ID_SOURCES, 0, 0);
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SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
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SetWindowLongPtr(hwndTemp, GWLP_WNDPROC, (LONG_PTR)OBS::ListboxHook);
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//-----------------------------------------------------
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// status control
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/*hwndTemp = CreateWindowEx(WS_EX_STATICEDGE, TEXT("EDIT"), NULL,
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WS_CHILDWINDOW|WS_VISIBLE|WS_VSCROLL|ES_READONLY|ES_MULTILINE,
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0, 0, 0, 0, hwndMain, (HMENU)ID_STATUS, 0, 0);
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SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);*/
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//-----------------------------------------------------
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// mic volume control
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hwndTemp = CreateWindow(VOLUME_CONTROL_CLASS, NULL,
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WS_CHILDWINDOW|WS_VISIBLE,
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0, 0, 0, 0, hwndMain, (HMENU)ID_MICVOLUME, 0, 0);
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SetVolumeControlIcons(hwndTemp, GetIcon(hinstMain, IDI_SOUND_MIC), GetIcon(hinstMain, IDI_SOUND_MIC_MUTED));
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if(!AppConfig->HasKey(TEXT("Audio"), TEXT("MicVolume")))
|
|
AppConfig->SetFloat(TEXT("Audio"), TEXT("MicVolume"), 0.0f);
|
|
SetVolumeControlValue(hwndTemp, AppConfig->GetFloat(TEXT("Audio"), TEXT("MicVolume"), 0.0f));
|
|
|
|
AudioDeviceList audioDevices;
|
|
GetAudioDevices(audioDevices);
|
|
|
|
String strDevice = AppConfig->GetString(TEXT("Audio"), TEXT("Device"), NULL);
|
|
if(strDevice.IsEmpty() || !audioDevices.HasID(strDevice))
|
|
{
|
|
AppConfig->SetString(TEXT("Audio"), TEXT("Device"), TEXT("Disable"));
|
|
strDevice = TEXT("Disable");
|
|
}
|
|
|
|
audioDevices.FreeData();
|
|
|
|
EnableWindow(hwndTemp, !strDevice.CompareI(TEXT("Disable")));
|
|
|
|
//-----------------------------------------------------
|
|
// desktop volume control
|
|
|
|
hwndTemp = CreateWindow(VOLUME_CONTROL_CLASS, NULL,
|
|
WS_CHILDWINDOW|WS_VISIBLE,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_DESKTOPVOLUME, 0, 0);
|
|
SetVolumeControlIcons(hwndTemp, GetIcon(hinstMain, IDI_SOUND_DESKTOP), GetIcon(hinstMain, IDI_SOUND_DESKTOP_MUTED));
|
|
|
|
if(!AppConfig->HasKey(TEXT("Audio"), TEXT("DesktopVolume")))
|
|
AppConfig->SetFloat(TEXT("Audio"), TEXT("DesktopVolume"), 1.0f);
|
|
SetVolumeControlValue(hwndTemp, AppConfig->GetFloat(TEXT("Audio"), TEXT("DesktopVolume"), 0.0f));
|
|
|
|
//-----------------------------------------------------
|
|
// settings button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("Settings"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_SETTINGS, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// start/stop stream button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("MainWindow.StartStream"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_STARTSTOP, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// edit scene button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("MainWindow.SceneEditor"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_AUTOCHECKBOX|BS_PUSHLIKE,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_SCENEEDITOR, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// global sources button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("GlobalSources"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_GLOBALSOURCES, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// test stream button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("MainWindow.TestStream"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_TESTSTREAM, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// plugins button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("MainWindow.Plugins"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_PLUGINS, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// exit button
|
|
|
|
hwndTemp = CreateWindow(TEXT("BUTTON"), Str("MainWindow.Exit"),
|
|
WS_CHILDWINDOW|WS_VISIBLE|WS_TABSTOP|BS_TEXT|BS_PUSHBUTTON,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_EXIT, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// scenes text
|
|
|
|
hwndTemp = CreateWindow(TEXT("STATIC"), Str("MainWindow.Scenes"),
|
|
WS_CHILDWINDOW|WS_VISIBLE,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_SCENES_TEXT, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// scenes text
|
|
|
|
hwndTemp = CreateWindow(TEXT("STATIC"), Str("MainWindow.Sources"),
|
|
WS_CHILDWINDOW|WS_VISIBLE,
|
|
0, 0, 0, 0, hwndMain, (HMENU)ID_SOURCES_TEXT, 0, 0);
|
|
SendMessage(hwndTemp, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), TRUE);
|
|
|
|
//-----------------------------------------------------
|
|
// populate scenes
|
|
|
|
hwndTemp = GetDlgItem(hwndMain, ID_SCENES);
|
|
|
|
if(!scenesConfig.Open(TEXT("scenes.xconfig")))
|
|
CrashError(TEXT("Could not open scenes.xconfig"));
|
|
|
|
XElement *scenes = scenesConfig.GetElement(TEXT("scenes"));
|
|
if(!scenes)
|
|
scenes = scenesConfig.CreateElement(TEXT("scenes"));
|
|
|
|
UINT numScenes = scenes->NumElements();
|
|
for(UINT i=0; i<numScenes; i++)
|
|
{
|
|
XElement *scene = scenes->GetElementByID(i);
|
|
SendMessage(hwndTemp, LB_ADDSTRING, 0, (LPARAM)scene->GetName());
|
|
}
|
|
|
|
//-----------------------------------------------------
|
|
// populate sources
|
|
|
|
if(numScenes)
|
|
{
|
|
String strScene = AppConfig->GetString(TEXT("General"), TEXT("CurrentScene"));
|
|
int id = (int)SendMessage(hwndTemp, LB_FINDSTRING, -1, 0);
|
|
if(id == LB_ERR)
|
|
id = 0;
|
|
|
|
SendMessage(hwndTemp, LB_SETCURSEL, (WPARAM)id, 0);
|
|
SendMessage(hwndMain, WM_COMMAND, MAKEWPARAM(ID_SCENES, LBN_SELCHANGE), (LPARAM)GetDlgItem(hwndMain, ID_SCENES));
|
|
}
|
|
|
|
//-----------------------------------------------------
|
|
|
|
API = new OBSAPIInterface;
|
|
|
|
ResizeWindow(false);
|
|
ShowWindow(hwndMain, SW_SHOW);
|
|
|
|
LPBYTE chi = LPBYTE(UPARAM(54));
|
|
|
|
//-----------------------------------------------------
|
|
// load plugins
|
|
|
|
OSFindData ofd;
|
|
HANDLE hFind = OSFindFirstFile(TEXT("plugins/*.dll"), ofd);
|
|
if(hFind)
|
|
{
|
|
do
|
|
{
|
|
if(!ofd.bDirectory) //why would someone give a directory a .dll extension in the first place? pranksters.
