174 lines
5.2 KiB
C++
174 lines
5.2 KiB
C++
/********************************************************************************
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Copyright (C) 2013 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
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********************************************************************************/
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#pragma once
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#include "OBSApi.h"
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class NoiseGate;
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#define CONFIG_FILENAME TEXT("\\noisegate.ini")
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//============================================================================
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// NoiseGateFilter class
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class NoiseGateFilter : public AudioFilter
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{
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//-----------------------------------------------------------------------
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// Private members
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private:
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NoiseGate * parent;
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// State
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float attenuation; // Current gate multiplier
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float level; // Input level with delayed decay
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float heldTime; // The amount of time we've held the gate open after it we hit the close threshold
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bool isOpen;
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//-----------------------------------------------------------------------
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// Constructor/destructor
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public:
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NoiseGateFilter(NoiseGate *parent);
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virtual ~NoiseGateFilter();
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//-----------------------------------------------------------------------
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// Methods
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public:
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virtual AudioSegment *Process(AudioSegment *segment);
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private:
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void ApplyNoiseGate(float *buffer, int totalFloats);
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};
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//============================================================================
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// NoiseGateSettings class
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class NoiseGateSettings : public SettingsPane
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{
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//-----------------------------------------------------------------------
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// Constants
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private:
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static const int REPAINT_TIMER_ID = 1;
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static const int CURVOL_RESOLUTION = 96 * 4 - 1; // 0.25 dB resolution for a (-96..0) dB range
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//-----------------------------------------------------------------------
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// Private members
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private:
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NoiseGate * parent;
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//-----------------------------------------------------------------------
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// Constructor/destructor
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public:
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NoiseGateSettings(NoiseGate *parent);
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virtual ~NoiseGateSettings();
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//-----------------------------------------------------------------------
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// Methods
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private:
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void SetTrackbarCaption(int controlId, int db);
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void RepaintVolume();
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void RefreshConfig();
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// Message processing
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void MsgInitDialog();
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void MsgDestroy();
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INT_PTR MsgClicked(int controlId, int code, HWND controlHwnd);
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INT_PTR MsgScroll(bool vertical, WPARAM wParam, LPARAM lParam);
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INT_PTR MsgTimer(int timerId);
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public:
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// Interface
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virtual CTSTR GetCategory() const;
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virtual HWND CreatePane(HWND parentHwnd);
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virtual void DestroyPane();
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virtual INT_PTR ProcMessage(UINT message, WPARAM wParam, LPARAM lParam);
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virtual void ApplySettings();
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virtual void CancelSettings();
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virtual bool HasDefaults() const;
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virtual void SetDefaults();
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static LRESULT CALLBACK PBSubclassProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData);
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};
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//============================================================================
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// NoiseGate class
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class NoiseGate
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{
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friend class NoiseGateFilter;
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friend class NoiseGateSettings;
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//-----------------------------------------------------------------------
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// Static members
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public:
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static HINSTANCE hinstDLL;
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static NoiseGate * instance;
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//-----------------------------------------------------------------------
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// Private members
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private:
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AudioSource * micSource;
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NoiseGateFilter * filter;
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NoiseGateSettings * settings;
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ConfigFile config;
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bool isDisabledFromConfig;
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// User configuration
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bool isEnabled;
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float openThreshold;
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float closeThreshold;
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float attackTime;
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float holdTime;
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float releaseTime;
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//-----------------------------------------------------------------------
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// Constructor/destructor
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public:
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NoiseGate();
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~NoiseGate();
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//-----------------------------------------------------------------------
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// Methods
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public:
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void LoadDefaults();
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void LoadSettings();
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void SaveSettings();
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void StreamStarted();
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void StreamStopped();
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};
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//============================================================================
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// Plugin entry points
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extern "C" __declspec(dllexport) bool LoadPlugin();
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extern "C" __declspec(dllexport) void UnloadPlugin();
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extern "C" __declspec(dllexport) void OnStartStream();
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extern "C" __declspec(dllexport) void OnStopStream();
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extern "C" __declspec(dllexport) CTSTR GetPluginName();
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extern "C" __declspec(dllexport) CTSTR GetPluginDescription();
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