Muf
2d32af58fc
Add functions for easier texture sharing
2013-12-16 04:27:29 +01:00
palana
2cf6179de9
Delete all files in shader cache
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Selective deletion doesn't work due to silent corruption in the cache files
which isn't detected when loading the blob
2013-12-06 19:07:40 +01:00
palana
f04be6e35a
Revert "Sanitized shader cache handling"
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This reverts commit 6857c19ba7fe6f3ee7e495433d65171243c7eb50.
2013-12-06 18:37:50 +01:00
palana
6857c19ba7
Sanitized shader cache handling
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Store blobs per graphics adapter (name) and only delete corrupted cache
files (instead of nuking "all" cache files while ignoring plugin cache
files from third party plugins).
Also log corrupted cache files
2013-12-06 18:00:00 +01:00
Richard Stanway
f0a6657ef1
Destroy the shader cache and retry if a shader fails to load
2013-11-20 19:30:23 +01:00
palana
8890fdfe11
Added vertex rotation support to DrawSpriteExRotate
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Allows for rotations that are not a multiple of 90 degrees
2013-09-12 03:39:32 +02:00
jp9000
8fd7282cb8
Added a "projector" mode to allow outputting the preview to a separate screen at the same time as the main window (differs from fullscreen preview in that you can do it to a separate monitor while still having the main OBS window open)
2013-09-02 17:34:36 -07:00
jp9000
6d1a39f833
finally fixed monitor rotation for monitor capture on windows 8 (though it still baffles me beyond reason why anyone would use monitor capture at all with a portrait desktop)
2013-08-04 15:26:30 -07:00
palana
1565e5af74
Added incomplete handling of #include in shaders
2013-07-09 15:49:15 +02:00
jp9000
4b50f99f6b
cleaned up shared texture functions a bit
2013-05-01 21:10:06 -07:00
jp9000
d26c20846f
woops, update declarion parameters for SetCropping as well
2013-04-20 12:55:05 -07:00
jp9000
5077cc54a4
fixed cropping code to properly account for inversion of either positional values or texture coordinate values, and fixed the texture coordinate problem
2013-04-20 12:52:10 -07:00
Richard Stanway
be2e8582b8
Initial cropping support (no UI)
2013-04-19 13:21:06 -04:00
jp9000
ae2e0e314a
fixed spelling error
2013-04-08 17:17:47 -07:00
jp9000
ac3fc240e7
fixed hooking issues with D3D 10/10.1/11 games, made it hook by DXGI rather than by the individual APIs
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also, added a copy for game capture to prevent render slowdowns
2013-02-28 18:33:49 -07:00
jp9000
0f3987a3d8
well, looks like I just made a very nice optimization
2013-02-28 14:05:19 -07:00
jp9000
5d6dfdedb9
added a function to get the d3d texture from an obs texture
2013-02-09 12:49:33 -07:00
jp9000
ab859da2aa
fixed some mic sync issues
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fixed some potential desktop sync issues
fixed some bad names
fixed more json issues
fixed mp4 file syncing
2012-12-30 14:30:08 -07:00
jp9000
544975b4e7
added sizing/aspect ignore/positioning to graphics capture, added mouse to win8 capture, fixed push-to-talk volume, added push-to-talk delay
2012-12-16 22:27:41 -07:00
jp9000
b9d79f4c3f
tons of fixes related to audio and crashes, argh. also win8 capture
2012-12-14 04:13:38 -07:00
jim
ee2d7fe16b
graphics capture plugin update
2012-11-08 21:56:18 -07:00
jim
8021e7c49b
0.432a
2012-11-02 00:09:06 -07:00
jim
75db90544f
updated graphics capture code, other random tweaks
2012-10-20 22:42:35 -07:00
jim
30efe88459
0.411a hotfix and updated russian translation
2012-10-03 16:03:19 -07:00
jim
dc0c272100
0.41a
2012-10-02 19:09:18 -07:00
jim
5eabc20490
0.35a renames
2012-09-10 01:07:50 -07:00