|
|
{
|
|
String strLocation;
|
|
strLocation << TEXT("plugins/") << ofd.fileName;
|
|
|
|
HMODULE hPlugin = LoadLibrary(strLocation);
|
|
if(hPlugin)
|
|
{
|
|
LOADPLUGINPROC loadPlugin = (LOADPLUGINPROC)GetProcAddress(hPlugin, "LoadPlugin");
|
|
if(!loadPlugin || loadPlugin())
|
|
{
|
|
PluginInfo *pluginInfo = plugins.CreateNew();
|
|
pluginInfo->hModule = hPlugin;
|
|
pluginInfo->strFile = ofd.fileName;
|
|
}
|
|
else
|
|
FreeLibrary(hPlugin);
|
|
}
|
|
}
|
|
} while (OSFindNextFile(hFind, ofd));
|
|
|
|
OSFindClose(hFind);
|
|
}
|
|
|
|
traceOut;
|
|
}
|
|
|
|
|
|
OBS::~OBS()
|
|
{
|
|
traceIn(OBS::~OBS);
|
|
|
|
Stop();
|
|
|
|
for(UINT i=0; i<plugins.Num(); i++)
|
|
{
|
|
PluginInfo &pluginInfo = plugins[i];
|
|
|
|
UNLOADPLUGINPROC unloadPlugin = (UNLOADPLUGINPROC)GetProcAddress(pluginInfo.hModule, "UnloadPlugin");
|
|
if(unloadPlugin)
|
|
unloadPlugin();
|
|
|
|
FreeLibrary(pluginInfo.hModule);
|
|
pluginInfo.strFile.Clear();
|
|
}
|
|
|
|
DestroyWindow(hwndMain);
|
|
|
|
AppConfig->SetInt(TEXT("General"), TEXT("Width"), clientWidth);
|
|
AppConfig->SetInt(TEXT("General"), TEXT("Height"), clientHeight);
|
|
|
|
scenesConfig.Close(true);
|
|
|
|
for(UINT i=0; i<Icons.Num(); i++)
|
|
DeleteObject(Icons[i].hIcon);
|
|
Icons.Clear();
|
|
|
|
for(UINT i=0; i<sceneClasses.Num(); i++)
|
|
sceneClasses[i].FreeData();
|
|
for(UINT i=0; i<imageSourceClasses.Num(); i++)
|
|
imageSourceClasses[i].FreeData();
|
|
|
|
OSCloseMutex(hSceneMutex);
|
|
|
|
delete API;
|
|
API = NULL;
|
|
|
|
traceOut;
|
|
}
|
|
|
|
void OBS::ToggleCapturing()
|
|
{
|
|
traceIn(OBS::ToggleCapturing);
|
|
|
|
if(!bRunning)
|
|
Start();
|
|
else
|
|
Stop();
|
|
|
|
traceOut;
|
|
}
|
|
|
|
HICON OBS::GetIcon(HINSTANCE hInst, int resource)
|
|
{
|
|
for(UINT i=0; i<Icons.Num(); i++)
|
|
{
|
|
if(Icons[i].resource == resource && Icons[i].hInst == hInst)
|
|
return Icons[i].hIcon;
|
|
}
|
|
|
|
IconInfo ii;
|
|
ii.hInst = hInst;
|
|
ii.resource = resource;
|
|
ii.hIcon = LoadIcon(hInst, MAKEINTRESOURCE(resource));
|
|
|
|
Icons << ii;
|
|
|
|
return ii.hIcon;
|
|
}
|
|
|
|
ID3D10Blob* CompileShader(CTSTR lpShader, LPCSTR lpTarget)
|
|
{
|
|
traceIn(CompileShader);
|
|
|
|
ID3D10Blob *errorMessages = NULL, *shaderBlob = NULL;
|
|
|
|
HRESULT err = D3DX11CompileFromFile(lpShader, NULL, NULL, "main", lpTarget, D3D10_SHADER_OPTIMIZATION_LEVEL3, 0, NULL, &shaderBlob, &errorMessages, NULL);
|
|
if(FAILED(err))
|
|
{
|
|
if(errorMessages)
|
|
{
|
|
if(errorMessages->GetBufferSize())
|
|
{
|
|
LPSTR lpErrors = (LPSTR)errorMessages->GetBufferPointer();
|
|
Log(TEXT("Error compiling shader '%s':\r\n\r\n%S\r\n"), lpShader, lpErrors);
|
|
}
|
|
|
|
errorMessages->Release();
|
|
}
|
|
|
|
CrashError(TEXT("Compilation of '%s' failed"), lpShader);
|
|
}
|
|
|
|
return shaderBlob;
|
|
|
|
traceOut;
|
|
}
|
|
|
|
void OBS::Start()
|
|
{
|
|
traceIn(OBS::Start);
|
|
|
|
if(bRunning) return;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
int networkMode = AppConfig->GetInt(TEXT("Publish"), TEXT("Mode"), 2);
|
|
|
|
if(bTestStream)
|
|
network = CreateBandwidthAnalyzer();
|
|
else
|
|
{
|
|
switch(networkMode)
|
|
{
|
|
case 0: network = CreateRTMPPublisher(); break;
|
|
case 1: network = CreateRTMPServer(); break;
|
|
}
|
|
}
|
|
|
|
if(!network)
|
|
return;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
Log(TEXT("=====Stream Start====================================================================="));
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
int monitorID = AppConfig->GetInt(TEXT("Video"), TEXT("Monitor"));
|
|
RECT &screenRect = monitors[monitorID].rect;
|
|
int defCX = screenRect.right - screenRect.left;
|
|
int defCY = screenRect.bottom - screenRect.top;
|
|
|
|
downscale = AppConfig->GetFloat(TEXT("Video"), TEXT("Downscale"), 1.0f);
|
|
baseCX = AppConfig->GetInt(TEXT("Video"), TEXT("BaseWidth"), defCX);
|
|
baseCY = AppConfig->GetInt(TEXT("Video"), TEXT("BaseHeight"), defCY);
|
|
|
|
baseCX = MIN(MAX(baseCX, 128), 4096);
|
|
baseCY = MIN(MAX(baseCY, 128), 4096);
|
|
|
|
