jp9000
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2001e51aa1
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updated version to 0.542b
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2013-07-19 22:50:48 -07:00 |
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Eric Bataille
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c246eff55d
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Added sources options to right click menu in render frame.
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2013-07-16 21:43:43 +02:00 |
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jp9000
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8d1b21178a
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Update versions to 0.541b
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2013-07-11 01:38:45 -07:00 |
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jp9000
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38b71c26ff
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updated 32bit and 64bit libx264-136 DLLs to mingw builds cross-compiled from linux, as ICC builds were causing some crashes - 0.541
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2013-07-11 01:35:40 -07:00 |
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jp9000
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185acbaef7
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updated main.h to version 0.54b
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2013-07-10 17:26:37 -07:00 |
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jp9000
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220cde415d
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make it so mouse only shows in game/window capture when it is the foreground window
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2013-07-02 08:48:03 -07:00 |
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jp9000
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e26a0e131b
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made a minor fix to the new GL capture, was using the functions that were incompatible with many devices
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2013-06-23 18:04:53 -07:00 |
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jp9000
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2d9328bae9
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added post-build events to the new project
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2013-06-21 13:11:45 -07:00 |
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jp9000
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c9cd8228cb
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fixed a minor warning and and removed white space
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2013-06-04 02:57:48 -07:00 |
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jp9000
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467de0565e
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Commented out MP4 dialog box because it's really no longer necessary and was causing some people problems apparently
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2013-05-27 15:41:29 -07:00 |
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Richard Stanway
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a5be55217c
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Fix OBS destructor
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2013-05-19 20:27:02 -04:00 |
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jp9000
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627c255fdd
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0.522 - updated header file
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2013-05-08 16:06:32 -07:00 |
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jp9000
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1f7824cf40
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0.521 - fixed a game capture crash
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2013-05-08 00:35:33 -07:00 |
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jp9000
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85c419f5ea
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0.52b - updated version numbers
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2013-05-07 19:38:14 -07:00 |
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jp9000
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4b50f99f6b
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cleaned up shared texture functions a bit
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2013-05-01 21:10:06 -07:00 |
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jp9000
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9be06b887c
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0.51b - updated header
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2013-04-26 00:45:35 -07:00 |
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jp9000
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f01fc602ce
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made a hack for when mic data gets behind due to minor device sampling issues
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2013-04-25 16:02:04 -07:00 |
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jp9000
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14a58b1dc7
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0.50.01 - added an extra speaker configuration
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2013-04-23 16:46:36 -07:00 |
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jp9000
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f631dd7c13
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0.50 - updated main header
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2013-04-22 14:52:20 -07:00 |
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jp9000
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4664b8d266
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0.48.018 - updated french translation
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2013-04-21 11:39:36 -07:00 |
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jp9000
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dd9bd2f75c
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Added the ability for settings panes to have a "defaults" button, added the button to the "Advanced" section
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2013-04-18 08:00:34 -07:00 |
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jp9000
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2cc418333f
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0.48.014 - fixed a potential issue with game capture when it's disabled
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2013-04-12 10:36:48 -07:00 |
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jp9000
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eb676b5b6a
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0.48.013 - Fixed a few more issues with the audio subsystem
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2013-04-10 22:18:52 -07:00 |
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jp9000
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2d1bb2189c
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0.48.012 - properly account for WASAPI timing on packets that are not exactly 10ms samples
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2013-04-06 01:02:03 -07:00 |
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jp9000
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f345fc59b8
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Made the audio input a little more tolerant on the timing incoming audio packets
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2013-04-05 22:56:32 -07:00 |
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jp9000
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219f01f764
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0.48.010 - changed locale for dshowplugin
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2013-04-05 16:56:36 -07:00 |
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jp9000
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abfef72d85
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0.48.007 - removed circular list usage until I can verify it's 100% safe to use, removed a potential memory leak from directshow sources, other minor checks and tweaks
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2013-03-31 05:47:11 -07:00 |
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jp9000
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ea8f69f7c8
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0.48.006 - Fixed a problem that caused SC2 scene switcher plugin to not work anymore
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2013-03-30 14:02:16 -07:00 |
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jp9000
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13f60be92e
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0.48.005 - Also fixed some locale issues
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2013-03-30 13:47:24 -07:00 |
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jp9000
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97fdfa4b05
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Added a "circular list" to optimize some data usage accross the application. don't stare into the code directly, you'll go insane. (but worth it)
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2013-03-27 07:07:50 -07:00 |
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HomeWorld
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740d9b852e
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Do not check for updates if in portable mode (the updater makes assumptions that user data is in appdata folder). Added an alternative way to enable portable mode (check at start if a file named obs_portable_mode exists in obs' working dir)
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2013-03-26 10:03:28 +02:00 |
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jp9000
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d02364a0bf
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Added ability to use game capture via hotkey instead of having to select the window
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2013-03-21 23:01:37 -07:00 |
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foxx1337
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058537cdfa
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Added support for systray (Windows Notification Area) icon. Modified the default OBS icon (added a red dot) to signal running state (broadcasting, previewing, etc). Added two General Settings options for displaying the Notification Area icon and minimizing to it.
