obs/Source/BlankAudioPlayback.cpp

124 lines
4.5 KiB
C++

/********************************************************************************
Copyright (C) 2012 Hugh Bailey <obs.jim@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
********************************************************************************/
#include "Main.h"
#include <Mmdeviceapi.h>
#include <Audioclient.h>
// So you came in here wondering, "...why are you playing a blank looping sound?". You see, WASAPI, the new primary windows
//sound interface for vista+, will disable the main audio mixer if there is nothing playing. What this means is that all output
//to our audio stream completely stops, and the timestamps on our audio packets become unreliable. So, to enable the mixer by
//force, we play a muted 1 second sound loop to ensure that the audio stream continues seamlessly. A simple but effective hack.
struct BlankAudioPlayback
{
IMMDeviceEnumerator *mmEnumerator;
IMMDevice *mmDevice;
IAudioClient *mmClient;
IAudioRenderClient *mmRender;
BlankAudioPlayback(CTSTR lpDevice)
{
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioClient = __uuidof(IAudioClient);
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
HRESULT err;
err = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void**)&mmEnumerator);
if(FAILED(err))
CrashError(TEXT("Could not create IMMDeviceEnumerator: 0x%08lx"), err);
if (scmpi(lpDevice, TEXT("Default")) == 0)
err = mmEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &mmDevice);
else
err = mmEnumerator->GetDevice(lpDevice, &mmDevice);
if(FAILED(err))
CrashError(TEXT("Could not create IMMDevice"));
err = mmDevice->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void**)&mmClient);
if(FAILED(err))
CrashError(TEXT("Could not create IAudioClient"));
WAVEFORMATEX *pwfx;
err = mmClient->GetMixFormat(&pwfx);
if(FAILED(err))
CrashError(TEXT("Could not get mix format from audio client"));
UINT inputBlockSize = pwfx->nBlockAlign;
err = mmClient->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, ConvertMSTo100NanoSec(1000), 0, pwfx, NULL);
if(FAILED(err))
CrashError(TEXT("Could not initialize audio client, error = %08lX"), err);
err = mmClient->GetService(IID_IAudioRenderClient, (void**)&mmRender);
if(FAILED(err))
CrashError(TEXT("Could not get audio render client"));
//----------------------------------------------------------------
UINT bufferFrameCount;
err = mmClient->GetBufferSize(&bufferFrameCount);
if(FAILED(err))
CrashError(TEXT("Could not get audio buffer size"));
BYTE *lpData;
err = mmRender->GetBuffer(bufferFrameCount, &lpData);
if(FAILED(err))
CrashError(TEXT("Could not get audio buffer"));
zero(lpData, bufferFrameCount*inputBlockSize);
mmRender->ReleaseBuffer(bufferFrameCount, 0);//AUDCLNT_BUFFERFLAGS_SILENT); //probably better if it doesn't know
if(FAILED(mmClient->Start()))
CrashError(TEXT("Could not start audio source"));
}
~BlankAudioPlayback()
{
mmClient->Stop();
SafeRelease(mmRender);
SafeRelease(mmClient);
SafeRelease(mmDevice);
SafeRelease(mmEnumerator);
}
};
static BlankAudioPlayback *curBlankPlaybackThingy = NULL;
void StartBlankSoundPlayback(CTSTR lpDevice)
{
if(!curBlankPlaybackThingy)
curBlankPlaybackThingy = new BlankAudioPlayback(lpDevice);
}
void StopBlankSoundPlayback()
{
if(curBlankPlaybackThingy)
{
delete curBlankPlaybackThingy;
curBlankPlaybackThingy = NULL;
}
}