//align width to 128bit for fast SSE YUV4:2:0 conversion
|
|
outputCX = int(double(baseCX) / double(downscale)) & 0xFFFFFFFC;
|
|
outputCY = int(double(baseCY) / double(downscale)) & 0xFFFFFFFC;
|
|
|
|
fps = AppConfig->GetInt(TEXT("Video"), TEXT("FPS"), 25);
|
|
frameTime = 1000/fps;
|
|
|
|
//------------------------------------------------------------------
|
|
|
|
Log(TEXT(" Base resolution: %ux%u"), baseCX, baseCY);
|
|
Log(TEXT(" Output resolution: %ux%u"), outputCX, outputCY);
|
|
Log(TEXT("------------------------------------------"));
|
|
|
|
//------------------------------------------------------------------
|
|
|
|
GS = new D3D11System;
|
|
GS->Init();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
mainVertexShader = CreateVertexShaderFromFile(TEXT("shaders/DrawTexture.vShader"));
|
|
mainPixelShader = CreatePixelShaderFromFile(TEXT("shaders/DrawTexture.pShader"));
|
|
|
|
solidVertexShader = CreateVertexShaderFromFile(TEXT("shaders/DrawSolid.vShader"));
|
|
solidPixelShader = CreatePixelShaderFromFile(TEXT("shaders/DrawSolid.pShader"));
|
|
|
|
//------------------------------------------------------------------
|
|
|
|
CTSTR lpShader = NULL;
|
|
if(CloseFloat(downscale, 1.0))
|
|
lpShader = TEXT("shaders/DrawYUVTexture.pShader");
|
|
else if(CloseFloat(downscale, 1.5))
|
|
lpShader = TEXT("shaders/DownscaleYUV1.5.pShader");
|
|
else if(CloseFloat(downscale, 2.0))
|
|
lpShader = TEXT("shaders/DownscaleYUV2.pShader");
|
|
else if(CloseFloat(downscale, 2.25))
|
|
lpShader = TEXT("shaders/DownscaleYUV2.25.pShader");
|
|
else if(CloseFloat(downscale, 3.0))
|
|
lpShader = TEXT("shaders/DownscaleYUV3.pShader");
|
|
else
|
|
CrashError(TEXT("Invalid downscale value (must be either 1.0, 1.5, 2.0, 2.25, or 3.0)"));
|
|
|
|
yuvScalePixelShader = CreatePixelShaderFromFile(lpShader);
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
for(int i=0; i<NUM_RENDER_BUFFERS; i++)
|
|
{
|
|
mainRenderTextures[i] = CreateRenderTarget(baseCX, baseCY, GS_BGRA, FALSE);
|
|
yuvRenderTextures[i] = CreateRenderTarget(outputCX, outputCY, GS_BGRA, FALSE);
|
|
}
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
D3D11_TEXTURE2D_DESC td;
|
|
zero(&td, sizeof(td));
|
|
td.Width = outputCX;
|
|
td.Height = outputCY;
|
|
td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
td.MipLevels = 1;
|
|
td.ArraySize = 1;
|
|
td.SampleDesc.Count = 1;
|
|
td.ArraySize = 1;
|
|
td.Usage = D3D11_USAGE_STAGING;
|
|
td.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
|
|
|
HRESULT err = GetD3D()->CreateTexture2D(&td, NULL, ©Texture);
|
|
if(FAILED(err))
|
|
{
|
|
CrashError(TEXT("Unable to create copy texture"));
|
|
//todo - better error handling
|
|
}
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
desktopAudio = CreateAudioSource(false, NULL);
|
|
|
|
AudioDeviceList audioDevices;
|
|
GetAudioDevices(audioDevices);
|
|
|
|
String strDevice = AppConfig->GetString(TEXT("Audio"), TEXT("Device"), NULL);
|
|
if(strDevice.IsEmpty() || !audioDevices.HasID(strDevice))
|
|
{
|
|
AppConfig->SetString(TEXT("Audio"), TEXT("Device"), TEXT("Disable"));
|
|
strDevice = TEXT("Disable");
|
|
}
|
|
|
|
audioDevices.FreeData();
|
|
|
|
if(strDevice.CompareI(TEXT("Disable")))
|
|
EnableWindow(GetDlgItem(hwndMain, ID_MICVOLUME), FALSE);
|
|
else
|
|
{
|
|
EnableWindow(GetDlgItem(hwndMain, ID_MICVOLUME), TRUE);
|
|
|
|
if(!strDevice.CompareI(TEXT("Default")) || GetDefaultMicID(strDevice))
|
|
micAudio = CreateAudioSource(true, strDevice);
|
|
}
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
UINT bitRate = (UINT)AppConfig->GetInt(TEXT("Audio Encoding"), TEXT("Bitrate"), 96);
|
|
String strEncoder = AppConfig->GetString(TEXT("Audio Encoding"), TEXT("Codec"), TEXT("MP3"));
|
|
|
|
if(strEncoder.CompareI(TEXT("AAC")))
|
|
audioEncoder = CreateAACEncoder(bitRate);
|
|
else
|
|
audioEncoder = CreateMP3Encoder(bitRate);
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
desktopVol = AppConfig->GetFloat(TEXT("Audio"), TEXT("DesktopVolume"), 1.0f);
|
|
micVol = AppConfig->GetFloat(TEXT("Audio"), TEXT("MicVolume"), 1.0f);