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2013-03-20 04:32:45 +01:00 |
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jp9000
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0b7ac33536
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added an option to use frame duplication (without necessarily using CFR)
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2013-03-18 07:01:14 -07:00 |
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jp9000
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0d1157ff4e
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reverted triple buffering code that was causing crashes
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2013-03-08 23:29:43 -07:00 |
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jp9000
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5f4ea96439
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a few minor alterations to code positioning
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2013-03-08 16:31:09 -07:00 |
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jp9000
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705fd556af
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Made graphics capture hook to use more common API functions when getting a temp swap chain
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2013-03-05 16:34:53 -07:00 |
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jp9000
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675d0c6d6c
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added an audio filter API
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2013-03-03 18:20:38 -07:00 |
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jp9000
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07d2e2bdd8
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Fixed a bug in advanced that always set the global audio time offset to 50ms when the advanced page was used. just disabled global audio time offset for the time being
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2013-02-26 16:27:03 -07:00 |
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jp9000
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911a209ed6
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fixed a fairly critical bug that caused I444 to be used due to 1.) visual studio saving old control IDs, and 2.) me forgetting/neglecting to remove code for old control IDs
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2013-02-26 03:35:45 -07:00 |
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jp9000
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2fe05b123b
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added "desktop audio boost" option
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2013-02-25 03:11:32 -07:00 |
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jp9000
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9cbf6b42df
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updated scripts
updated russian locale
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2013-02-18 20:23:45 -07:00 |
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jp9000
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832f2d4187
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added code to log monitors the user has
fixed bug with using x264 presets/tunes in x264 custom params
updated japanese text and made some english text adjustments
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2013-02-16 20:26:58 -07:00 |
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jp9000
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c78f7161a5
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moved gamma stuff to software capture and game capture
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2013-02-16 02:51:24 -07:00 |
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jp9000
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c2385453cc
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fixed bug with injector where it wouldn't work if there were spaces in the path (failed to surround it with quotes)
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2013-02-14 16:40:14 -07:00 |
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jp9000
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31e65a49e9
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fixed structure packing problems in the glocal graphics capture header, thought there wouldn't be any but I guess I was wrong
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2013-02-14 15:44:25 -07:00 |
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jp9000
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6a44eba695
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fixed game capture to work regardless of target application bit
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2013-02-11 19:26:35 -07:00 |
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jp9000
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99c8112e45
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fixed more potential holes in the status bar update thing
fixed slight miscalculation of lost frames in the log file
fixed issue where frames would still preprocess and such even if disabled
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2013-02-10 15:49:49 -07:00 |
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jp9000
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8987f06940
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made a minor change in how the sdk stuff is accessed. now requires more recent versions of the windows sdk to compile though, unfortunately
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2013-02-04 13:55:44 -07:00 |
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Richard Stanway
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8f4cbaa708
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Use SIO_IDEAL_SEND_BACKLOG_QUERY IOCTL on congestion
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2013-02-04 04:40:35 -05:00 |
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