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
bRunning = true;
|
|
|
|
if(sceneElement)
|
|
{
|
|
scene = CreateScene(sceneElement->GetString(TEXT("class")), sceneElement->GetElement(TEXT("data")));
|
|
XElement *sources = sceneElement->GetElement(TEXT("sources"));
|
|
if(sources)
|
|
{
|
|
UINT numSources = sources->NumElements();
|
|
for(UINT i=0; i<numSources; i++)
|
|
{
|
|
SceneItem *item = scene->AddImageSource(sources->GetElementByID(i));
|
|
if(item)
|
|
{
|
|
if(SendMessage(GetDlgItem(hwndMain, ID_SOURCES), LB_GETSEL, i, 0) > 0)
|
|
item->Select(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
scene->BeginScene();
|
|
}
|
|
|
|
if(scene && scene->HasMissingSources())
|
|
MessageBox(hwndMain, Str("Scene.MissingSources"), NULL, 0);
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
hRequestAudioEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
hSoundDataMutex = OSCreateMutex();
|
|
hSoundThread = OSCreateThread((XTHREAD)OBS::MainAudioThread, NULL);
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
int maxBitRate = AppConfig->GetInt (TEXT("Video Encoding"), TEXT("MaxBitrate"), 1000);
|
|
int bufferSize = AppConfig->GetInt (TEXT("Video Encoding"), TEXT("BufferSize"), 1000);
|
|
int quality = AppConfig->GetInt (TEXT("Video Encoding"), TEXT("Quality"), 8);
|
|
String preset = AppConfig->GetString(TEXT("Video Encoding"), TEXT("Preset"), TEXT("veryfast"));
|
|
bUsing444 = AppConfig->GetInt (TEXT("Video Encoding"), TEXT("Use444"), 0) != 0;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
StartBlankSoundPlayback();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
videoEncoder = CreateX264Encoder(fps, outputCX, outputCY, quality, preset, bUsing444, maxBitRate, bufferSize);
|
|
|
|
hMainThread = OSCreateThread((XTHREAD)OBS::MainCaptureThread, NULL);
|
|
|
|
if(bTestStream)
|
|
{
|
|
EnableWindow(GetDlgItem(hwndMain, ID_STARTSTOP), FALSE);
|
|
SetWindowText(GetDlgItem(hwndMain, ID_TESTSTREAM), Str("MainWindow.StopTest"));
|
|
}
|
|
else
|
|
{
|
|
EnableWindow(GetDlgItem(hwndMain, ID_TESTSTREAM), FALSE);
|
|
SetWindowText(GetDlgItem(hwndMain, ID_STARTSTOP), Str("MainWindow.StopStream"));
|
|
}
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
traceOut;
|
|
}
|
|
|
|
void OBS::Stop()
|
|
{
|
|
traceIn(OBS::Stop);
|
|
|
|
if(!bRunning) return;
|
|
|
|
bRunning = false;
|
|
if(hMainThread)
|
|
{
|
|
OSTerminateThread(hMainThread, 20000);
|
|
hMainThread = NULL;
|
|
}
|
|
|
|
for(UINT i=0; i<globalSources.Num(); i++)
|
|
globalSources[i].source->EndScene();
|
|
|
|
if(scene)
|
|
scene->EndScene();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
if(hSoundThread)
|
|
{
|
|
SetEvent(hRequestAudioEvent);
|
|
OSTerminateThread(hSoundThread, 20000);
|
|
}
|
|
|
|
if(hRequestAudioEvent)
|
|
CloseHandle(hRequestAudioEvent);
|
|
if(hSoundDataMutex)
|
|
OSCloseMutex(hSoundDataMutex);
|
|
|
|
hSoundThread = NULL;
|
|
hRequestAudioEvent = NULL;
|
|
hSoundDataMutex = NULL;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
delete network;
|
|
|
|
delete micAudio;
|
|
delete desktopAudio;
|
|
|
|
delete audioEncoder;
|
|
|
|
delete videoEncoder;
|
|
|
|
network = NULL;
|
|
micAudio = NULL;
|
|
desktopAudio = NULL;
|
|
audioEncoder = NULL;
|
|
videoEncoder = NULL;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
StopBlankSoundPlayback();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
for(UINT i=0; i<pendingAudioFrames.Num(); i++)
|
|
pendingAudioFrames[i].audioData.Clear();
|
|
pendingAudioFrames.Clear();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
if(GS)
|
|
GS->UnloadAllData();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
delete scene;
|
|
scene = NULL;
|
|
|
|
for(UINT i=0; i<globalSources.Num(); i++)
|
|
globalSources[i].FreeData();
|
|
globalSources.Clear();
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
for(int i=0; i<NUM_RENDER_BUFFERS; i++)
|
|
{
|
|
delete mainRenderTextures[i];
|
|
delete yuvRenderTextures[i];
|
|
|
|
mainRenderTextures[i] = NULL;
|
|
yuvRenderTextures[i] = NULL;
|
|
}
|
|
|
|
SafeRelease(copyTexture);
|
|
|
|
delete transitionTexture;
|
|
transitionTexture = NULL;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
delete mainVertexShader;
|
|
delete mainPixelShader;
|
|
delete yuvScalePixelShader;
|
|
|
|
delete solidVertexShader;
|
|
delete solidPixelShader;
|
|
|
|
mainVertexShader = NULL;
|
|
mainPixelShader = NULL;
|
|
yuvScalePixelShader = NULL;
|
|
|
|
solidVertexShader = NULL;
|
|
solidPixelShader = NULL;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
delete GS;
|
|
GS = NULL;
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
ResizeRenderFrame(false);
|
|
RedrawWindow(hwndRenderFrame, NULL, NULL, RDW_INVALIDATE|RDW_UPDATENOW);
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
AudioDeviceList audioDevices;
|
|
GetAudioDevices(audioDevices);
|
|
|
|
String strDevice = AppConfig->GetString(TEXT("Audio"), TEXT("Device"), NULL);
|
|
if(strDevice.IsEmpty() || !audioDevices.HasID(strDevice))
|
|
{
|
|
AppConfig->SetString(TEXT("Audio"), TEXT("Device"), TEXT("Disable"));
|
|
strDevice = TEXT("Disable");
|
|
}
|
|
|
|
audioDevices.FreeData();
|
|
EnableWindow(GetDlgItem(hwndMain, ID_MICVOLUME), !strDevice.CompareI(TEXT("Disable")));
|
|
|
|
//-------------------------------------------------------------
|
|
|
|
Log(TEXT("=====Stream End======================================================================="));
|
|
|
|
if(streamReport.IsValid())
|
|
{
|
|
MessageBox(hwndMain, streamReport.Array(), Str("StreamReport"), MB_ICONINFORMATION|MB_OK);
|
|
streamReport.Clear();
|
|
}
|
|
|
|
if(bTestStream)
|
|
{
|
|
SetWindowText(GetDlgItem(hwndMain, ID_TESTSTREAM), Str("MainWindow.TestStream"));
|
|
EnableWindow(GetDlgItem(hwndMain, ID_STARTSTOP), TRUE);
|
|
}
|
|
else
|
|
{
|
|
SetWindowText(GetDlgItem(hwndMain, ID_STARTSTOP), Str("MainWindow.StartStream"));
|
|
EnableWindow(GetDlgItem(hwndMain, ID_TESTSTREAM), TRUE);
|
|
}
|
|
|
|
bTestStream = false;
|
|
|
|
traceOut;
|
|
}
|
|
|
|
inline void MultiplyAudioBuffer(float *buffer, int totalFloats, float mulVal)
|
|
{
|
|
if(!CloseFloat(mulVal, 1.0))
|
|
{
|
|
if(App->SSE2Available())
|
|
{
|
|
UINT alignedFloats = totalFloats & 0xFFFFFFFC;
|
|
__m128 sseMulVal = _mm_set_ps1(mulVal);
|
|
|
|
for(UINT i=0; i<alignedFloats; i += 4)
|
|
_mm_store_ps(buffer+i, _mm_mul_ps(_mm_load_ps(buffer+i), sseMulVal));
|
|
|
|
buffer += alignedFloats;
|
|
totalFloats -= alignedFloats;
|
|
}
|
|
|
|
for(int i=0; i<totalFloats; i++)
|
|
buffer[i] *= mulVal;
|
|
}
|
|
}
|
|
|
|
|
|
DWORD STDCALL OBS::MainCaptureThread(LPVOID lpUnused)
|
|
{
|
|
App->MainCaptureLoop();
|
|
return 0;
|
|
}
|
|
|
|
DWORD STDCALL OBS::MainAudioThread(LPVOID lpUnused)
|
|
{
|
|
App->MainAudioLoop();
|
|
return 0;
|
|
}
|
|
|
|
void OBS::MainCaptureLoop()
|
|
{
|
|
traceIn(OBS::MainCaptureLoop);
|
|
|
|
int curRenderTarget = 0, curCopyTexture = 0;
|
|
int copyWait = NUM_RENDER_BUFFERS-1;
|
|
UINT curStreamTime = 0, firstFrameTime = OSGetTime(), lastStreamTime = 0;
|
|
UINT lastTime = 0;
|
|
|
|
List<UINT> bufferedTimes;
|
|
|
|
bool bFirstFrame = true;
|
|
|
|
//firstFrameTime -= UINT(frameTime);
|
|
|
|
Vect2 baseSize = Vect2(float(baseCX), float(baseCY));
|
|
Vect2 outputSize = Vect2(float(outputCX), float(outputCY));
|
|
|
|
int numLongFrames = 0;
|
|
int numTotalFrames = 0;
|
|
|
|
LPVOID nullBuff = NULL;
|
|
|
|
x264_picture_t picOut;
|
|
x264_picture_init(&picOut);
|
|
|
|
if(bUsing444)
|
|
{
|
|
picOut.img.i_csp = X264_CSP_BGRA; //although the x264 input says BGR, x264 actually will expect packed UYV
|
|
picOut.img.i_plane = 1;
|
|
}
|
|
else
|
|
x264_picture_alloc(&picOut, X264_CSP_I420, outputCX, outputCY);
|
|
|
|
int curPTS = 0;
|
|
//int audioJump = 0;
|
|
|
|
DWORD test = 0;
|
|
|
|
HANDLE hScaleVal = yuvScalePixelShader->GetParameterByName(TEXT("baseDimensionI"));
|
|
|
|
desktopAudio->StartCapture();
|
|
if(micAudio) micAudio->StartCapture();
|
|
|
|
while(bRunning)
|
|
{
|
|
DWORD renderStartTime = OSGetTime();
|
|
|
|
bool bRenderView = !IsIconic(hwndMain);
|
|
|
|
profileIn("frame");
|
|
|
|
test += 1;
|
|
|
|
curStreamTime = renderStartTime-firstFrameTime;
|
|
bufferedTimes << curStreamTime;
|
|
|
|
float fSeconds = float(curStreamTime-lastStreamTime)*0.001f;
|
|
|
|
lastStreamTime = curStreamTime;
|
|
|
|
//------------------------------------
|
|
|
|
OSEnterMutex(hSceneMutex);
|
|
|
|
if(bResizeRenderView)
|
|
{
|
|
GS->ResizeView();
|
|
bResizeRenderView = false;
|
|
}
|
|
|
|
//------------------------------------
|
|
|
|
if(scene)
|
|
{
|
|
profileIn("scene->Preprocess");
|
|
scene->Preprocess();
|
|
|
|
for(UINT i=0; i<globalSources.Num(); i++)
|
|
globalSources[i].source->Preprocess();
|
|
|
|
profileOut;
|
|
|
|
scene->Tick(fSeconds);
|
|
|
|
for(UINT i=0; i<globalSources.Num(); i++)
|
|
globalSources[i].source->Tick(fSeconds);
|
|
}
|
|
|
|
EnableBlending(TRUE);
|
|
BlendFunction(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
|
|
|
|
//------------------------------------
|
|
// render the mini render texture
|
|
|
|
LoadVertexShader(mainVertexShader);
|
|
LoadPixelShader(mainPixelShader);
|
|
|
|
SetRenderTarget(mainRenderTextures[curRenderTarget]);
|
|
|
|
Ortho(0.0f, baseSize.x, baseSize.y, 0.0f, -1.0f, 1000.0f);
|
|
SetViewport(0, 0, baseSize.x, baseSize.y);
|
|
|
|
if(scene)
|
|
scene->Render();
|
|
|
|
//------------------------------------
|
|
|
|
if(bTransitioning)
|
|
{
|
|
if(!transitionTexture)
|
|
{
|
|
transitionTexture = CreateTexture(baseCX, baseCY, GS_BGRA, NULL, FALSE, TRUE);
|
|
if(transitionTexture)
|
|
{
|
|
D3D11Texture *d3dTransitionTex = static_cast<D3D11Texture*>(transitionTexture);
|
|
D3D11Texture *d3dSceneTex = static_cast<D3D11Texture*>(mainRenderTextures[lastRenderTarget]);
|
|
GetD3DContext()->CopyResource(d3dTransitionTex->texture, d3dSceneTex->texture);
|
|
}
|
|
else
|
|
bTransitioning = false;
|
|
}
|
|
else if(transitionAlpha >= 1.0f)
|
|
{
|
|
delete transitionTexture;
|
|
transitionTexture = NULL;
|
|
|
|
bTransitioning = false;
|
|
}
|
|
}
|
|
|
|
if(bTransitioning)
|
|
{
|
|
EnableBlending(TRUE);
|
|
transitionAlpha += fSeconds*5.0f;
|
|
if(transitionAlpha > 1.0f)
|
|
transitionAlpha = 1.0f;
|
|
}
|
|
else
|
|
EnableBlending(FALSE);
|
|
|
|
//------------------------------------
|
|
// render the mini view thingy
|
|
|
|
if(bRenderView)
|
|
{
|
|
Vect2 renderFrameSize = Vect2(float(renderFrameWidth), float(renderFrameHeight));
|
|
|
|
SetRenderTarget(NULL);
|
|
|
|
LoadVertexShader(mainVertexShader);
|
|
LoadPixelShader(mainPixelShader);
|
|
|
|
Ortho(0.0f, renderFrameSize.x, renderFrameSize.y, 0.0f, -1.0f, 1000.0f);
|
|
SetViewport(0.0f, 0.0f, renderFrameSize.x, renderFrameSize.y);
|
|
|
|
if(bTransitioning)
|
|
{
|
|
BlendFunction(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
DrawSprite(transitionTexture, 0.0f, 0.0f, renderFrameSize.x, renderFrameSize.y);
|
|
BlendFunction(GS_BLEND_FACTOR, GS_BLEND_INVFACTOR, transitionAlpha);
|
|
}
|
|
|
|
DrawSprite(mainRenderTextures[curRenderTarget], 0.0f, 0.0f, renderFrameSize.x, renderFrameSize.y);
|
|
|
|
Ortho(0.0f, renderFrameSize.x, renderFrameSize.y, 0.0f, -1.0f, 1000.0f);
|
|
|
|
LoadVertexShader(solidVertexShader);
|
|
LoadPixelShader(solidPixelShader);
|
|
solidPixelShader->SetColor(solidPixelShader->GetParameter(0), 0xFFFF0000);
|
|
|
|
//draw selections if in edit mode
|
|
if(bEditMode && !bSizeChanging)
|
|
{
|
|
Ortho(0.0f, baseSize.x, baseSize.y, 0.0f, -1.0f, 1000.0f);
|
|
|
|
scene->RenderSelections();
|
|
}
|
|
}
|
|
|
|
//------------------------------------
|
|
// actual stream output
|
|
|
|
LoadVertexShader(mainVertexShader);
|
|
LoadPixelShader(yuvScalePixelShader);
|
|
|
|
Texture *yuvRenderTexture = yuvRenderTextures[curRenderTarget];
|
|
SetRenderTarget(yuvRenderTexture);
|
|
|
|
yuvScalePixelShader->SetVector2(hScaleVal, 1.0f/baseSize);
|
|
|
|
Ortho(0.0f, outputSize.x, outputSize.y, 0.0f, -1.0f, 1000.0f);
|
|
SetViewport(0.0f, 0.0f, outputSize.x, outputSize.y);
|
|
|
|
if(bTransitioning)
|
|
{
|
|
BlendFunction(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
DrawSpriteEx(transitionTexture, 0.0f, 0.0f, outputSize.x, outputSize.y, 0.0f, 0.0f, outputSize.x, outputSize.y);
|
|
BlendFunction(GS_BLEND_FACTOR, GS_BLEND_INVFACTOR, transitionAlpha);
|
|
}
|
|
|
|
DrawSpriteEx(mainRenderTextures[curRenderTarget], 0.0f, 0.0f, outputSize.x, outputSize.y, 0.0f, 0.0f, outputSize.x, outputSize.y);
|
|
|
|
//------------------------------------
|
|
|
|
if(bRenderView && !copyWait)
|
|
static_cast<D3D11System*>(GS)->swap->Present(0, 0);
|
|
|
|
OSLeaveMutex(hSceneMutex);
|
|
|
|
//------------------------------------
|
|
// present/upload
|
|
|
|
profileIn("video encoding and uploading");
|
|
|
|
if(copyWait)
|
|
copyWait--;
|
|
else
|
|
{
|
|
profileIn("CopyResource");
|
|
D3D11Texture *d3dYUV = static_cast<D3D11Texture*>(yuvRenderTextures[curCopyTexture]);
|
|
GetD3DContext()->CopyResource(copyTexture, d3dYUV->texture);
|
|
profileOut;
|
|
|
|
if(test == 23)
|
|
nop();
|
|
|
|
D3D11_MAPPED_SUBRESOURCE map;
|
|
if(SUCCEEDED(GetD3DContext()->Map(copyTexture, 0, D3D11_MAP_READ, 0, &map)))
|
|
{
|
|
List<DataPacket> videoPackets;
|
|
|
|
if(!bUsing444)
|
|
{
|
|
profileIn("conversion to 4:2:0");
|
|
|
|
Convert444to420((LPBYTE)map.pData, outputCX, outputCY, picOut.img.plane, SSE2Available());
|
|
GetD3DContext()->Unmap(copyTexture, 0);
|
|
|
|
profileOut;
|
|
}
|
|
else
|
|
{
|
|
picOut.img.i_stride[0] = map.RowPitch;
|
|
picOut.img.plane[0] = (uint8_t*)map.pData;
|
|
}
|
|
|
|
picOut.i_pts = bufferedTimes[curPTS++];//curPTS++;//bufferedTimes[curPTS++]*90;//
|
|
|
|
DWORD outputTimestamp = bufferedTimes[0];
|
|
videoEncoder->Encode(&picOut, videoPackets, outputTimestamp);
|
|
if(bUsing444) GetD3DContext()->Unmap(copyTexture, 0);
|
|
|
|
//DWORD relativeTimestamp = bufferedTimes[0]-lastTime;
|
|
|
|
//------------------------------------
|
|
// upload
|
|
|
|
bool bSentVideo = false;
|
|
|
|
//send headers before the first frame if not yet sent
|
|
if(bFirstFrame && videoPackets.Num())
|
|
{
|
|
network->BeginPublishing();
|
|
bFirstFrame = false;
|
|
}
|
|
|
|
for(UINT i=0; i<videoPackets.Num(); i++)
|
|
{
|
|
DataPacket &packet = videoPackets[i];
|
|
|
|
network->SendPacket(packet.lpPacket, packet.size, bufferedTimes[0], false);
|
|
|
|
//Log(TEXT("video packet timestamp: %u, buffered timestamp: %u"), outputTimestamp, bufferedTimes[0]);
|
|
bSentVideo = true;
|
|
}
|
|
|
|
if(bSentVideo)
|
|
{
|
|
//Log(TEXT("What the first timestamp is: %d ...what it normally would be: %d"), outputTimestamp, bufferedTimes[0]);
|
|
|
|
OSEnterMutex(hSoundDataMutex);
|
|
|
|
if(pendingAudioFrames.Num())
|
|
{
|
|
while(pendingAudioFrames.Num() && pendingAudioFrames[0].timestamp < bufferedTimes[0])
|
|
{
|
|
List<BYTE> &audioData = pendingAudioFrames[0].audioData;
|
|
|
|
if(audioData.Num())
|
|
{
|
|
network->SendPacket(audioData.Array(), audioData.Num(), pendingAudioFrames[0].timestamp, true);
|
|
audioData.Clear();
|
|
}
|
|
|
|
//Log(TEXT("audio packet timestamp: %u"), pendingAudioFrames[0].timestamp);
|
|
|
|
pendingAudioFrames[0].audioData.Clear();
|
|
pendingAudioFrames.Remove(0);
|
|
}
|
|
}
|
|
|
|
OSLeaveMutex(hSoundDataMutex);
|
|
|
|
lastTime = bufferedTimes[0];
|
|
|
|
curPTS--;
|
|
bufferedTimes.Remove(0);
|
|
}
|
|
}
|
|
|
|
if(curCopyTexture == (NUM_RENDER_BUFFERS-1))
|
|
curCopyTexture = 0;
|
|
else
|
|
curCopyTexture++;
|
|
}
|
|
|
|
lastRenderTarget = curRenderTarget;
|
|
|
|
if(curRenderTarget == (NUM_RENDER_BUFFERS-1))
|
|
curRenderTarget = 0;
|
|
else
|
|
curRenderTarget++;
|
|
|
|
profileOut;
|
|
profileOut;
|
|
|
|
//------------------------------------
|
|
// get audio while sleeping or capturing
|
|
SetEvent(hRequestAudioEvent);
|
|
|
|
//------------------------------------
|
|
// frame sync
|
|
|
|
DWORD renderStopTime = OSGetTime();
|
|
DWORD totalTime = renderStopTime-renderStartTime;
|
|
|
|
//OSDebugOut(TEXT("Total frame time: %d\r\n"), totalTime);
|
|
if(totalTime > frameTime)
|
|
numLongFrames++;
|
|
|
|
numTotalFrames++;
|
|
|
|
if(totalTime < frameTime)
|
|
OSSleep(frameTime-totalTime);
|
|
}
|
|
|
|
if(!bUsing444)
|
|
x264_picture_clean(&picOut);
|
|
|
|
Log(TEXT("Total frames rendered: %d, number of frames that lagged: %d (%0.2f%%) (it's okay for some frames to lag)"), numTotalFrames, numLongFrames, (double(numLongFrames)/double(numTotalFrames))*100.0);
|
|
|
|
traceOutStop;
|
|
}
|
|
|
|
//only get audio if all audio sources have 441 frames pending
|
|
bool OBS::QueryNewAudio()
|
|
{
|
|
UINT audioRet;
|
|
|
|
while((audioRet = desktopAudio->GetNextBuffer()) == ContinueAudioRequest);
|
|
if(audioRet == NoAudioAvailable)
|
|
return false;
|
|
|
|
if(micAudio != NULL)
|
|
{
|
|
while((audioRet = micAudio->GetNextBuffer()) == ContinueAudioRequest);
|
|
if(audioRet == NoAudioAvailable)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void OBS::MainAudioLoop()
|
|
{
|
|
traceIn(OBS::MainAudioLoop);
|
|
|
|
UINT curAudioFrame = 0;
|
|
|
|
while(TRUE)
|
|
{
|
|
WaitForSingleObject(hRequestAudioEvent, INFINITE);
|
|
if(!bRunning)
|
|
break;
|
|
|
|
//-----------------------------------------------
|
|
|
|
OSEnterMutex(hSoundDataMutex);
|
|
|
|
//-----------------------------------------------
|
|
|
|
float *desktopBuffer, *micBuffer;
|
|
UINT desktopAudioFrames, micAudioFrames;
|
|
|
|
bool bDesktopMuted = (desktopVol < EPSILON);
|
|
bool bMicMuted = (micAudio == NULL) || (micVol < EPSILON);
|
|
|
|
while(QueryNewAudio())
|
|
{
|
|
desktopAudio->GetBuffer(&desktopBuffer, &desktopAudioFrames);
|
|
|
|
if(micAudio != NULL)
|
|
micAudio->GetBuffer(&micBuffer, &micAudioFrames);
|
|
|
|
UINT totalFloats = desktopAudioFrames*2;
|
|
|
|
MultiplyAudioBuffer(desktopBuffer, totalFloats, desktopVol);
|
|
if(!bMicMuted)
|
|
MultiplyAudioBuffer(micBuffer, totalFloats, micVol);
|
|
|
|
//-----------------
|
|
// mix mic and desktop sound, using SSE2 if available
|
|
// also, it's perfectly fine to just mix into the returned buffer
|
|
if(bDesktopMuted)
|
|
{
|
|
desktopBuffer = micBuffer;
|
|
desktopAudioFrames = micAudioFrames;
|
|
}
|
|
else if(!bMicMuted)
|
|
{
|
|
UINT floatsLeft = totalFloats;
|
|
float *desktopTemp = desktopBuffer;
|
|
float *micTemp = micBuffer;
|
|
|
|
if(SSE2Available())
|
|
{
|
|
UINT alignedFloats = floatsLeft & 0xFFFFFFFC;
|
|
|
|
__m128 maxVal = _mm_set_ps1(1.0f);
|
|
__m128 minVal = _mm_set_ps1(-1.0f);
|
|
|
|
for(UINT i=0; i<alignedFloats; i += 4)
|
|
{
|
|
float *pos = desktopBuffer+i;
|
|
|
|
__m128 mix;
|
|
mix = _mm_add_ps(_mm_load_ps(pos), _mm_load_ps(micBuffer+i));
|
|
mix = _mm_min_ps(mix, maxVal);
|
|
mix = _mm_max_ps(mix, minVal);
|
|
|
|
_mm_store_ps(pos, mix);
|
|
}
|
|
|
|
floatsLeft &= 0x3;
|
|
desktopTemp += alignedFloats;
|
|
micTemp += alignedFloats;
|
|
}
|
|
|
|
if(floatsLeft)
|
|
{
|
|
for(UINT i=0; i<floatsLeft; i++)
|
|
{
|
|
float val = desktopTemp[i]+micTemp[i];
|
|
|
|
if(val < -1.0f) val = -1.0f;
|
|
else if(val > 1.0f) val = 1.0f;
|
|
|
|
desktopTemp[i] = val;
|
|
}
|
|
}
|
|
}
|
|
|
|
DataPacket packet;
|
|
if(audioEncoder->Encode(desktopBuffer, totalFloats>>1, packet))
|
|
{
|
|
FrameAudio *frameAudio = pendingAudioFrames.CreateNew();
|
|
frameAudio->audioData.CopyArray(packet.lpPacket, packet.size);
|
|
frameAudio->timestamp = DWORD(double(curAudioFrame)*double(GetAudioEncoder()->GetFrameSize())/44.1);
|
|
curAudioFrame++;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------
|
|
|
|
OSLeaveMutex(hSoundDataMutex);
|
|
}
|
|
|
|
for(UINT i=0; i<pendingAudioFrames.Num(); i++)
|
|
pendingAudioFrames[i].audioData.Clear();
|
|
|
|
traceOutStop;
|
|
}
|
|
|
|
void OBS::SelectSources()
|
|
{
|
|
if(scene)
|
|
scene->DeselectAll();
|
|
|
|
HWND hwndSources = GetDlgItem(hwndMain, ID_SOURCES);
|
|
UINT numSelected = (UINT)SendMessage(hwndSources, LB_GETSELCOUNT, 0, 0);
|
|
|
|
if(numSelected)
|
|
{
|
|
List<UINT> selectedItems;
|
|
selectedItems.SetSize(numSelected);
|
|
SendMessage(hwndSources, LB_GETSELITEMS, numSelected, (LPARAM)selectedItems.Array());
|
|
|
|
if(scene)
|
|
{
|
|
for(UINT i=0; i<numSelected; i++)
|
|
{
|
|
SceneItem *sceneItem = scene->GetSceneItem(selectedItems[i]);
|
|
sceneItem->bSelected = true;
|
|
}
|
|
}
|
|
}
|
|
}
|